mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
1396 lines
36 KiB
C
1396 lines
36 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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#ifdef _WIN32
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#include <winsock.h>
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typedef int socklen_t;
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#define EAGAIN WSAEWOULDBLOCK
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#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
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#define EAFNOSUPPORT WSAEAFNOSUPPORT
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#define ECONNRESET WSAECONNRESET
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#define socketError WSAGetLastError( )
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static WSADATA winsockdata;
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static qboolean winsockInitialized = qfalse;
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#else
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#if MAC_OS_X_VERSION_MIN_REQUIRED == 1020
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// needed for socklen_t on OSX 10.2
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# define _BSD_SOCKLEN_T_
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#endif
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#include <arpa/inet.h>
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#include <errno.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <unistd.h>
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#ifdef MACOS_X
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#include <sys/sockio.h>
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#include <net/if.h>
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#include <net/if_types.h>
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#include <net/if_dl.h> // for 'struct sockaddr_dl'
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#endif
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#ifdef __sun
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#include <sys/filio.h>
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#endif
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typedef int SOCKET;
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#define INVALID_SOCKET -1
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#define SOCKET_ERROR -1
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#define closesocket close
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#define ioctlsocket ioctl
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#define socketError errno
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#endif
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static qboolean usingSocks = qfalse;
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static qboolean networkingEnabled = qfalse;
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static cvar_t *net_noudp;
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static cvar_t *net_socksEnabled;
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static cvar_t *net_socksServer;
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static cvar_t *net_socksPort;
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static cvar_t *net_socksUsername;
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static cvar_t *net_socksPassword;
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static struct sockaddr socksRelayAddr;
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static SOCKET ip_socket;
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static SOCKET socks_socket;
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#define MAX_IPS 16
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static int numIP;
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static byte localIP[MAX_IPS][4];
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//=============================================================================
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/*
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====================
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NET_ErrorString
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====================
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*/
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char *NET_ErrorString( void ) {
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#ifdef _WIN32
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//FIXME: replace with FormatMessage?
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switch( socketError ) {
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case WSAEINTR: return "WSAEINTR";
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case WSAEBADF: return "WSAEBADF";
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case WSAEACCES: return "WSAEACCES";
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case WSAEDISCON: return "WSAEDISCON";
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case WSAEFAULT: return "WSAEFAULT";
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case WSAEINVAL: return "WSAEINVAL";
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case WSAEMFILE: return "WSAEMFILE";
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case WSAEWOULDBLOCK: return "WSAEWOULDBLOCK";
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case WSAEINPROGRESS: return "WSAEINPROGRESS";
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case WSAEALREADY: return "WSAEALREADY";
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case WSAENOTSOCK: return "WSAENOTSOCK";
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case WSAEDESTADDRREQ: return "WSAEDESTADDRREQ";
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case WSAEMSGSIZE: return "WSAEMSGSIZE";
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case WSAEPROTOTYPE: return "WSAEPROTOTYPE";
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case WSAENOPROTOOPT: return "WSAENOPROTOOPT";
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case WSAEPROTONOSUPPORT: return "WSAEPROTONOSUPPORT";
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case WSAESOCKTNOSUPPORT: return "WSAESOCKTNOSUPPORT";
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case WSAEOPNOTSUPP: return "WSAEOPNOTSUPP";
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case WSAEPFNOSUPPORT: return "WSAEPFNOSUPPORT";
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case WSAEAFNOSUPPORT: return "WSAEAFNOSUPPORT";
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case WSAEADDRINUSE: return "WSAEADDRINUSE";
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case WSAEADDRNOTAVAIL: return "WSAEADDRNOTAVAIL";
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case WSAENETDOWN: return "WSAENETDOWN";
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case WSAENETUNREACH: return "WSAENETUNREACH";
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case WSAENETRESET: return "WSAENETRESET";
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case WSAECONNABORTED: return "WSWSAECONNABORTEDAEINTR";
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case WSAECONNRESET: return "WSAECONNRESET";
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case WSAENOBUFS: return "WSAENOBUFS";
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case WSAEISCONN: return "WSAEISCONN";
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case WSAENOTCONN: return "WSAENOTCONN";
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case WSAESHUTDOWN: return "WSAESHUTDOWN";
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case WSAETOOMANYREFS: return "WSAETOOMANYREFS";
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case WSAETIMEDOUT: return "WSAETIMEDOUT";
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case WSAECONNREFUSED: return "WSAECONNREFUSED";
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case WSAELOOP: return "WSAELOOP";
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case WSAENAMETOOLONG: return "WSAENAMETOOLONG";
