openmohaa/code/uilib/uiwidget.cpp

3254 lines
50 KiB
C++

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "ui_local.h"
#include <localization.h>
Event W_Destroyed
(
"widget_destroyed",
EV_DEFAULT,
NULL,
NULL,
"Specifies that the widget has been destroyed."
);
Event W_SizeChanged
(
"size_changed",
EV_DEFAULT,
NULL,
NULL,
"Specifies that the size of the widget has changed."
);
Event W_FrameChanged
(
"frame_changed",
EV_DEFAULT,
NULL,
NULL,
"Specifies that the frame has changed."
);
Event W_OriginChanged
(
"origin_changed",
EV_DEFAULT,
NULL,
NULL,
"Specifies that the origin f the widget has changed."
);
Event W_Activated
(
"activated",
EV_DEFAULT,
NULL,
NULL,
"Signals that the widget has been activated."
);
Event EV_Widget_Activate
(
"activate",
EV_DEFAULT,
NULL,
NULL,
"Activate this widget."
);
Event W_Deactivated
(
"deactivated",
EV_DEFAULT,
NULL,
NULL,
"Signals that the widget has been deactivated."
);
Event EV_Widget_Hide
(
"hide",
EV_DEFAULT,
NULL,
NULL,
"Hides the widget."
);
Event EV_Widget_Enable
(
"enable",
EV_DEFAULT,
NULL,
NULL,
"enable the widget."
);
Event EV_Widget_Disable
(
"disable",
EV_DEFAULT,
NULL,
NULL,
"enable the widget."
);
Event W_RealignWidget
(
"realign_widget",
EV_DEFAULT,
NULL,
NULL,
"Specifies that the widget has been realigned."
);
Event W_Draw
(
"draw_widget",
EV_DEFAULT,
NULL,
NULL,
"Draw the widget."
);
Event EV_Layout_Size
(
"size",
EV_DEFAULT,
"ffff",
"x y width height",
"Set the size of the widget"
);
Event EV_Layout_Rect
(
"rect",
EV_DEFAULT,
"ffff",
"x y width height",
"Set the rect of the widget"
);
Event EV_Layout_Name
(
"name",
EV_DEFAULT,
"s",
"name",
"Set the name of the widget"
);
Event EV_Layout_Title
(
"title",
EV_DEFAULT,
"s",
"title",
"Set the title of the widget to be displayed in the center of it"
);
Event EV_Layout_Font
(
"font",
EV_DEFAULT,
"s",
"title",
"Set the font of the widget"
);
Event EV_Layout_BGColor
(
"bgcolor",
EV_DEFAULT,
"ffff",
"red green blue alpha",
"Set the background color of the widget"
);
Event EV_Layout_FGColor
(
"fgcolor",
EV_DEFAULT,
"ffff",
"red green blue alpha",
"Set the foreground color of the widget"
);
Event EV_Layout_Borderstyle
(
"borderstyle",
EV_DEFAULT,
"s",
"style",
"Set the borderstyle of the widget(NONE, 3D_BORDER, INDENT_BORDER) "
);
Event EV_Layout_BorderColor
(
"bordercolor",
EV_DEFAULT,
"ffff",
"red green blue alpha",
"Set the border color of the widget"
);
Event EV_Layout_Shader
(
"shader",
EV_DEFAULT,
"s",
"shaderName",
"Set the shader to draw on the background of the widget"
);
Event EV_Layout_TileShader
(
"tileshader",
EV_DEFAULT,
"s",
"shaderName",
"Set the shader to draw tiled on the background of the widget"
);
Event EV_Layout_HoverShader
(
"hovershader",
EV_DEFAULT,
"s",
"shaderName",
"Set the shader to on the background of the widget when the mouse is over the widget"
);
Event EV_Layout_PressedShader
(
"pressedshader",
EV_DEFAULT,
"s",
"shaderName",
"Set the shader to on the background of the widget when it is pressed in"
);
Event EV_Layout_FadeIn
(
"fadein",
EV_DEFAULT,
"f",
"fadetime",
"Set the amount of time it takes for the widget to fade in"
);
Event EV_Layout_StopSound
(
"stopsound",
EV_DEFAULT,
"s",
"soundName",
"Set the sound to be played when the widget stops moving"
);
Event EV_Layout_ClickSound
(
"clicksound",
EV_DEFAULT,
"s",
"soundName",
"Set the sound to be played when the widget is clicked"
);
Event EV_Layout_Stretch
(
"stretch",
EV_DEFAULT,
"s",
"stretchdir",
"Set the widget to be stretched horizontally or vertically across the screen"
);
Event EV_Layout_VirtualRes
(
"virtualres",
EV_DEFAULT,
"i",
"usevirtualres",
"Set the widget to be modified horizontally or vertically across the screen to account for resolutions != 640x480"
);
Event EV_Layout_InitData
(
"initdata",
EV_DEFAULT,
"s",
"datastring",
"Set the linkcvar to be initialized to this value"
);
Event EV_Layout_Direction
(
"direction",
EV_DEFAULT,
"sF",
"direction time",
"Set the direction the widget will appear from on the screen\n(from_top, from_bottom, from_left, or from_right)\nTime is specified to determine how fast the widget will scroll in\n"
);
Event EV_Layout_Align
(
"align",
EV_DEFAULT,
"s",
"alignment",
"Set the side of the screen to align the widget(left right top bottom centerx centery)"
);
Event EV_Layout_StuffCommand
(
"stuffcommand",
EV_DEFAULT,
"s",
"command",
"Set the command to be stuffed when the widget is clicked"
);
Event EV_Layout_LinkCvar
(
"linkcvar",
EV_DEFAULT,
"s",
"cvarname",
"Set the cvar that will be updated when the widget is changed"
);
Event EV_Layout_NoParentClipping
(
"noparentclip",
EV_DEFAULT,
NULL,
NULL,
"Set the widget to not be clipped by the parent widget"
);
Event EV_Layout_NoParentAdjustment
(
"noparentadjust",
EV_DEFAULT,
NULL,
NULL,
"Set the widget to not be adjusted by the parent widget"
);
Event EV_Widget_HideCommand
(
"hidecommand",
EV_DEFAULT,
"s",
"command",
"Set a command to be executed when the widget is hidden"
);
Event EV_Widget_ShowCommand
(
"showcommand",
EV_DEFAULT,
"s",
"command",
"Set a command to be executed when the widget is shown"
);
Event EV_Widget_OrderNumber
(
"ordernumber",
EV_DEFAULT,
"d",
"num",
"Set the order the widget should be activated in"
);
Event EV_Widget_TextAlignment
(
"textalign",
EV_DEFAULT,
"s",
"alignment",
"Sets the alignment of text for this widget"
);
Event EV_Widget_EnabledCvar
(
"enabledcvar",
EV_DEFAULT,
"s",
"cvar_name",
"Set the cvar to check to see if this button is enabled or not"
);
Event EV_Layout_AliasCache
(
"aliascache",
EV_DEFAULT,
"ssSSSSSS",
"alias realPath arg1 arg2 arg3 arg4 arg5 arg6",
"Create an alias to the specified path and cache the resource"
);
Event EV_Layout_BGFill
(
"bgfill",
EV_DEFAULT,
"ffff",
"red green blue alpha",
"Set a color to fill the entire background"
);
Event EV_Layout_Fullscreen
(
"fullscreen",
EV_DEFAULT,
"b",
"fullscreen",
"Set container to be fullscreen. This will disable the game rendering if it's active"
