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78 lines
1.8 KiB
C++
78 lines
1.8 KiB
C++
/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// lodthing.cpp : Level of detail manager
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#include "animate.h"
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class LODMaster : public Listener {
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public:
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CLASS_PROTOTYPE( LODMaster );
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SafePtr< Entity > m_current;
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void Init( void );
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void Spawn( Event *ev );
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void PassEvent( Event *ev );
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void Archive( Archiver& arc ) override;
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};
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inline void LODMaster::Archive
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(
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Archiver& arc
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)
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{
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Listener::Archive( arc );
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arc.ArchiveSafePointer( &m_current );
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}
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class LODSlave : public Animate {
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public:
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CLASS_PROTOTYPE( LODSlave );
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Vector m_baseorigin;
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float m_scale;
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LODSlave();
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void UpdateCvars( qboolean quiet, qboolean updateFrame );
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void ThinkEvent( Event *ev );
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void SetModelEvent( Event *ev );
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void Delete( Event *ev );
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void Archive( Archiver& arc ) override;
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};
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inline void LODSlave::Archive
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(
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Archiver& arc
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)
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{
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Animate::Archive( arc );
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arc.ArchiveVector( &m_baseorigin );
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arc.ArchiveFloat( &m_scale );
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}
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extern LODMaster LODModel;
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