openmohaa/code/null/null_input.c
2023-05-08 23:34:24 +02:00

53 lines
No EOL
1.4 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../client/client.h"
static cvar_t in_mouse_real;
cvar_t* in_mouse = NULL;
void IN_Init() {
memset(&in_mouse_real, 0, sizeof(in_mouse_real));
in_mouse_real.integer = 0;
in_mouse = &in_mouse_real;
}
void IN_Restart( void ) {
}
void IN_Frame (void) {
}
void IN_Shutdown( void ) {
}
void Sys_SendKeyEvents (void) {
}
void Key_KeynameCompletion( void( *callback )( const char *s ) ) {
}
void IN_Activate(qboolean active) {
}
void IN_MouseEvent(int mstate) {
}