openmohaa/code/qcommon/alias.h

121 lines
3.5 KiB
C

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __ALIAS_H__
#define __ALIAS_H__
#ifdef __cplusplus
extern "C" {
#endif
//
// public implementation
//
enum
{
MAX_ALIAS_NAME_LENGTH = 40,
MAX_REAL_NAME_LENGTH = 128,
MAX_ALIASLIST_NAME_LENGTH = 40
};
typedef struct AliasListNode_s {
char alias_name[MAX_ALIAS_NAME_LENGTH];
char real_name[MAX_REAL_NAME_LENGTH];
float weight;
// Static alias info
byte stop_flag;
struct AliasListNode_s* next;
// Global alias info
float pitch;
float volume;
float pitchMod;
float volumeMod;
float dist;
float maxDist;
int channel;
int streamed;
char* subtitle;
} AliasListNode_t;
typedef struct AliasList_s
{
char name[MAX_ALIASLIST_NAME_LENGTH];
qboolean dirty;
int num_in_list;
AliasListNode_t** sorted_list;
AliasListNode_t* data_list;
} AliasList_t;
#if defined(APP_MODULE)
const char* Alias_Find(const char* alias);
qboolean Alias_Add(const char* alias, const char* name, const char* parameters);
qboolean Alias_Delete(const char* alias);
const char* Alias_FindRandom(const char* alias, AliasListNode_t** ret);
void Alias_Dump(void);
void Alias_Clear(void);
AliasList_t* Alias_GetGlobalList();
int S_ChannelNameToNum( const char *pszName );
const char *S_ChannelNumToName( int iChannel );
#endif
//
// private implementation
//
typedef struct AliasActorNode_s
{
int actor_number;
int number_of_times_played;
byte been_played_this_loop;
int last_time_played;
struct AliasActorNode_s* next;
} AliasActorNode_t;
void Alias_ListClearActors(AliasList_t* list);
AliasList_t* AliasList_New(const char* name);
const char* Alias_ListFind(AliasList_t* list, const char* alias);
AliasListNode_t* Alias_ListFindNode(AliasList_t* list, const char* alias);
qboolean Alias_ListAdd(AliasList_t* list, const char* alias, const char* name, const char* parameters);
const char* Alias_ListFindRandom(AliasList_t* list, const char* alias, AliasListNode_t** ret);
void Alias_ListDump(AliasList_t* list);
void Alias_ListClear(AliasList_t* list);
void Alias_ListDelete(AliasList_t* list);
void Alias_ListSort(AliasList_t* list);
int Alias_IsGlobal(AliasListNode_t* node, int actor_number);
AliasActorNode_t* Alias_FindActor(AliasListNode_t* node, int actor_number);
void Alias_ListFindRandomRange(AliasList_t* list, const char* alias, int* min_index, int* max_index, float* total_weight);
const char* Alias_ListFindDialog(AliasList_t* list, const char* alias);
void Alias_ListUpdateDialog(AliasList_t* list, const char* alias);
void Alias_ListAddActorDialog(AliasList_t* list, const char* alias);
float randweight(void);
#ifdef __cplusplus
}
#endif
#endif /* alias.h */