);
Event EV_Layout_VidMode
(
"vidmode",
EV_DEFAULT,
"i",
"vidmode",
"Set container's vidmode to change to when it's active"
);
CLASS_DECLARATION( USignal, UIWidget, NULL )
{
{ &EV_Widget_Hide, &UIWidget::Hide },
{ &EV_Widget_Activate, &UIWidget::Activate },
{ &EV_Layout_Size, &UIWidget::LayoutSize },
{ &EV_Layout_Rect, &UIWidget::LayoutRect },
{ &EV_Layout_Name, &UIWidget::LayoutName },
{ &EV_Layout_Title, &UIWidget::LayoutTitle },
{ &EV_Layout_Font, &UIWidget::LayoutFont },
{ &EV_Layout_BGColor, &UIWidget::LayoutBgColor },
{ &EV_Layout_FGColor, &UIWidget::LayoutFgColor },
{ &EV_Layout_Borderstyle, &UIWidget::LayoutBorderStyle },
{ &EV_Layout_BorderColor, &UIWidget::LayoutBorderColor },
{ &EV_Layout_Shader, &UIWidget::LayoutShader },
{ &EV_Layout_TileShader, &UIWidget::LayoutTileShader },
{ &EV_Layout_HoverShader, &UIWidget::LayoutHoverShader },
{ &EV_Layout_PressedShader, &UIWidget::LayoutPressedShader },
{ &EV_Layout_FadeIn, &UIWidget::LayoutFadeIn },
{ &EV_Layout_StopSound, &UIWidget::LayoutStopSound },
{ &EV_Layout_ClickSound, &UIWidget::LayoutClickSound },
{ &EV_Layout_Stretch, &UIWidget::LayoutStretch },
{ &EV_Layout_VirtualRes, &UIWidget::LayoutVirtualRes },
{ &EV_Layout_InitData, &UIWidget::LayoutInitData },
{ &EV_Layout_Direction, &UIWidget::LayoutDirection },
{ &EV_Layout_Align, &UIWidget::LayoutAlign },
{ &EV_Layout_NoParentClipping, &UIWidget::LayoutNoParentClipping },
{ &EV_Layout_NoParentAdjustment, &UIWidget::LayoutNoParentAdjustment },
{ &EV_Layout_StuffCommand, &UIWidget::LayoutStuffCommand },
{ &EV_Layout_LinkCvar, &UIWidget::LayoutLinkCvar },
{ &EV_Layout_AliasCache, &UIWidget::LayoutAliasCache },
{ &EV_Widget_ShowCommand, &UIWidget::ShowCommand },
{ &EV_Widget_HideCommand, &UIWidget::HideCommand },
{ &EV_Widget_OrderNumber, &UIWidget::LayoutOrderNumber },
{ &EV_Widget_TextAlignment, &UIWidget::TextAlignment },
{ &EV_Widget_Enable, &UIWidget::EnableEvent },
{ &EV_Widget_Disable, &UIWidget::DisableEvent },
{ &EV_Widget_EnabledCvar, &UIWidget::SetEnabledCvar },
{ NULL, NULL }
};
void SetColor( const UColor& color, float alpha )
{
const vec4_t col = {
color.r,
color.g,
color.b,
color.a * alpha
};
uii.Rend_SetColor( col );
}
void DrawBox( const UIRect2D& rect, const UColor& color, float alpha )
{
DrawBox( rect.pos.x, rect.pos.y, rect.size.width, rect.size.height, color, alpha );
}
void Draw3DBox( const UIRect2D& rect, bool indent, const UBorderColor& color, float alpha )
{
Draw3DBox( rect.pos.x, rect.pos.y, rect.size.width, rect.size.height, indent, color, alpha );
}
void DrawBox( float x, float y, float width, float height, const UColor &color, float alpha )
{
SetColor( color, alpha );
uii.Rend_DrawBox( x, y, width, height );
}
void Draw3DBox( float x, float y, float width, float height, bool indent, const UBorderColor& color, float alpha )
{
if( indent )
{
DrawBox( x, y, 1.0, height - 1.0, color.dark, alpha );
DrawBox( x + 1.0, y + 1.0, 1.0, height - 3.0, color.reallydark, alpha );
DrawBox( x, y, width - 1.0, 1.0, color.dark, alpha );
DrawBox( x + 1.0, y + 1.0, width - 1.0, 1.0, color.reallydark, alpha );
DrawBox( x + width - 1.0, y, 1.0, height, color.light, alpha );
DrawBox( x, y + height - 1.0, width, 1.0, color.light, alpha );
}
else
{
DrawBox( x + width - 2.0, y + 1.0, 1.0, height - 2.0, color.dark, alpha );
DrawBox( x + width - 1.0, y, 1.0, height, color.reallydark, alpha );
DrawBox( x + 1.0, y + height - 2.0, width - 2.0, 1.0, color.dark, alpha );
DrawBox( x, y + height - 1.0, width, 1.0, color.reallydark, alpha );
DrawBox( x, y, 1.0, height - 1.0, color.light, alpha );
DrawBox( x, y, width - 1.0, 1.0, color.light, alpha );
}
}
void DrawMac3DBox( const UIRect2D& rect, bool indent, const UBorderColor& color, int inset, float alpha )
{
float x, y;
float width, height;
x = rect.pos.x + inset;
y = rect.pos.y + inset;
width = rect.size.width - inset * 2;
height = rect.size.height - inset * 2;
if( indent )
{
DrawBox( x + 1.0, y + 1.0, width - 2.0, height - 2.0, color.dark, alpha );
DrawBox( x, y, width, 1.0, color.reallydark, alpha );
DrawBox( x, y + 1.0, 1.0, width - 2.0, color.reallydark, alpha );
DrawBox( x + width - 1.0, y + 1.0, 1.0, height - 1.0, color.light, alpha );
DrawBox( x, y + height - 1.0, width - 1.0, 1.0, color.light, alpha );
}
else
{
DrawBox( x, y, width, 1.0, color.light, alpha );
DrawBox( x, y + 1.0, 1.0, height - 2.0, color.light, alpha );
DrawBox( x + width - 1.0, y + 1.0, 1.0, height - 1.0, color.dark, alpha );
DrawBox( x, y + height - 1.0, width - 1.0, 1.0, color.dark, alpha );
}
}
void DrawBoxWithSolidBorder( const UIRect2D& rect, const UColor& inside, const UColor& outside, int size, int flags, float alpha )
{
if( flags & 1 )
{
DrawBox( rect.pos.x + size, rect.pos.y + size, rect.size.width - size * 2, rect.size.height - size * 2, inside, alpha );
}
if( size && flags & 2 )
{
DrawBox( rect.pos.x, rect.pos.y, size, rect.size.height - size, outside, alpha );
DrawBox( rect.pos.x + size, rect.pos.y, rect.size.width - size, size, outside, alpha );
DrawBox( rect.pos.x + rect.size.width - size, rect.pos.y + size, size, rect.size.height - size, outside, alpha );
DrawBox( rect.pos.x, rect.pos.y + rect.size.height - size, rect.size.width - size, size, outside, alpha );
}
}
UIReggedMaterial::UIReggedMaterial()
{
hMat = 0;
isSet = true;
isGot = false;
}
uihandle_t UIReggedMaterial::GetMaterial()
{
return hMat;
}
void UIReggedMaterial::ReregisterMaterial
(
void
)
{
if( !isGot )
{
isGot = true;
this->hMat = uii.Rend_RegisterMaterial( name.c_str() );
}
}
void UIReggedMaterial::CleanupMaterial
(
void
)
{
isGot = false;
}
void UIReggedMaterial::SetMaterial
(
const str& name
)
{
this->name = name;
}
void UIReggedMaterial::RefreshMaterial
(
void
)
{
if( !isGot )
{
isGot = true;
this->hMat = uii.Rend_RefreshMaterial( name.c_str() );
}
}
str UIReggedMaterial::GetName
(
void
)
{
return name;
}
UIWidget::UIWidget()
