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https://github.com/openmoh/openmohaa.git
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121 lines
3.5 KiB
C
121 lines
3.5 KiB
C
/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef __ALIAS_H__
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#define __ALIAS_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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//
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// public implementation
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//
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enum
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{
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MAX_ALIAS_NAME_LENGTH = 40,
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MAX_REAL_NAME_LENGTH = 128,
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MAX_ALIASLIST_NAME_LENGTH = 40
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};
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typedef struct AliasListNode_s {
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char alias_name[MAX_ALIAS_NAME_LENGTH];
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char real_name[MAX_REAL_NAME_LENGTH];
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float weight;
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// Static alias info
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byte stop_flag;
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struct AliasListNode_s* next;
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// Global alias info
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float pitch;
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float volume;
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float pitchMod;
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float volumeMod;
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float dist;
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float maxDist;
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int channel;
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int streamed;
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char* subtitle;
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} AliasListNode_t;
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typedef struct AliasList_s
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{
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char name[MAX_ALIASLIST_NAME_LENGTH];
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qboolean dirty;
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int num_in_list;
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AliasListNode_t** sorted_list;
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AliasListNode_t* data_list;
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} AliasList_t;
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#if defined(APP_MODULE)
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const char* Alias_Find(const char* alias);
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qboolean Alias_Add(const char* alias, const char* name, const char* parameters);
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qboolean Alias_Delete(const char* alias);
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const char* Alias_FindRandom(const char* alias, AliasListNode_t** ret);
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void Alias_Dump(void);
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void Alias_Clear(void);
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AliasList_t* Alias_GetGlobalList();
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int S_ChannelNameToNum( const char *pszName );
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const char *S_ChannelNumToName( int iChannel );
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#endif
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//
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// private implementation
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//
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typedef struct AliasActorNode_s
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{
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int actor_number;
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int number_of_times_played;
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byte been_played_this_loop;
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int last_time_played;
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struct AliasActorNode_s* next;
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} AliasActorNode_t;
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void Alias_ListClearActors(AliasList_t* list);
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AliasList_t* AliasList_New(const char* name);
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const char* Alias_ListFind(AliasList_t* list, const char* alias);
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AliasListNode_t* Alias_ListFindNode(AliasList_t* list, const char* alias);
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qboolean Alias_ListAdd(AliasList_t* list, const char* alias, const char* name, const char* parameters);
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const char* Alias_ListFindRandom(AliasList_t* list, const char* alias, AliasListNode_t** ret);
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void Alias_ListDump(AliasList_t* list);
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void Alias_ListClear(AliasList_t* list);
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void Alias_ListDelete(AliasList_t* list);
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void Alias_ListSort(AliasList_t* list);
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int Alias_IsGlobal(AliasListNode_t* node, int actor_number);
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AliasActorNode_t* Alias_FindActor(AliasListNode_t* node, int actor_number);
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void Alias_ListFindRandomRange(AliasList_t* list, const char* alias, int* min_index, int* max_index, float* total_weight);
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const char* Alias_ListFindDialog(AliasList_t* list, const char* alias);
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void Alias_ListUpdateDialog(AliasList_t* list, const char* alias);
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void Alias_ListAddActorDialog(AliasList_t* list, const char* alias);
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float randweight(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* alias.h */
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