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case WSAEHOSTDOWN: return "WSAEHOSTDOWN";
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case WSASYSNOTREADY: return "WSASYSNOTREADY";
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case WSAVERNOTSUPPORTED: return "WSAVERNOTSUPPORTED";
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case WSANOTINITIALISED: return "WSANOTINITIALISED";
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case WSAHOST_NOT_FOUND: return "WSAHOST_NOT_FOUND";
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case WSATRY_AGAIN: return "WSATRY_AGAIN";
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case WSANO_RECOVERY: return "WSANO_RECOVERY";
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case WSANO_DATA: return "WSANO_DATA";
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default: return "NO ERROR";
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}
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#else
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return strerror (errno);
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#endif
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}
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static void NetadrToSockadr( netadr_t *a, struct sockaddr *s ) {
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memset( s, 0, sizeof(*s) );
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if( a->type == NA_BROADCAST ) {
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((struct sockaddr_in *)s)->sin_family = AF_INET;
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((struct sockaddr_in *)s)->sin_port = a->port;
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((struct sockaddr_in *)s)->sin_addr.s_addr = INADDR_BROADCAST;
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}
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else if( a->type == NA_IP ) {
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((struct sockaddr_in *)s)->sin_family = AF_INET;
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((struct sockaddr_in *)s)->sin_addr.s_addr = *(int *)&a->ip;
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((struct sockaddr_in *)s)->sin_port = a->port;
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}
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}
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static void SockadrToNetadr( struct sockaddr *s, netadr_t *a ) {
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if (s->sa_family == AF_INET) {
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a->type = NA_IP;
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*(int *)&a->ip = ((struct sockaddr_in *)s)->sin_addr.s_addr;
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a->port = ((struct sockaddr_in *)s)->sin_port;
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}
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}
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/*
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=============
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Sys_StringToSockaddr
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=============
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*/
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static qboolean Sys_StringToSockaddr( const char *s, struct sockaddr *sadr ) {
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struct hostent *h;
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memset( sadr, 0, sizeof( *sadr ) );
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((struct sockaddr_in *)sadr)->sin_family = AF_INET;
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((struct sockaddr_in *)sadr)->sin_port = 0;
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if( s[0] >= '0' && s[0] <= '9' ) {
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = inet_addr(s);
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} else {
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if( ( h = gethostbyname( s ) ) == 0 ) {
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return 0;
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}
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = *(int *)h->h_addr_list[0];
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}
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return qtrue;
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}
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/*
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=============
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Sys_StringToAdr
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=============
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*/
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qboolean Sys_StringToAdr( const char *s, netadr_t *a ) {
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struct sockaddr sadr;
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if ( !Sys_StringToSockaddr( s, &sadr ) ) {
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return qfalse;
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}
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SockadrToNetadr( &sadr, a );
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return qtrue;
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}
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//=============================================================================
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/*
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===============================
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GameSpy master server query
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===============================
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*/
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// wombat: some gamespy "encryption" ;-)
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// i had already begun reversing the algorithm,
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// then i found this GPL code by Luigi
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/*
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GSMSALG 0.3.2
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by Luigi Auriemma
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e-mail: aluigi@autistici.org
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web: aluigi.org
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INTRODUCTION
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============
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With the name Gsmsalg I define the challenge-response algorithm needed
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to query the master servers that use the Gamespy "secure" protocol (like
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master.gamespy.com for example).
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This algorithm is not only used for this type of query but also in other
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situations like the so called "Gamespy Firewall Probe Packet" that is
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the challenge string sent by the master servers of the games that use
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the Gamespy SDK when game servers want to be included in the online
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servers list.
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HOW TO USE
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==========
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The function needs 4 parameters:
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- dst: the destination buffer that will contain the calculated
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response. Its length is 4/3 of the challenge size so if the
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challenge is 6 bytes long, the response will be 8 bytes long
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plus the final NULL byte which is required.