{
VectorSet2D( m_vVirtualScale, 1.0f, 1.0f );
m_parent = NULL;
m_background_color.set( 0.075f, 0.097f, 0.139f, 1.0f );
m_foreground_color = UColor(UHudColor);
m_border_color = UColor(0.15f, 0.195f, 0.278f, 1.0f);
m_indent = 10.0f;
m_bottomindent = 5.0f;
m_borderStyle = border_indent;
m_visible = true;
m_enabled = true;
m_canactivate = false;
m_font = NULL;
m_material = NULL;
m_hovermaterial = NULL;
m_pressedmaterial = NULL;
m_hovermaterial_active = false;
m_pressedmaterial_active = false;
m_direction = D_NONE;
m_fadetime = 0.0f;
m_alpha = 1.0f;
m_motiontime = 0.0f;
m_starttime = 0.0f;
m_direction_orig = D_NONE;
m_motiontype = MOTION_IN;
m_align = 0;
m_flags = 0;
m_dying = false;
m_ordernum = 0;
m_configstring_index = -1;
m_iFontAlignmentHorizontal = FONT_JUSTHORZ_CENTER;
m_iFontAlignmentVertical = FONT_JUSTVERT_CENTER;
m_bVirtual = false;
m_enabledCvar = "";
UIRect2D frame( 6.0f, 6.0f, 100.0f, 13.0f );
setFrame( frame );
}
UIWidget::~UIWidget()
{
//int i;
m_dying = true;
if( IsActive() )
uWinMan.DeactivateCurrentSmart();
//for( i = m_children.NumObjects(); i > 0; i-- ) {
//
//}
// remove this child from our parent
if( m_parent )
m_parent->removeChild( this );
// delete font
if (m_font)
{
delete m_font;
m_font = NULL;
}
SendSignal( W_Destroyed );
}
bool UIWidget::addChild
(
UIWidget *widget
)
{
if (m_children.ObjectInList(widget))
{
return false;
}
m_children.AddObject(widget);
if (m_children.NumObjects() != 1)
{
UIWidget* child = m_children.ObjectAt(m_children.NumObjects() - 1);
if ((child->m_flags & (WF_ALWAYS_TOP | WF_ALWAYS_BOTTOM)) != (widget->m_flags & (WF_ALWAYS_TOP | WF_ALWAYS_BOTTOM)))
{
ArrangeWidgetList(m_children);
}
}
return true;
}
bool UIWidget::removeChild
(
UIWidget *widget
)
{
if( m_children.ObjectInList( widget ) )
{
m_children.RemoveObject( widget );
return true;
}
return false;
}
void UIWidget::PropogateCoordinateSystem
(
void
)
{
int i;
int n;
UIWidget *subview;
if( !m_parent || (m_flags & WF_NOPARENTADJUST) )
{
m_screenorigin = m_origin;
m_clippedorigin = m_origin;
m_screenframe = m_frame;
m_clippedframe = m_frame;
}
else
{
m_screenframe.pos.x = m_frame.pos.x + m_parent->m_screenorigin.x;
m_screenframe.pos.y = m_frame.pos.y + m_parent->m_screenorigin.y;
m_screenframe.size = m_frame.size;
m_screenorigin.x = m_screenframe.pos.x - m_origin.x;
m_screenorigin.y = m_screenframe.pos.y - m_origin.y;
m_clippedframe = m_screenframe;
m_clippedorigin.x = -m_origin.x;
m_clippedorigin.y = -m_origin.y;
}
if( m_parent && !( m_flags & WF_DIRECTED ) )
{
if( m_parent->m_clippedframe.pos.x > m_clippedframe.pos.x )
{
m_clippedframe.size.width -= ( m_parent->m_clippedframe.pos.x - m_clippedframe.pos.x );
if( m_clippedframe.size.width < 0.0 )
m_clippedframe.size.width = 0.0;
m_clippedframe.pos.x = m_parent->m_clippedframe.pos.x;
}
if( m_parent->m_clippedframe.pos.y > m_clippedframe.pos.y )
{
m_clippedframe.size.height -= ( m_parent->m_clippedframe.pos.y - m_clippedframe.pos.y );
if( m_clippedframe.size.height < 0.0 )
m_clippedframe.size.height = 0.0;
m_clippedframe.pos.y = m_parent->m_clippedframe.pos.y;
}
if( m_parent->m_clippedframe.getMaxX() < m_clippedframe.getMaxX() )
{
m_clippedframe.size.width = m_parent->m_clippedframe.getMaxX() - m_clippedframe.pos.x;
if( m_clippedframe.size.width < 0.0 )
m_clippedframe.size.width = 0.0;
}
if( m_parent->m_clippedframe.getMaxY() < m_clippedframe.getMaxY() )
{
m_clippedframe.size.height = m_parent->m_clippedframe.getMaxY() - m_clippedframe.pos.y;
if( m_clippedframe.size.height < 0.0 )
m_clippedframe.size.height = 0.0;
}
}
n = m_children.NumObjects();
for( i = 1; i <= n; i++ )
{
subview = m_children.ObjectAt( i );
subview->PropogateCoordinateSystem();
}
}
void UIWidget::set2D
(
void
)
{
uii.Rend_Set2D( m_screenframe.pos.x,
uid.vidHeight - (int)(m_screenframe.size.height + m_screenframe.pos.y),
m_screenframe.size.width,
m_screenframe.size.height,
m_clippedorigin.x,
m_clippedorigin.x + m_screenframe.size.width,
m_clippedorigin.y + m_screenframe.size.height,
m_clippedorigin.y,
-1.0, 1.0 );
uii.Rend_Scissor( m_clippedframe.pos.x,
uid.vidHeight - (int)(m_clippedframe.size.height + m_clippedframe.pos.y),
m_clippedframe.size.width,
m_clippedframe.size.height );
}
void UIWidget::Draw
(
void
)
{
}
void UIWidget::FrameInitialized
(
void
)
{
}
void UIWidget::DrawTitle
(
float x,
float y
)
{
m_font->setColor( m_foreground_color );
m_font->Print( x, y, Sys_LV_CL_ConvertString( m_title ), -1, m_bVirtual );
}
void UIWidget::Motion
(
void
)
{
float t;
float frac;
int i;
float nx, ny;
t = uid.time / 1000.0;
if( m_fadetime >= 0.0 )
{
frac = ( t - m_starttime ) / m_fadetime;
m_alpha = frac;
if( m_alpha > 1.0 )
m_alpha = 1.0;
if( m_motiontype == MOTION_OUT )
m_alpha = 1.0 - m_alpha;
}
if( m_direction )
{
frac = ( t - m_starttime ) / m_motiontime;
if( m_motiontype == MOTION_OUT )
{
frac = 1.0 - frac;
if (frac <= 0.0)
{
switch (m_direction)
{
case D_FROM_BOTTOM:
setFrame(UIRect2D(m_frame.pos.x, uid.vidHeight, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_TOP:
setFrame(UIRect2D(m_frame.pos.x, -m_frame.size.height - m_parent->m_screenorigin.y, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_LEFT:
setFrame(UIRect2D(-m_frame.size.width - m_parent->m_screenorigin.x, m_frame.pos.y, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_RIGHT:
setFrame(UIRect2D(uid.vidWidth, m_frame.pos.y, m_frame.size.width, m_frame.size.height));
break;
default:
setFrame(UIRect2D(m_frame.pos.x, m_frame.pos.y, m_frame.size.width, m_frame.size.height));
break;
}
m_direction = D_NONE;
}
}
else
{
if (frac >= 1.0)
{
// done moving
setFrame(UIRect2D(m_startingpos, m_frame.size));
FrameInitialized();
for (i = 1; i <= m_children.NumObjects(); i++)
{
m_children.ObjectAt(i)->FrameInitialized();
}
m_direction = D_NONE;
}
}
}
switch( m_direction )
{
case D_FROM_LEFT:
nx = 0;
if( m_parent )
nx = m_frame.size.width + m_parent->m_screenorigin.x;
nx = ( m_startingpos.x + nx ) * frac - nx;
