openmohaa/code/fgame/health.h
2024-09-27 20:19:11 +02:00

53 lines
1.5 KiB
C++

/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// health.h: Health powerup
//
#pragma once
#include "g_local.h"
#include "item.h"
#include "sentient.h"
#include "item.h"
#define MAX_HEALTH_QUEUE 5
class Health : public Item
{
public:
CLASS_PROTOTYPE(Health);
Health();
virtual void PickupHealth(Event *ev);
void EventPostSpawn(Event *ev);
static void CompressHealthQueue();
void AddToHealthQueue();
static void ResetHealthQueue();
static void ArchiveStatic(Archiver& arc);
void DoRemoveProcess();
private:
static SafePtr<Health> mHealthQueue[MAX_HEALTH_QUEUE];
};