..
CMakeLists.txt
Compile SDL input/client and SDL OpenGL independently
2024-12-01 22:23:28 +01:00
qgl.h
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
qgl_linked.h
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
ref_trin.def
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
renderer.vcproj
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_backend.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_bsp.c
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
tr_cmds.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_curve.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_draw.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_flares.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_font.cpp
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_ghost.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_ghost.h
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_image.c
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
tr_init.c
Add support for smaller lightmaps
2024-12-02 20:36:45 +01:00
tr_light.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_local.h
Add support for smaller lightmaps
2024-12-02 20:36:45 +01:00
tr_main.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_marks.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_marks_permanent.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_model.cpp
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
tr_public.h
Add support to compile renderergl2 (currently unimplemented)
2024-12-01 19:21:07 +01:00
tr_scene.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_shade.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_shade_calc.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_shader.c
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
tr_shadows.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_sky.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_sky_portal.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_sphere_shade.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_sprite.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_staticmodels.cpp
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
tr_sun_flare.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_surface.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_swipe.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_terrain.c
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
tr_util.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_vis.cpp
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_vis.h
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
tr_world.c
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00