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- src: the source buffer containing the challenge string received
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from the server.
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- key: the gamekey or any other text string used as algorithm's
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key, usually it is the gamekey but "might" be another thing
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in some cases. Each game has its unique Gamespy gamekey which
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are available here:
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http://aluigi.org/papers/gslist.cfg
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- enctype: are supported 0 (plain-text used in old games), 1 (Gamespy3D)
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and 2 (actually the only one which can be used for any game).
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The return value is a pointer to the destination buffer.
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Note that the source buffer canNOT be a fixed read-only string (like
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"ABCDEF") because are made some write operations on it.
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EXAMPLE
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=======
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#include "gsmsalg.h";
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char source[7], // 6 + NULL byte
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dest[9]; // 6 * 4 / 3 + NULL byte
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strcpy(source, "ABCDEF"); // the challenge received from the server
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// now we launch gsmsalg with the key
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// kbeafe of Doom 3 and enctype set to 0
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gsseckey(dest, source, "kbeafe", 0);
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LICENSE
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=======
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Copyright 2004,2005,2006 Luigi Auriemma
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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http://www.gnu.org/licenses/gpl.txt
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*/
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unsigned char gsvalfunc(int reg) {
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if(reg < 26) return(reg + 'A');
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if(reg < 52) return(reg + 'G');
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if(reg < 62) return(reg - 4);
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if(reg == 62) return('+');
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if(reg == 63) return('/');
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return(0);
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}
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unsigned char *gsseckey(
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unsigned char *dst,
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unsigned char *src,
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unsigned char *key,
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int enctype) {
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int i,
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x,
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y,
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num,
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num2,
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size,
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keysz;
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unsigned char enctmp[256],
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*p;
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const static unsigned char enctype1_data[256] = /* pre-built */
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"\x01\xba\xfa\xb2\x51\x00\x54\x80\x75\x16\x8e\x8e\x02\x08\x36\xa5"
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"\x2d\x05\x0d\x16\x52\x07\xb4\x22\x8c\xe9\x09\xd6\xb9\x26\x00\x04"
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"\x06\x05\x00\x13\x18\xc4\x1e\x5b\x1d\x76\x74\xfc\x50\x51\x06\x16"
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"\x00\x51\x28\x00\x04\x0a\x29\x78\x51\x00\x01\x11\x52\x16\x06\x4a"
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"\x20\x84\x01\xa2\x1e\x16\x47\x16\x32\x51\x9a\xc4\x03\x2a\x73\xe1"
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"\x2d\x4f\x18\x4b\x93\x4c\x0f\x39\x0a\x00\x04\xc0\x12\x0c\x9a\x5e"
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"\x02\xb3\x18\xb8\x07\x0c\xcd\x21\x05\xc0\xa9\x41\x43\x04\x3c\x52"
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"\x75\xec\x98\x80\x1d\x08\x02\x1d\x58\x84\x01\x4e\x3b\x6a\x53\x7a"
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"\x55\x56\x57\x1e\x7f\xec\xb8\xad\x00\x70\x1f\x82\xd8\xfc\x97\x8b"
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"\xf0\x83\xfe\x0e\x76\x03\xbe\x39\x29\x77\x30\xe0\x2b\xff\xb7\x9e"
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"\x01\x04\xf8\x01\x0e\xe8\x53\xff\x94\x0c\xb2\x45\x9e\x0a\xc7\x06"
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"\x18\x01\x64\xb0\x03\x98\x01\xeb\x02\xb0\x01\xb4\x12\x49\x07\x1f"
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"\x5f\x5e\x5d\xa0\x4f\x5b\xa0\x5a\x59\x58\xcf\x52\x54\xd0\xb8\x34"
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"\x02\xfc\x0e\x42\x29\xb8\xda\x00\xba\xb1\xf0\x12\xfd\x23\xae\xb6"
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"\x45\xa9\xbb\x06\xb8\x88\x14\x24\xa9\x00\x14\xcb\x24\x12\xae\xcc"
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"\x57\x56\xee\xfd\x08\x30\xd9\xfd\x8b\x3e\x0a\x84\x46\xfa\x77\xb8";
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/* 1) buffer creation with incremental data */
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p = enctmp;
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for(i = 0; i < 256; i++) {
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*p++ = i;
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}
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/* 2) buffer scrambled with key */
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keysz = strlen(key);
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p = enctmp;
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for(i = num = 0; i < 256; i++) {
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num = (num + *p + key[i % keysz]) & 0xff;
