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67 lines
1.7 KiB
C
67 lines
1.7 KiB
C
/*
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===========================================================================
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Copyright (C) 2025 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#pragma once
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#include "q_gamespy.h"
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#include "q_shared.h"
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master_entry_t entries[16] = {
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{"master.333networks.com", 28900, 27900},
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{"master.errorist.eu", 28900, 27900},
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{"master.noccer.de", 28900, 27900},
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{"master-au.unrealarchive.org", 28900, 27900},
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{"master.frag-net.com", 28900, 27900},
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};
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int num_entries = 5;
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void Com_InitGameSpy() {}
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unsigned int Com_GetNumMasterEntries()
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{
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return num_entries;
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}
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const master_entry_t *Com_GetMasterEntry(int index)
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{
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if (index >= num_entries) {
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return NULL;
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}
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return &entries[index];
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}
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const char *Com_GetMasterHost()
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{
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return entries[0].host;
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}
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int Com_GetMasterQueryPort()
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{
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return entries[0].queryport;
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}
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int Com_GetMasterHeartbeatPort()
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{
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return entries[0].hbport;
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}
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