openmohaa/code/qcommon
2025-01-28 19:30:17 +01:00
..
alias.c Increase the number of aliases that can be found 2024-12-19 19:19:12 +01:00
alias.h Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
bg_compat.cpp Fixed pm_flags being wrong on Allied Assault 2024-01-22 23:53:25 +01:00
bg_compat.h Added view model anim normalization 2023-07-02 18:31:18 +02:00
class.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
class.h Clean up ClassDef class 2024-09-19 22:50:33 +02:00
cm_fencemask.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cm_load.c Better support for older BSP versions 2024-11-12 20:56:26 +01:00
cm_local.h Added visual obfuscation feature (not implemented yet) 2023-10-14 19:56:06 +02:00
cm_patch.c Don't validate facet if there is an invalid border plane 2024-12-12 22:37:09 +01:00
cm_patch.h Increase the value of MAX_PATCH_PLANES 2024-12-11 23:20:27 +01:00
cm_polylib.c Use MAP_SIZE instead of MAX_MAP_BOUNDS 2024-12-04 19:22:56 +01:00
cm_polylib.h Added #pragma once for cm_polylib.h 2017-02-25 12:55:04 +01:00
cm_public.h Added visual obfuscation feature (not implemented yet) 2023-10-14 19:56:06 +02:00
cm_terrain.c Add terrain flags 2025-01-25 16:40:41 +01:00
cm_terrain.h Properly swap terrain patch values on big-endian systems 2024-06-08 01:08:58 +02:00
cm_test.c Fixed wrong area portal writing 2023-11-27 19:37:29 +01:00
cm_trace.c Don't set the leadside 2024-11-05 21:48:14 +01:00
cm_trace_lbd.cpp Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
cm_trace_obfuscation.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
CMakeLists.txt Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
cmd.c Don't sanitize semicolon 2025-01-05 17:49:27 +01:00
common.c Export game name and shortversion as information clients/servers can see 2025-01-28 19:30:17 +01:00
con_arrayset.h Don't use an offset for the reverse table 2024-10-15 19:22:54 +02:00
con_set.cpp Added const unsigned char* hashcode 2023-10-27 19:58:38 +02:00
con_set.h Fixed compilation error on some compilers 2023-11-29 00:08:35 +01:00
con_timer.cpp Formatted source files 2023-08-19 03:02:30 +02:00
con_timer.h Set dirty timer in SetTime() 2023-10-30 22:59:04 +01:00
configurator.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
configurator.h indent 2023-02-04 19:56:06 +01:00
const_str.h Add more clarity + check the length of the const_str enumeration and the length of the const string array to make sure they both match 2024-09-19 21:23:19 +02:00
container.h Moved Container::Archive to archive.h source file to avoid compilation errors 2023-10-12 20:45:49 +02:00
containerclass.h Used clang-format on some common files 2023-07-05 21:24:02 +02:00
crc.c Hard reset 2016-03-27 11:49:47 +02:00
crc.h Hard reset 2016-03-27 11:49:47 +02:00
cvar.c Implement add, subtract, scale, append and bitset 2025-01-23 01:09:33 +01:00
files.cpp Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
huffman.cpp Backported ioquake3 fixes for https://www.cvedetails.com/cve/CVE-2017-11721/ (Buffer overflow) 2024-08-18 13:35:59 +02:00
ioapi.c ioquake3 porting 2023-05-24 19:29:36 +02:00
ioapi.h ioquake3 porting 2023-05-24 19:29:36 +02:00
json.h ioquake3 porting 2023-05-24 19:29:36 +02:00
lightclass.cpp Use %zu instead of %d 2023-11-14 01:06:52 +01:00
lightclass.h Added LightClass 2023-07-30 14:26:52 +02:00
Linklist.h Using a definite stable version of MEM_BlockAlloc 2023-01-30 17:11:44 +01:00
