openmohaa/code/renderer
2023-05-08 14:59:08 +02:00
..
qgl.h Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
qgl_linked.h Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
ref_trin.def Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
renderer.vcproj Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_backend.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_bsp.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_cmds.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_curve.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_draw.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_flares.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_font.cpp Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_image.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_init.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_light.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_local.h Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_main.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_marks.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_model.cpp Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_noise.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_public.h Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_scene.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_shade.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_shade_calc.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_shader.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_shadows.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_sky.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_sphere_shade.cpp Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_sprite.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_staticmodels.cpp Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_surface.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_swipe.cpp Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
tr_terrain.c Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_util.cpp Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tr_world.c Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00