openmohaa/code/server
smallmodel 6a107419e3
Only change the maxclients when the map is different
It fixes an issue where on restart, only the number of snapshot entities was changed without the memory being reallocated for it
2024-10-18 20:26:27 +02:00
..
CMakeLists.txt Made omohserver an interface 2023-08-16 18:13:47 +02:00
server.h Initialize the radar 2024-10-18 20:12:47 +02:00
sv_ccmds.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
sv_client.c Prevent SV_DropClient() from being called recursively if the client is dropped by a kick or timeout and has too many reliable commands 2024-10-11 22:55:24 +02:00
sv_game.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
sv_init.c Only change the maxclients when the map is different 2024-10-18 20:26:27 +02:00
sv_main.c Prevent SV_DropClient() from being called recursively if the client is dropped by a kick or timeout and has too many reliable commands 2024-10-11 22:55:24 +02:00
sv_net_chan.c Add ioq3 server fixes and improvement 2024-08-31 21:04:10 +02:00
sv_snapshot.c Test against entities with BSP solidity when testing client visibility 2024-10-10 21:38:51 +02:00
sv_snd.c Avoid creating a new sound index when there is no active client 2024-06-16 23:20:30 +02:00
sv_world.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00