ny = m_frame.pos.y;
setFrame(UIRect2D(nx, ny, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_RIGHT:
nx = uid.vidWidth - ( uid.vidWidth - m_startingpos.x ) * frac;
ny = m_frame.pos.y;
setFrame(UIRect2D(nx, ny, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_BOTTOM:
nx = m_frame.pos.x;
ny = uid.vidHeight - ( uid.vidHeight - m_startingpos.y ) * frac;
setFrame(UIRect2D(nx, ny, m_frame.size.width, m_frame.size.height));
break;
case D_FROM_TOP:
nx = m_frame.pos.y;
ny = 0;
if( m_parent )
ny = m_frame.size.height + m_parent->m_screenorigin.y;
ny = (m_startingpos.y + ny) * frac - ny;
setFrame(UIRect2D(nx, ny, m_frame.size.width, m_frame.size.height));
break;
default:
break;
}
if (m_direction == D_NONE)
{
//
// play a sound to indicate the motion has finished
if (m_stopsound.length()) {
uii.Snd_PlaySound(m_stopsound);
}
}
}
void UIWidget::AlignPosition
(
void
)
{
if (m_bVirtual)
{
vec2_t vNewVirtualScale;
vNewVirtualScale[0] = uid.vidWidth / 640.0;
vNewVirtualScale[1] = uid.vidHeight / 480.0;
if (!VectorCompare2D(m_vVirtualScale, vNewVirtualScale))
{
m_frame.pos.x = m_frame.pos.x / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.pos.y = m_frame.pos.y / m_vVirtualScale[1] * vNewVirtualScale[1];
m_frame.size.width = m_frame.size.width / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.size.height = m_frame.size.height / m_vVirtualScale[1] * vNewVirtualScale[1];
m_vVirtualScale[0] = vNewVirtualScale[0];
m_vVirtualScale[1] = vNewVirtualScale[1];
}
}
if (m_flags & WF_STRETCH_VERTICAL)
{
m_frame.pos.y = 0;
m_frame.size.height = uid.vidHeight;
}
if (m_flags & WF_STRETCH_HORIZONTAL)
{
m_frame.pos.x = 0;
m_frame.size.width = uid.vidWidth;
}
if (m_align & WA_CENTERX)
{
m_frame.pos.x = uid.vidWidth * 0.5 - m_frame.size.width * 0.5;
}
if (m_align & WA_RIGHT)
{
m_frame.pos.x = uid.vidWidth - m_frame.size.width;
}
else if (m_align & WA_LEFT)
{
m_frame.pos.x = 0;
}
if (m_align & WA_CENTERY)
{
m_frame.pos.y = uid.vidHeight * 0.5 - m_frame.size.height * 0.5;
}
if (m_align & WA_BOTTOM)
{
m_frame.pos.y = uid.vidHeight - m_frame.size.height;
}
else if (m_align & WA_TOP)
{
m_frame.pos.y = 0;
}
setFrame(m_frame);
}
void UIWidget::Hide
(
Event *ev
)
{
setShow( false );
}
void UIWidget::Activate
(
Event *ev
)
{
uWinMan.ActivateControl( this );
}
void UIWidget::BringToFront
(
void
)
{
UIWidget *me;
if( m_parent->m_children.NumObjects() > 1 )
{
me = m_parent->m_children.ObjectAt( m_parent->m_children.NumObjects() );
if( me != this )
{
m_parent->m_children.RemoveObject( this );
m_parent->m_children.AddObject( this );
if( ( m_parent->m_children.ObjectAt( m_parent->m_children.NumObjects() - 1 )->m_flags & 0x30 ) != ( m_flags & 0x30 ) )
{
ArrangeWidgetList( m_parent->m_children );
}
}
}
}
void UIWidget::SplitWidgets
(
Container<UIWidget*>& src,
Container<UIWidget*>& bottom,
Container<UIWidget*>& normal,
Container<UIWidget*>& top
)
{
int i;
bottom.FreeObjectList();
normal.FreeObjectList();
top.FreeObjectList();
for( i = 1; i <= src.NumObjects(); i++ )
{
UIWidget *wid = src.ObjectAt( i );
if( wid->m_flags & 0x10 )
{
bottom.AddObject( wid );
}
else if( wid->m_flags & 0x20 )
{
top.AddObject( wid );
}
else
{
normal.AddObject( wid );
}
}
}
void UIWidget::CombineWidgets
(
Container<UIWidget*>& dst,
Container<UIWidget*>& bottom,
Container<UIWidget*>& normal,
Container<UIWidget*>& top
)
{
Container< UIWidget * > *lists[ 3 ];
int list;
int i;
dst.ClearObjectList();
lists[ 0 ] = &bottom;
lists[ 1 ] = &normal;
lists[ 2 ] = &top;
for( list = 0; list < 3; list++ )
{
for( i = 1; i <= lists[ list ]->NumObjects(); i++ )
{
dst.AddObject( lists[ list ]->ObjectAt( i ) );
}
}
}
void UIWidget::ArrangeWidgetList
(
Container<UIWidget*>& list
)
{
Container<UIWidget *> bottom;
Container<UIWidget *> normal;
Container<UIWidget *> top;
SplitWidgets( list, bottom, normal, top );
CombineWidgets( list, bottom, normal, top );
}
void UIWidget::Shutdown
(
void
)
{
int i;
if( IsActive() )
uWinMan.DeactivateCurrentSmart();
// notify childs
for( i = m_children.NumObjects(); i > 0; i-- )
{
UIWidget *wid = m_children.ObjectAt( i );
wid->Shutdown();
delete wid;
}
if( m_font )
{
delete m_font;
m_font = NULL;
}
}
void UIWidget::InitFrame
(
UIWidget *parentview,
float x,
float y,
float width,
float height,
int border,
const char *fontname
)
{
if( border != -1 )
{
setBorderStyle( ( borderstyle_t )border );
}
setFrame( UIRect2D( x, y, width, height ) );
if( parentview )
{
setParent( parentview );
}
else if( this != &uWinMan )
{
setParent( &uWinMan );
}
m_startingpos = m_frame.pos;
setFont( fontname );
FrameInitialized();
}
void UIWidget::InitFrame
(
UIWidget *parentview,
const UIRect2D& r,
int border,
const char *fontname
)
{
InitFrame( parentview, r.pos.x, r.pos.y, r.size.width, r.size.height, border, fontname );
}
void UIWidget::LayoutSize
(
Event *ev
)
{
LayoutRect( ev );
}
void UIWidget::LayoutRect
(
Event *ev
)
{
UIPoint2D pos;
UISize2D size;
if( ev->NumArgs() == 4 )
{
pos.x = ev->GetFloat( 1 );
pos.y = ev->GetFloat( 2 );
size.width = ev->GetFloat( 3 );
size.height = ev->GetFloat( 4 );
setFrame( UIRect2D( pos, size ) );
m_startingpos = pos;
}
}
void UIWidget::LayoutName
(
Event *ev
)
{
setName( ev->GetString( 1 ) );
}
void UIWidget::LayoutTitle
(
Event *ev
)
{
setTitle( ev->GetString( 1 ) );
}
void UIWidget::LayoutFont
(
Event *ev
)
{
setFont( ev->GetString( 1 ) );
}
void UIWidget::LayoutBgColor
(
Event *ev
)
{
setBackgroundColor( UColor( ev->GetFloat( 1 ), ev->GetFloat( 2 ), ev->GetFloat( 3 ), ev->GetFloat( 4 ) ), true );
}
void UIWidget::LayoutFgColor
(
Event *ev
)
{
setForegroundColor( UColor( ev->GetFloat( 1 ), ev->GetFloat( 2 ), ev->GetFloat( 3 ), ev->GetFloat( 4 ) ) );
}
void UIWidget::LayoutBorderStyle
(
Event *ev
)
{
str style = ev->GetString( 1 );
if( !stricmp( style, "NONE" ) )
{
setBorderStyle( border_none );
}
else if( !stricmp( style, "3D_BORDER" ) )
{
setBorderStyle( border_3D );
}
else if( !stricmp( style, "INDENT_BORDER" ) )