listener.cpp Indicate when processing events 2024-12-11 21:55:22 +01:00
listener.h Indicate when processing events 2024-12-11 21:55:22 +01:00
localization.h Format localization source files 2025-01-08 21:26:41 +01:00
lz77.cpp Avoid misaligned memory access 2024-10-15 23:18:14 +02:00
lz77.h Fixed compilation errors on Unix 2023-02-01 00:28:40 +01:00
md4.c Added stuff from ioq3 2023-05-31 19:55:37 +02:00
md5.c Added stuff from ioq3 2023-05-31 19:55:37 +02:00
mem_blockalloc.cpp Used clang-format on some common files 2023-07-05 21:24:02 +02:00
mem_blockalloc.h Fixed offset of block in Free() with _DEBUG_MEMBLOCK 2023-09-07 19:31:17 +02:00
mem_tempalloc.cpp Used clang-format on some common files 2023-07-05 21:24:02 +02:00
mem_tempalloc.h Used clang-format on some common files 2023-07-05 21:24:02 +02:00
memory.c Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
msg.cpp Comment out the Illegal XYZ coordinates message to avoid spamming the console 2024-11-25 22:30:44 +01:00
net_chan.c Generate checksum with noncompat protocol 2025-01-04 17:55:33 +01:00
net_ip.c Tiny fixes related to bad printf formatting and sizes 2023-06-21 21:01:37 +02:00
puff.c Hard reset 2016-03-27 11:49:47 +02:00
puff.h Hard reset 2016-03-27 11:49:47 +02:00
q_math.c Reimplement noise functions 2024-11-20 23:02:22 +01:00
q_platform.h Add support for additional BSD platforms in platform detection 2025-01-08 11:26:54 +02:00
q_shared.c Fix Info_RemoveKey not correctly removing the key 2024-12-25 15:00:32 +01:00
q_shared.h Use an enumeration for weapon commands and a function to get the weapon command 2024-12-30 00:55:29 +01:00
q_version.cmake Add PRODUCT_VERSION_STAGE variable to define the stage of the software through builds 2024-09-18 18:13:57 +02:00
q_version.generated.h.in Add PRODUCT_VERSION_STAGE variable to define the stage of the software through builds 2024-09-18 18:13:57 +02:00
q_version.h Bump version number 2025-01-09 20:38:18 +01:00
qcommon.h Apply client and server config tweaks when loading the original config 2025-01-21 22:56:05 +01:00
qfiles.h Add terrain flags 2025-01-25 16:40:41 +01:00
queue.h Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
safeptr.h Fixed compilation errors related to case-sensitivity 2023-02-01 19:29:13 +01:00
script.cpp Drop error if the Script cannot load the file 2024-11-08 22:28:33 +01:00
script.h Used clang-format on some common files 2023-07-05 21:24:02 +02:00
short3.h Made short3 implementation endianness independant 2024-06-09 00:59:23 +02:00
stack.h Used clang-format on some common files 2023-07-05 21:24:02 +02:00
str.cpp Use nullptr instead 2024-11-24 16:04:30 +01:00
str.h Use c_str() instead of accessing m_data 2024-11-16 19:27:48 +01:00
surfaceflags.h Use correct names for surface flags 2024-09-08 18:34:02 +02:00
tiki.h Added idle skel and number of skeletons 2024-01-28 20:19:14 +01:00
tiki_main.cpp Use TIKI_DPrintf instead of Skel_DPrintf 2024-12-05 00:42:31 +01:00
tiki_main.h Implemented TIKI_SwapSkel (used on Big-Endian systems) 2024-06-08 00:40:52 +02:00
tiki_script.cpp Fix incorrect/uninitialized token returned when there is a macro 2024-10-31 01:31:41 +01:00
tiki_script.h Formatted TIKI source files 2023-11-06 18:08:53 +01:00
unzip.c Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00
unzip.h Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00
vector.h Call VectorNormalize() directly in Vector::normalize() 2024-03-04 20:07:06 +01:00