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x = enctmp[num];
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enctmp[num] = *p;
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*p++ = x;
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}
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/* 3) source string scrambled with the buffer */
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p = src;
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num = num2 = 0;
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while(*p) {
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num = (num + *p + 1) & 0xff;
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x = enctmp[num];
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num2 = (num2 + x) & 0xff;
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y = enctmp[num2];
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enctmp[num2] = x;
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enctmp[num] = y;
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*p++ ^= enctmp[(x + y) & 0xff];
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}
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size = p - src;
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/* 4) enctype management */
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if(enctype == 1) {
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for(i = 0; i < size; i++) {
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src[i] = enctype1_data[src[i]];
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}
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} else if(enctype == 2) {
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for(i = 0; i < size; i++) {
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src[i] ^= key[i % keysz];
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}
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}
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/* 5) splitting of the source string from 3 to 4 bytes */
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p = dst;
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size /= 3;
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while(size--) {
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x = *src++;
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y = *src++;
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*p++ = gsvalfunc(x >> 2);
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*p++ = gsvalfunc(((x & 3) << 4) | (y >> 4));
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x = *src++;
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*p++ = gsvalfunc(((y & 15) << 2) | (x >> 6));
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*p++ = gsvalfunc(x & 63);
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}
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*p = 0;
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return(dst);
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}
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#define GS_MOHAAKEY "M5Fdwc"
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#define GS_GAMENAME "mohaa"
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#define GS_GAMEVER "1.6"
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#define GS_MASTER_SERVER "master.gamespy.com"
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int tcpsock;
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/*
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|
==================
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|
NETGS_CreateMasterSocket
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|
==================
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|
*/
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|
qboolean NETGS_CreateMasterSocket( void ){
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|
struct sockaddr_in master_addr;
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struct hostent *h;
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tcpsock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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if ( tcpsock == -1 )
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return qfalse;
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master_addr.sin_family = AF_INET;
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master_addr.sin_port = htons( 28900 );
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master_addr.sin_addr.s_addr = inet_addr( GS_MASTER_SERVER );
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memset( master_addr.sin_zero, 0, sizeof(master_addr.sin_zero) );
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h = gethostbyname( GS_MASTER_SERVER );
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if (!h) {
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close( tcpsock );
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return qfalse;
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}
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master_addr.sin_addr = *((struct in_addr *)h->h_addr);
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|
if ( connect(tcpsock, (struct sockaddr *)&master_addr, sizeof master_addr) == -1 ) {
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close( tcpsock );
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return qfalse;
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}
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return qtrue;
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}
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|
|
/*
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|
==================
|
|
NETGS_SendMasterRequest
|
|
==================
|
|
*/
|
|
qboolean NETGS_SendMasterRequest( void ) {
|
|
char buffer[255];
|
|
char requestString[255];
|
|
char *ptr;
|
|
char encodedstring[32];
|
|
char string2encode[32];
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|
|
if (recv( tcpsock, buffer, sizeof(buffer), 0) ==-1) {
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|
close( tcpsock );
|
|
return qfalse;
|
|
}
|
|
|
|
ptr = strstr( buffer, "\\secure\\" );
|
|
if (!ptr) {
|
|
close( tcpsock );
|
|
return qfalse;
|
|
}
|
|
ptr += 8;
|
|
|
|
Q_strncpyz( string2encode, ptr, sizeof(string2encode) );
|
|
|
|
gsseckey( encodedstring, string2encode, GS_MOHAAKEY, 0 );
|
|
|
|
Q_snprintf( requestString, sizeof(requestString), "\\gamename\\%s\\gamever\\%s\\location\\0\\validate\\%s\\final\\\\queryid\\1.1\\", GS_GAMENAME, GS_GAMEVER, encodedstring );
|
|
if (send(tcpsock, requestString, strlen(requestString), 0) == -1 ) {
|
|
close( tcpsock );
|
|
return qfalse;
|
|
}
|
|
|
|
// Request List: we may even send a filter string to e.g. "(numplayers > 0)" but we can do that later...