{
setBorderStyle( border_indent );
}
}
void UIWidget::LayoutBorderColor
(
Event *ev
)
{
setBorderColor( UColor( ev->GetFloat( 1 ), ev->GetFloat( 2 ), ev->GetFloat( 3 ), ev->GetFloat( 4 ) ) );
}
void UIWidget::LayoutShader
(
Event *ev
)
{
setMaterial( uWinMan.RegisterShader( ev->GetString( 1 ) ) );
m_flags &= ~WF_TILESHADER;
}
void UIWidget::LayoutTileShader
(
Event *ev
)
{
setMaterial( uWinMan.RegisterShader( ev->GetString( 1 ) ) );
m_flags |= WF_TILESHADER;
}
void UIWidget::LayoutHoverShader
(
Event *ev
)
{
setHoverMaterial( uWinMan.RegisterShader( ev->GetString( 1 ) ) );
}
void UIWidget::LayoutPressedShader
(
Event *ev
)
{
setPressedMaterial( uWinMan.RegisterShader( ev->GetString( 1 ) ) );
}
void UIWidget::LayoutFadeIn
(
Event *ev
)
{
m_fadetime = ev->GetFloat( 1 );
if( m_motiontime != 0.0 )
{
setMotionTime( m_fadetime );
}
}
void UIWidget::LayoutStopSound
(
Event *ev
)
{
m_stopsound = ev->GetString( 1 );
uii.Snd_RegisterSound( m_stopsound, false );
}
void UIWidget::LayoutClickSound
(
Event *ev
)
{
m_clicksound = ev->GetString( 1 );
uii.Snd_RegisterSound( m_clicksound, false );
}
void UIWidget::LayoutStretch
(
Event *ev
)
{
str stretch = ev->GetString( 1 );
if( !stricmp( stretch, "vertical" ) )
{
m_flags |= WF_STRETCH_VERTICAL;
}
else if( !stricmp( stretch, "horizontal" ) )
{
m_flags |= WF_STRETCH_HORIZONTAL;
}
else if( !stricmp( stretch, "both" ) )
{
m_flags |= WF_STRETCH_VERTICAL | WF_STRETCH_HORIZONTAL;
}
m_flags |= WF_NOPARENTADJUST | WF_DIRECTED;
}
void UIWidget::LayoutVirtualRes
(
Event *ev
)
{
if( ev->GetInteger( 1 ) )
{
m_bVirtual = true;
}
}
void UIWidget::LayoutInitData
(
Event *ev
)
{
if( m_cvarname.length() )
{
uii.Cvar_Set( m_cvarname, ev->GetString( 1 ) );
}
}
void UIWidget::LayoutDirection
(
Event *ev
)
{
str direction = ev->GetString( 1 );
if( !stricmp( direction, "from_bottom" ) )
{
setDirection( D_FROM_BOTTOM );
}
else if( !stricmp( direction, "from_top" ) )
{
setDirection( D_FROM_TOP );
}
else if( !stricmp( direction, "from_left" ) )
{
setDirection( D_FROM_LEFT );
}
else if( !stricmp( direction, "from_right" ) )
{
setDirection( D_FROM_RIGHT );
}
else
{
setDirection( D_NONE );
}
if( ev->NumArgs() > 1 )
{
setMotionTime( ev->GetFloat( 2 ) );
}
m_flags |= WF_DIRECTED;
}
void UIWidget::LayoutAlign
(
Event *ev
)
{
for( int i = 1; i <= ev->NumArgs(); i++ )
{
str align = ev->GetString( i );
if( !stricmp( align, "left" ) )
{
m_align |= WA_LEFT;
}
else if( !stricmp( align, "right" ) )
{
m_align |= WA_RIGHT;
}
else if( !stricmp( align, "top" ) )
{
m_align |= WA_TOP;
}
else if( !stricmp( align, "bottom" ) )
{
m_align |= WA_BOTTOM;
}
else if( !stricmp( align, "centerx" ) )
{
m_align |= WA_CENTERX;
}
else if( !stricmp( align, "centery" ) )
{
m_align |= WA_CENTERY;
}
}
if( !isSubclassOf( UIWidgetContainer ) )
{
m_flags |= WF_NOPARENTADJUST | WF_DIRECTED;
}
}
void UIWidget::LayoutStuffCommand
(
Event *ev
)
{
LinkCommand( ev->GetString( 1 ) );
}
void UIWidget::LayoutLinkCvar
(
Event *ev
)
{
LinkCvar( ev->GetString( 1 ) );
}
void UIWidget::LayoutNoParentClipping
(
Event *ev
)
{
m_flags |= WF_DIRECTED;
}
void UIWidget::LayoutNoParentAdjustment
(
Event *ev
)
{
m_flags |= WF_NOPARENTADJUST;
}
void UIWidget::LayoutOrderNumber
(
Event *ev
)
{
m_ordernum = ev->GetInteger( 1 );
}
void UIWidget::TextAlignment
(
Event *ev
)
{
for( int i = 1; i <= ev->NumArgs(); i++ )
{
str align = ev->GetString( 1 );
if( !stricmp( align, "left" ) )
{
setFontHorizontalAlignment( FONT_JUSTHORZ_LEFT );
}
else if( !stricmp( align, "right" ) )
{
setFontHorizontalAlignment( FONT_JUSTHORZ_RIGHT );
}
else if( !stricmp( align, "top" ) )
{
setFontVerticalAlignment( FONT_JUSTVERT_TOP );
}
else if( !stricmp( align, "bottom" ) )
{
setFontVerticalAlignment( FONT_JUSTVERT_BOTTOM );
}
else if( !stricmp( align, "centerx" ) )
{
setFontHorizontalAlignment( FONT_JUSTHORZ_CENTER );
}
else if( !stricmp( align, "centery" ) )
{
setFontVerticalAlignment( FONT_JUSTVERT_CENTER );
}
}
}
void UIWidget::LayoutAliasCache
(
Event *ev
)
{
int i;
str parms;
str realSound;
if( ev->NumArgs() <= 1 )
return;
for( i = 3; i <= ev->NumArgs(); i++ )
{
parms += ev->GetToken( i );
parms += " ";
}
realSound = ev->GetString( 2 );
uii.Alias_Add( parms, realSound, parms );
if( strstr( realSound, ".wav" ) || strstr( realSound, ".mp3" ) )
{
uii.Snd_RegisterSound( realSound, false );
}
}
void UIWidget::SetEnabledCvar
(
Event *ev
)
{
m_enabledCvar = ev->GetString( 1 );
}
void UIWidget::setParent
(
UIWidget *parent
)
{
if( m_parent )
m_parent->removeChild( this );
m_parent = parent;
if( m_parent )
m_parent->addChild( this );
PropogateCoordinateSystem();
}
UIWidget *UIWidget::getParent
(
void
)
{
return m_parent;
}
UIWidget *UIWidget::getFirstChild
(
void
)
{
if( m_children.NumObjects() > 0 )
return m_children.ObjectAt( 1 );
return NULL;
}
UIWidget *UIWidget::getNextSibling
(
void
)
{
if( m_parent )
return m_parent->getNextChild( this );
return NULL;
}
UIWidget *UIWidget::getNextChild
(
UIWidget *child
)
{
int index = m_children.IndexOfObject( child );
if( index && m_children.NumObjects() != index )
{
return m_children.ObjectAt( index + 1 );
}
return NULL;
}
UIWidget *UIWidget::getPrevChild
(
UIWidget *child
)
{
int index;
if( child )
{
index = m_children.IndexOfObject( child );
}
else
{
index = m_children.NumObjects();
}
if( index > 1 )
{
return m_children.ObjectAt( index - 1 );
}
return NULL;
}
UIWidget *UIWidget::getPrevSibling
(
void
)
{
if( m_parent )
return m_parent->getPrevChild( this );
return NULL;
}
UIWidget *UIWidget::getPrevSibling
(
UIWidget *curr
)
{
if( m_parent )
return m_parent->getPrevChild( curr );
return NULL;
}
UIWidget *UIWidget::getLastSibling
(
void
)
{
if( m_parent && m_children.NumObjects() )
{
UIWidget *wid = m_parent->m_children.ObjectAt( m_parent->m_children.NumObjects() );
if( wid == this )
{
return getPrevSibling();
}
else
{
return wid;
}
}
else
{
return NULL;
}
}
UIWidget *UIWidget::findSibling
