openmohaa/code
2024-11-09 19:38:15 +01:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Add screenshot/levelshot allowed stuff commands 2024-11-03 18:54:34 +01:00
client Reorder methods 2024-11-09 19:21:24 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Finish DrawBoundingBox() entity implementation 2024-11-09 15:51:27 +01:00
gamespy Fix a few typos 2024-09-19 10:52:47 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Only create launchers for the standalone game 2024-11-04 22:52:49 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Add Voip code from ioq3 2024-09-22 16:50:44 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Parse unary operators last when calling events 2024-10-31 22:16:20 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Add script owner implementation 2024-11-09 00:18:59 +01:00
renderer Disable cubemap-based lighting due to rendering artifacts/bugs occurring 2024-11-07 19:37:12 +01:00
renderercommon Fix the return value of FS_Seek 2024-09-25 21:04:55 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Add ScriptDeprecated macros 2024-11-08 19:33:15 +01:00
sdl Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Add reloadmap server command from Breakthrough 2024-11-09 16:03:08 +01:00
skeletor Use a macro constant for movement/action skan blend frames 2024-10-27 21:39:16 +01:00
sys Add a basic launcher 2024-11-04 01:00:53 +01:00
tiki Add Anim_AngularDelta 2024-11-08 19:32:53 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Use a default value for maxlen and bVirtualScale for Print 2024-11-09 19:38:15 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00