|
|
// see "\\where\\"
|
|
// PS: I really wonder what "cmp" stands for. "groups" and "info2" may also be used. i have no idea!
|
|
Q_snprintf( requestString, sizeof(requestString), "\\list\\%s\\gamename\\%s\\final\\", "cmp", GS_GAMENAME );
|
|
if (send(tcpsock, requestString, strlen(requestString), 0) == -1 ) {
|
|
close( tcpsock );
|
|
return qfalse;
|
|
}
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
NETGS_ReceiveMasterResponse
|
|
==================
|
|
*/
|
|
int NETGS_ReceiveMasterResponse( char *buffer, int size ) {
|
|
struct timeval timeout;
|
|
fd_set readfds;
|
|
qboolean final=qfalse;
|
|
int bufPtr=0;
|
|
int count=0;
|
|
|
|
memset( buffer, 0, size );
|
|
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = 0;
|
|
|
|
while ( final == qfalse ) {
|
|
int recvdNum;
|
|
|
|
FD_ZERO(&readfds);
|
|
FD_SET( tcpsock, &readfds );
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = 50000;
|
|
if (!select( tcpsock+1, &readfds, NULL, NULL, &timeout )) {
|
|
//close( tcpsock );
|
|
//Com_DPrintf( "GS: select...\n" );
|
|
count++;
|
|
if ( count == 100 ){
|
|
Com_Printf( "No GS Master Response after 5 seconds\n" );
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// well, this may be not the optimal solution...
|
|
recvdNum = recv( tcpsock, buffer + bufPtr, size - bufPtr, 0 );
|
|
if ( recvdNum == -1 ) {
|
|
closesocket( tcpsock );
|
|
return 0;
|
|
}
|
|
if (!recvdNum) {
|
|
closesocket( tcpsock );
|
|
final = qtrue;
|
|
}
|
|
bufPtr += recvdNum;
|
|
}
|
|
|
|
return bufPtr;
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
Sys_GetPacket
|
|
|
|
Never called by the game logic, just the system event queing
|
|
==================
|
|
*/
|
|
#ifdef _DEBUG
|
|
int recvfromCount;
|
|
#endif
|
|
|
|
qboolean Sys_GetPacket( netadr_t *net_from, msg_t *net_message ) {
|
|
int ret;
|
|
struct sockaddr from;
|
|
socklen_t fromlen;
|
|
int err;
|
|
|
|
if( !ip_socket ) {
|
|
return qfalse;
|
|
}
|
|
|
|
fromlen = sizeof(from);
|
|
#ifdef _DEBUG
|
|
recvfromCount++; // performance check
|
|
#endif
|
|
ret = recvfrom( ip_socket, net_message->data, net_message->maxsize, 0, (struct sockaddr *)&from, &fromlen );
|
|
if (ret == SOCKET_ERROR)
|
|
{
|
|
err = socketError;
|
|
|
|
if( err == EAGAIN || err == ECONNRESET ) {
|
|
return qfalse;
|
|
}
|
|
Com_Printf( "NET_GetPacket: %s\n", NET_ErrorString() );
|
|
return qfalse;
|
|
}
|
|
|
|
memset( ((struct sockaddr_in *)&from)->sin_zero, 0, 8 );
|
|
|
|
if ( usingSocks && memcmp( &from, &socksRelayAddr, fromlen ) == 0 ) {
|
|
if ( ret < 10 || net_message->data[0] != 0 || net_message->data[1] != 0 || net_message->data[2] != 0 || net_message->data[3] != 1 ) {
|
|
return qfalse;
|
|
}
|
|
net_from->type = NA_IP;
|
|
net_from->ip[0] = net_message->data[4];
|
|
net_from->ip[1] = net_message->data[5];
|
|
net_from->ip[2] = net_message->data[6];
|
|
net_from->ip[3] = net_message->data[7];
|
|
net_from->port = *(short *)&net_message->data[8];
|
|
net_message->readcount = 10;