(
str name
)
{
UIWidget *wid;
for( wid = getLastSibling(); wid != NULL; wid = getPrevSibling( wid ) )
{
if( wid->getName() == name )
return wid;
}
return NULL;
}
void UIWidget::Enable
(
void
)
{
int n;
int i;
setShow( true );
m_enabled = true;
n = m_children.NumObjects();
for( i = 1; i <= n; i++ )
{
m_children.ObjectAt( i )->Enable();
}
}
void UIWidget::Disable
(
void
)
{
int n;
int i;
PostEvent( EV_Widget_Hide, 0 );
m_enabled = false;
n = m_children.NumObjects();
for( i = 1; i <= n; i++ )
{
m_children.ObjectAt( i )->Disable();
}
}
bool UIWidget::isEnabled
(
void
)
{
if( !strcmp( m_enabledCvar, "" ) || UI_GetCvarInt( m_enabledCvar, 0 ) )
{
return m_enabled;
}
return false;
}
bool UIWidget::IsDying
(
void
)
{
return m_dying;
}
UIWidget *UIWidget::FindResponder
(
const UIPoint2D& pos
)
{
UIWidget *subview;
UIWidget *responder;
int i;
if( !m_visible || !m_clippedframe.contains( pos ) )
{
return NULL;
}
for( i = m_children.NumObjects(); i >= 1; i-- )
{
subview = m_children.ObjectAt( i );
responder = subview->FindResponder( pos );
if( responder )
{
return responder;
}
}
return this;
}
void UIWidget::setFont
(
const char *name
)
{
if( m_font )
delete m_font;
m_font = new UIFont( name );
}
void UIWidget::setFontHorizontalAlignment
(
fonthorzjustify_t alignment
)
{
m_iFontAlignmentHorizontal = alignment;
}
void UIWidget::setFontVerticalAlignment
(
fontvertjustify_t alignment
)
{
m_iFontAlignmentVertical = alignment;
}
void UIWidget::setShow
(
bool visible
)
{
m_visible = visible;
if( !visible )
{
if( IsThisOrChildActive() )
uWinMan.DeactivateCurrentSmart();
}
}
bool UIWidget::getShow
(
void
)
{
return m_visible;
}
UColor UIWidget::getBackgroundColor
(
void
)
{
return m_background_color;
}
void UIWidget::setBackgroundColor
(
const UColor& color,
bool setbordercolor
)
{
m_background_color = color;
if( setbordercolor )
{
setBorderColor( color );
}
}
UBorderColor UIWidget::getBorderColor
(
void
)
{
return m_border_color;
}
void UIWidget::setBorderColor
(
const UBorderColor& color
)
{
m_border_color = color;
}
UColor UIWidget::getForegroundColor
(
void
)
{
return m_foreground_color;
}
void UIWidget::setForegroundColor
(
const UColor& color
)
{
m_foreground_color = color;
}
borderstyle_t UIWidget::getBorderStyle
(
void
)
{
return m_borderStyle;
}
void UIWidget::setBorderStyle
(
borderstyle_t style
)
{
m_borderStyle = style;
}
UISize2D UIWidget::getSize
(
void
)
{
return m_frame.size;
}
void UIWidget::setSize
(
const UISize2D& newsize
)
{
if( newsize.width != m_frame.size.width
|| newsize.height != m_frame.size.height )
{
m_frame.size = newsize;
PropogateCoordinateSystem();
SendSignal( W_SizeChanged );
}
}
UIRect2D UIWidget::getFrame
(
void
)
{
return m_frame;
}
void UIWidget::setFrame
(
const UIRect2D& newframe
)
{
bool bNewSize;
bNewSize = newframe.size != m_frame.size;
m_frame = newframe;
PropogateCoordinateSystem();
SendSignal( W_FrameChanged );
if( bNewSize )
{
SendSignal( W_SizeChanged );
}
}
UIPoint2D UIWidget::getOrigin
(
void
)
{
return m_origin;
}
void UIWidget::setOrigin
(
const UIPoint2D& neworigin
)
{
if( neworigin != m_origin )
{
m_origin = neworigin;
PropogateCoordinateSystem();
}
}
void UIWidget::setName
(
str name
)
{
m_name = name;
}
const char *UIWidget::getName
(
void
)
{
return m_name;
}
void UIWidget::setTitle
(
str title
)
{
m_title = title;
}
const char *UIWidget::getTitle
(
void
)
{
return m_title;
}
void UIWidget::setDirection
(
direction_t dir
)
{
m_direction = dir;
m_direction_orig = dir;
}
direction_t UIWidget::getDirection
(
void
)
{
return m_direction;
}
void UIWidget::setMotionType
(
motion_t type
)
{
m_motiontype = type;
}
motion_t UIWidget::getMotionType
(
void
)
{
return m_motiontype;
}
void UIWidget::setMotionTime
(
float time
)
{
m_motiontime = time;
}
float UIWidget::getMotionTime
(
void
)
{
return m_motiontime;
}
void UIWidget::setAlign
(
int align
)
{
m_align = align;
}
int UIWidget::getAlign
(
void
)
{
return m_align;
}
void UIWidget::setMaterial
(
UIReggedMaterial *mat
)
{
m_material = mat;
}
void UIWidget::setHoverMaterial
(
UIReggedMaterial *mat
)
{
m_hovermaterial = mat;
}
void UIWidget::setPressedMaterial
(
UIReggedMaterial *mat
)
{
m_pressedmaterial = mat;
}
UIPoint2D UIWidget::getLocalPoint
(
const UIPoint2D& pos
)
{
if( m_parent )
{
return UIPoint2D( pos.x - m_screenframe.pos.x, pos.y - m_screenframe.pos.y );
}
else
{
return pos;
}
}
UIPoint2D UIWidget::getGlobalPoint
(
const UIPoint2D& pos
)
{
if( m_parent )
{
return UIPoint2D( pos.x + m_screenframe.pos.x, pos.y + m_screenframe.pos.y );
}
else
{
return pos;
}
}
void UIWidget::setBackgroundAlpha
(
float f
)
{
m_alpha = f;
}
float UIWidget::getBackgroundAlpha
(
void
)
{
return m_alpha;
}
void UIWidget::Display
(
const UIRect2D& drawframe,
float parent_alpha
)
{
int i;
int n;
vec4_t col;
VectorSet( col, 1, 1, 1 );
if( !m_enabledCvar.length() || UI_GetCvarInt( m_enabledCvar, 0 ) )
{
if( !m_enabledCvar.length() && !IsVisible() )
return;
if (m_direction || m_fadetime > 0.0) {
Motion();
}
m_local_alpha = m_alpha * parent_alpha;
set2D();
col[ 3 ] = m_local_alpha;
uii.Rend_SetColor( col );
if( m_background_color.a != 0.0 )
{
DrawBox( 0, 0, m_frame.size.width, m_frame.size.height, m_background_color, m_background_color.a * m_local_alpha );
}
if( m_borderStyle == border_outline )
{
DrawBoxWithSolidBorder( UIRect2D( 0, 0, m_frame.size.width, m_frame.size.height ), UWhite, m_border_color.original, 2, 2, m_local_alpha );
}
else if( m_borderStyle )
{
Draw3DBox( 0, 0, m_frame.size.width, m_frame.size.height, m_borderStyle == border_indent, m_border_color, m_local_alpha );
}
if( m_material )
{
uii.Rend_SetColor( m_foreground_color );
m_material->ReregisterMaterial();
if( m_flags & WA_TOP )
{
uii.Rend_DrawPicTiled( 0, 0, m_frame.size.width, m_frame.size.height, m_material->GetMaterial() );
}
else
{
uii.Rend_DrawPicStretched( 0, 0, m_frame.size.width, m_frame.size.height, 0, 0, 1, 1, m_material->GetMaterial() );
