.. |
cl_avi.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_cgame.cpp
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*CL_GetSnapshot* will take parent entities into account
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2023-05-20 01:01:54 +02:00 |
cl_cin.cpp
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
cl_consolecmds.cpp
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Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
cl_curl.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_curl.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_input.cpp
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Added support for *Team Assault* and *Team Tactics*
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2023-05-21 19:59:36 +02:00 |
cl_inv.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_inv.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_invrender.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_invrender.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_keys.cpp
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Key bind string was not working as intended
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2023-05-21 02:11:02 +02:00 |
cl_main.cpp
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Fixed authorization stuck
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2023-05-21 22:06:42 +02:00 |
cl_net_chan.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_parse.cpp
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Added support for *Team Assault* and *Team Tactics*
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2023-05-21 19:59:36 +02:00 |
cl_scrn.cpp
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Fixed renderer crash
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2023-05-10 17:07:10 +02:00 |
cl_ui.cpp
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
cl_ui.h
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
cl_uibind.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uibind.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uidmbox.cpp
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Implemented the dm box
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2023-05-18 01:13:11 +02:00 |
cl_uidmbox.h
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Implemented the dm box
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2023-05-18 01:13:11 +02:00 |
cl_uifilepicker.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uifilepicker.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uigmbox.cpp
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Using boxstate_t namespace
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2023-05-18 01:03:44 +02:00 |
cl_uigmbox.h
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Implemented UIGMBox
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2023-05-18 00:54:12 +02:00 |
cl_uilangame.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uilangame.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uiloadsave.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiloadsave.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uimaprunner.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uimaprunner.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uiminicon.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiminicon.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uimpmappicker.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uimpmappicker.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiplayermodelpicker.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiplayermodelpicker.h
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiserverlist.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uiserverlist.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uisoundpicker.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_uisoundpicker.h
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
cl_uistd.cpp
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
cl_uistd.h
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
cl_uiview3d.cpp
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
cl_uiview3d.h
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
client.h
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Added getKey/authorizeThis
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2023-05-21 21:21:07 +02:00 |
keycodes.h
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Updated keys with mohaa keys
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2023-05-16 19:00:15 +02:00 |
keys.h
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
qal.c
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Hard reset
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2016-03-27 11:49:47 +02:00 |
qal.h
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Fixed openmohaa.exe compilation (only 102 linker errors)
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2023-05-07 21:28:54 +02:00 |
snd_adpcm.c
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
snd_dma.c
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Fixed sound being muted on startup
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2023-05-18 20:21:38 +02:00 |
snd_local.h
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
snd_main.c
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Fixed compilation under Linux
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2023-05-18 20:07:54 +02:00 |
snd_mem.c
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
snd_mix.c
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
snd_public.h
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
snd_wavelet.c
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
usignal.cpp
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Using AddObject instead of AddUniqueObject
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2023-05-17 21:48:42 +02:00 |