}
}
if( m_pressedmaterial_active && m_pressedmaterial != NULL )
{
m_pressedmaterial->ReregisterMaterial();
uii.Rend_DrawPicStretched( 0, 0, m_frame.size.width, m_frame.size.height, 0, 0, 1, 1, m_pressedmaterial->GetMaterial() );
}
else if( m_hovermaterial_active && m_hovermaterial != NULL )
{
m_hovermaterial->ReregisterMaterial();
uii.Rend_DrawPicStretched( 0, 0, m_frame.size.width, m_frame.size.height, 0, 0, 1, 1, m_hovermaterial->GetMaterial() );
}
Draw();
n = m_children.NumObjects();
for( i = 1; i <= m_children.NumObjects(); i++ )
{
m_children.ObjectAt( i )->Display( m_frame, m_local_alpha );
}
}
}
qboolean UIWidget::KeyEvent
(
int key,
unsigned int time
)
{
return qfalse;
}
void UIWidget::CharEvent
(
int ch
)
{
}
void UIWidget::UpdateData
(
void
)
{
}
void UIWidget::UpdateUIElement
(
void
)
{
}
float UIWidget::getTitleWidth
(
void
)
{
return m_font->getWidth( getTitle(), -1 );
}
float UIWidget::getTitleHeight
(
void
)
{
return m_font->getHeight( m_bVirtual );
}
bool UIWidget::CanActivate
(
void
)
{
if( !m_canactivate || m_dying )
return false;
for( UIWidget *wid = this; wid != NULL; wid = wid->getParent() )
{
if( !wid->getShow() )
{
return false;
}
}
return true;
}
void UIWidget::AllowActivate
(
bool canactivate
)
{
m_canactivate = canactivate;
}
bool UIWidget::IsActive
(
void
)
{
return uWinMan.ActiveControl() == this;
}
bool UIWidget::IsVisible
(
void
)
{
return m_visible;
}
void UIWidget::LinkCvar
(
str cvarname
)
{
m_cvarname = cvarname;
}
void UIWidget::LinkCommand
(
str cmd
)
{
m_command = cmd;
}
void UIWidget::ExecuteShowCommands
(
void
)
{
for( int i = 1; i <= m_showcommands.NumObjects(); i++ )
{
uii.Cmd_Stuff( m_showcommands.ObjectAt( i )->c_str() );
}
}
void UIWidget::ExecuteHideCommands
(
void
)
{
for( int i = 1; i <= m_hidecommands.NumObjects(); i++ )
{
uii.Cmd_Stuff( m_hidecommands.ObjectAt( i )->c_str() );
}
}
void UIWidget::InitializeCommandHandler
(
void( *fcn ) ( const char *, void * )
)
{
m_commandhandler = fcn;
}
UIWidget *UIWidget::FindWidget
(
str name
)
{
int i;
int n;
n = m_children.NumObjects();
for( i = 1; i <= n; i++ )
{
UIWidget *wid = m_children.ObjectAt( i );
if( wid->getName() == name )
{
return wid;
}
UIWidget *w = wid->FindWidget( name );
if( w )
{
return w;
}
}
return NULL;
}
void UIWidget::ResetMotion
(
motion_t type
)
{
AlignPosition();
m_direction = m_direction_orig;
m_motiontype = type;
if( type == MOTION_IN )
{
if( m_direction == D_FROM_BOTTOM )
{
UIPoint2D point(m_frame.pos.x, uid.vidHeight);
setFrame(UIRect2D(point, m_frame.size));
}
else if( m_direction == D_FROM_TOP )
{
UIPoint2D point(m_frame.pos.x, -m_frame.size.height - m_parent->m_screenorigin.y);
setFrame(UIRect2D(point, m_frame.size));
}
else if( m_direction == D_FROM_LEFT )
{
UIPoint2D point(-m_frame.size.width - m_parent->m_screenorigin.x, m_frame.pos.y);
setFrame(UIRect2D(point, m_frame.size));
}
else if( m_direction == D_FROM_RIGHT )
{
UIPoint2D point(uid.vidWidth, m_frame.pos.y);
setFrame(UIRect2D(point, m_frame.size));
}
else
{
setFrame(m_frame);
FrameInitialized();
}
}
m_starttime = uid.time / 1000.0;
}
void UIWidget::Realign
(
void
)
{
if (m_bVirtual)
{
vec2_t vNewVirtualScale;
vNewVirtualScale[0] = uid.vidWidth / 640.0;
vNewVirtualScale[1] = uid.vidHeight / 480.0;
if (!VectorCompare2D(m_vVirtualScale, vNewVirtualScale))
{
m_frame.pos.x = m_frame.pos.x / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.pos.y = m_frame.pos.y / m_vVirtualScale[1] * vNewVirtualScale[1];
m_frame.size.width = m_frame.size.width / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.size.height = m_frame.size.height / m_vVirtualScale[1] * vNewVirtualScale[1];
m_vVirtualScale[0] = vNewVirtualScale[0];
m_vVirtualScale[1] = vNewVirtualScale[1];
}
}
if (m_flags & WF_STRETCH_VERTICAL)
{
m_frame.pos.y = 0;
m_frame.size.height = uid.vidHeight;
}
if (m_flags & WF_STRETCH_HORIZONTAL)
{
m_frame.pos.x = 0;
m_frame.size.width = uid.vidWidth;
}
if (m_align & WA_CENTERX)
{
m_frame.pos.x = uid.vidWidth * 0.5 - m_frame.size.width * 0.5;
}
if (m_align & WA_RIGHT)
{
m_frame.pos.x = uid.vidWidth - m_frame.size.width;
}
else if (m_align & WA_LEFT)
{
m_frame.pos.x = 0;
}
if (m_align & WA_CENTERY)
{
m_frame.pos.y = uid.vidHeight - m_frame.size.height;
}
if (m_align & WA_BOTTOM)
{
m_frame.pos.y = uid.vidHeight - m_frame.size.height;
}
else if (m_align & WA_TOP)
{
m_frame.pos.y = 0;
}
if ((m_align & WA_FULL) || (m_flags & (WF_STRETCH_HORIZONTAL | WF_STRETCH_VERTICAL)) || (m_bVirtual))
{
setFrame(m_frame);
m_startingpos = m_frame.pos;
}
}
void UIWidget::BringToFrontPropogated
(
void
)
{
for( UIWidget *at = this; at->getParent() != NULL; at = at->getParent() )
{
at->BringToFront();
}
}
UIWidget *UIWidget::IsThisOrChildActive
(
void
)
{
UIWidget* child = this;
if (child->IsActive()) {
return child;
}
for( int i = 1; i <= m_children.NumObjects(); i++ )
{
child = m_children.ObjectAt( i );
if( child->IsThisOrChildActive() )
{
return child;
}
}
return NULL;
}
UIPoint2D UIWidget::MouseEventToClientPoint
(
Event *ev
)
{
UIPoint2D p;
p.x = ev->GetFloat( 1 ) - m_screenframe.pos.x;
p.y = ev->GetFloat( 2 ) - m_screenframe.pos.y;
return p;
}
UIRect2D UIWidget::getClientFrame
(
void
)
{
// don't return the position
return UIRect2D(UIPoint2D(0, 0), m_frame.size);
}
void UIWidget::setAlwaysOnBottom
(
bool b
)
{
if( getAlwaysOnBottom() != b )
{
if( b )
{
m_flags &= ~WF_ALWAYS_TOP;
m_flags |= WF_ALWAYS_BOTTOM;
}
else
{
m_flags &= ~WF_ALWAYS_BOTTOM;
}
if( m_parent )
ArrangeWidgetList( m_parent->m_children );
}
}
void UIWidget::setAlwaysOnTop
(
bool b
)
{
if( getAlwaysOnTop() != b )
{
if( b )
{
m_flags &= ~WF_ALWAYS_BOTTOM;
m_flags |= WF_ALWAYS_TOP;
}
else
{
m_flags &= ~WF_ALWAYS_TOP;
}
if( m_parent )
ArrangeWidgetList( m_parent->m_children );
}
}
bool UIWidget::getAlwaysOnBottom
(
void
)
{
return ( m_flags & WF_ALWAYS_BOTTOM ) ? true : false;
}
bool UIWidget::getAlwaysOnTop
(
void
)
{
return ( m_flags & WF_ALWAYS_TOP ) ? true : false;
}
bool UIWidget::SendSignal
(
Event& event
)
{
if( uWinMan.IsDead() )
{
return false;
}
else
{
return USignal::SendSignal( event );
}
}
void UIWidget::ShowCommand
(
Event *ev
)
{
int i;
str *command = new str;
for( i = 1; i <= ev->NumArgs(); i++ )
{
*command += ev->GetToken( i );
}
m_showcommands.AddObject( command );
}
void UIWidget::HideCommand
(
Event *ev
)
{
int i;
str *command = new str;
for( i = 1; i <= ev->NumArgs(); i++ )
{
*command += ev->GetToken( i );
}
m_hidecommands.AddObject( command );
}
void UIWidget::AddFlag
(
int flag
)
{
m_flags |= flag;
}
void UIWidget::SetHovermaterialActive
(
bool a
)
{
m_hovermaterial_active = a;
}
void UIWidget::SetPressedmaterialActive
(
bool a
)
{
m_pressedmaterial_active = a;
}
int UIWidget::getOrderNum
(
void
)
{
return m_ordernum;
}
str UIWidget::getCommand
(
void
)
{
return m_command;
}
void UIWidget::ActivateOrder
(
void
)
{
UIWidget *selwidget;
for( selwidget = this; selwidget != NULL; selwidget = selwidget->getParent() )
{
if( selwidget->getParent() == &uWinMan )
{
if( selwidget->isSubclassOf( UIWidgetContainer ) )
{
UIWidgetContainer *widcon = ( UIWidgetContainer * )selwidget;
widcon->SetActiveWidgetOrderNum( this );
}
return;
}
}
}
void UIWidget::EnableEvent
(
Event *ev
)
{
Enable();
}
void UIWidget::DisableEvent
(
Event *ev
)
{
Disable();
}
void UIWidget::setConfigstringIndex
(
int cs
)
{
m_configstring_index = cs;
}
int UIWidget::getConfigstringIndex
(
void
)
{
return m_configstring_index;
}
bool UIWidget::PassEventToWidget
(
str name,
Event *ev
)
{
int i;
int n;
if( m_enabledCvar.length() )
{
if( !UI_GetCvarInt( m_cvarname, 0 ) )
return false;
}
if( name.length() )
{
n = m_children.NumObjects();
for( i = 1; i <= n; i++ )
{
if( m_children.ObjectAt( i )->PassEventToWidget( name, ev ) )
return true;
}
}
ProcessEvent( ev );
return true;
}
CLASS_DECLARATION( UIWidget, UIWidgetContainer, NULL )
{
{ &EV_Layout_BGFill, &UIWidgetContainer::SetBGFill },
{ &EV_Layout_Fullscreen, &UIWidgetContainer::SetFullscreen },
{ &EV_Layout_VidMode, &UIWidgetContainer::SetVidMode },
{ NULL, NULL }
};
UIWidgetContainer::UIWidgetContainer()
{
m_bgfill = UColor(0, 0, 0, 0);
m_fullscreen = false;
m_vidmode = -1;
m_currentwidnum = 0;
m_maxordernum = 0;
m_layout = NULL;
AllowActivate( false );
}
void UIWidgetContainer::AlignPosition
(
void
)
{
if (m_bVirtual)
{
vec2_t vNewVirtualScale;
vNewVirtualScale[0] = uid.vidWidth / 640.0;
vNewVirtualScale[1] = uid.vidHeight / 480.0;
if (!VectorCompare2D(m_vVirtualScale, vNewVirtualScale))
{
m_frame.pos.x = m_frame.pos.x / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.pos.y = m_frame.pos.y / m_vVirtualScale[1] * vNewVirtualScale[1];
m_frame.size.width = m_frame.size.width / m_vVirtualScale[0] * vNewVirtualScale[0];
m_frame.size.height = m_frame.size.height / m_vVirtualScale[1] * vNewVirtualScale[1];
m_vVirtualScale[0] = vNewVirtualScale[0];
m_vVirtualScale[1] = vNewVirtualScale[1];
}
}
if (m_align & WA_LEFT)
{
m_frame.pos.x = 0;
}
else if (m_align & WA_RIGHT)
{
m_frame.pos.x = uid.vidWidth - m_frame.size.width;
}
else
{
// default to center
m_frame.pos.x = (uid.vidWidth - m_frame.size.width) * 0.5;
}
if (m_align & WA_BOTTOM)
{
m_frame.pos.y = uid.vidHeight - m_frame.size.height;
}
else if (m_align & WA_TOP)
{
m_frame.pos.y = 0;
}
else
{
// default to center
m_frame.pos.y = (uid.vidHeight - m_frame.size.height) * 0.5;
}
setFrame(m_frame);
m_startingpos = m_frame.pos;
}
void UIWidgetContainer::Draw
(
void
)
{
uii.Rend_Set2D( 0, 0, uid.vidWidth, uid.vidHeight, 0, uid.vidWidth, uid.vidHeight, 0, -1.0, 1.0 );
uii.Rend_Scissor( 0, 0, uid.vidWidth, uid.vidHeight );
if( m_bgfill.a != 0.0 )
DrawBox( 0, 0, uid.vidWidth, uid.vidHeight, m_bgfill, m_local_alpha );
set2D();
}
void UIWidgetContainer::Realign
(
void
)
{
AlignPosition();
}
void UIWidgetContainer::SetBGFill
(
Event *ev
)
{
m_bgfill.r = ev->GetFloat( 1 );
m_bgfill.b = ev->GetFloat( 2 );
m_bgfill.g = ev->GetFloat( 3 );
m_bgfill.a = ev->GetFloat( 4 );
}
void UIWidgetContainer::SetFullscreen
(
Event *ev
)
{
m_fullscreen = ev->GetBoolean( 1 );
}
void UIWidgetContainer::SetVidMode
(
Event *ev
)
{
m_vidmode = ev->GetInteger( 1 );
}
int UIWidgetContainer::getVidMode
(
void
)
{
return m_vidmode;
}
qboolean UIWidgetContainer::isFullscreen
(
void
)
{
return m_fullscreen;
}
UIWidget *UIWidgetContainer::GetNextWidgetInOrder
(
void
)
{
int i;
if( !m_maxordernum )
{
for( i = 1; i <= m_children.NumObjects(); i++ )
{
if( m_children.ObjectAt( i )->getOrderNum() )
m_maxordernum++;
}
}
m_currentwidnum++;
if( m_currentwidnum > m_maxordernum )
m_currentwidnum = m_maxordernum;
for( i = 1; i <= m_children.NumObjects(); i++ )
{
UIWidget *wid = m_children.ObjectAt( i );
if( wid->getOrderNum() == m_currentwidnum )
return wid;
}
return NULL;
}
UIWidget *UIWidgetContainer::GetPrevWidgetInOrder
(
void
)
{
int i;
if( !m_maxordernum )
{
for( i = 1; i <= m_children.NumObjects(); i++ )
{
if( m_children.ObjectAt( i )->getOrderNum() )
m_maxordernum++;
}
}
m_currentwidnum--;
if( m_currentwidnum <= 0 )
m_currentwidnum = m_maxordernum;
for( i = 1; i <= m_children.NumObjects(); i++ )
{
UIWidget *wid = m_children.ObjectAt( i );
if( wid->getOrderNum() == m_currentwidnum )
return wid;
}
return NULL;
}
void UIWidgetContainer::SetActiveWidgetOrderNum
(
UIWidget *wid
)
{
int i;
for( i = 1; i <= m_children.NumObjects(); i++ )
{
if( wid == m_children.ObjectAt( i ) )
m_currentwidnum = wid->getOrderNum();
}
}
void UIWidgetContainer::SetActiveWidgetOrderNum
(
int num
)
{
UIWidget *wid;
int i;
for( i = 1; i <= m_children.NumObjects(); i++ )
{
wid = m_children.ObjectAt( i );
if( wid->getOrderNum() == num )
{
uWinMan.ActivateControl( wid );
}
else
{
wid->SetHovermaterialActive( false );
wid->SetPressedmaterialActive( false );
}
}
}
void UIWidgetContainer::SetLastActiveWidgetOrderNum
(
void
)
{
if( !m_currentwidnum )
m_currentwidnum = 1;
SetActiveWidgetOrderNum( m_currentwidnum );
}