|
|
}
|
|
else {
|
|
SockadrToNetadr( &from, net_from );
|
|
net_message->readcount = 0;
|
|
}
|
|
|
|
if( ret == net_message->maxsize ) {
|
|
Com_Printf( "Oversize packet from %s\n", NET_AdrToString (*net_from) );
|
|
return qfalse;
|
|
}
|
|
|
|
net_message->cursize = ret;
|
|
return qtrue;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
static char socksBuf[4096];
|
|
|
|
/*
|
|
==================
|
|
Sys_SendPacket
|
|
==================
|
|
*/
|
|
void Sys_SendPacket( int length, const void *data, netadr_t to ) {
|
|
int ret;
|
|
struct sockaddr addr;
|
|
|
|
if( to.type != NA_BROADCAST && to.type != NA_IP ) {
|
|
Com_Error( ERR_FATAL, "Sys_SendPacket: bad address type" );
|
|
return;
|
|
}
|
|
|
|
if( !ip_socket ) {
|
|
return;
|
|
}
|
|
|
|
NetadrToSockadr( &to, &addr );
|
|
|
|
if( usingSocks && to.type == NA_IP ) {
|
|
socksBuf[0] = 0; // reserved
|
|
socksBuf[1] = 0;
|
|
socksBuf[2] = 0; // fragment (not fragmented)
|
|
socksBuf[3] = 1; // address type: IPV4
|
|
*(int *)&socksBuf[4] = ((struct sockaddr_in *)&addr)->sin_addr.s_addr;
|
|
*(short *)&socksBuf[8] = ((struct sockaddr_in *)&addr)->sin_port;
|
|
memcpy( &socksBuf[10], data, length );
|
|
ret = sendto( ip_socket, socksBuf, length+10, 0, &socksRelayAddr, sizeof(socksRelayAddr) );
|
|
}
|
|
else {
|
|
ret = sendto( ip_socket, data, length, 0, &addr, sizeof(addr) );
|
|
}
|
|
if( ret == SOCKET_ERROR ) {
|
|
int err = socketError;
|
|
|
|
// wouldblock is silent
|
|
if( err == EAGAIN ) {
|
|
return;
|
|
}
|
|
|
|
// some PPP links do not allow broadcasts and return an error
|
|
if( ( err == EADDRNOTAVAIL ) && ( ( to.type == NA_BROADCAST ) ) ) {
|
|
return;
|
|
}
|
|
|
|
Com_Printf( "NET_SendPacket: %s\n", NET_ErrorString() );
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
Sys_IsLANAddress
|
|
|
|
LAN clients will have their rate var ignored
|
|
==================
|
|
*/
|
|
qboolean Sys_IsLANAddress( netadr_t adr ) {
|
|
int i;
|
|
|
|
if( adr.type == NA_LOOPBACK ) {
|
|
return qtrue;
|
|
}
|
|
|
|
if( adr.type != NA_IP ) {
|
|
return qfalse;
|
|
}
|
|
|
|
// RFC1918:
|
|
// 10.0.0.0 - 10.255.255.255 (10/8 prefix)
|
|
// 172.16.0.0 - 172.31.255.255 (172.16/12 prefix)
|
|
// 192.168.0.0 - 192.168.255.255 (192.168/16 prefix)
|
|
if(adr.ip[0] == 10)
|
|
return qtrue;
|
|
if(adr.ip[0] == 172 && (adr.ip[1]&0xf0) == 16)
|
|
return qtrue;
|
|
if(adr.ip[0] == 192 && adr.ip[1] == 168)
|
|
return qtrue;
|
|
|
|
// choose which comparison to use based on the class of the address being tested
|
|
// any local adresses of a different class than the address being tested will fail based on the first byte
|
|
// FIXME tma 28/08/07 Try and make this work for arbitrary subnet masks somehow
|
|
|
|
if( adr.ip[0] == 127 && adr.ip[1] == 0 && adr.ip[2] == 0 && adr.ip[3] == 1 ) {
|
|
return qtrue;
|
|
}
|
|
|
|
// Class A
|
|
if( (adr.ip[0] & 0x80) == 0x00 ) {
|
|
for ( i = 0 ; i < numIP ; i++ ) {
|
|
if( adr.ip[0] == localIP[i][0] ) {
|
|
return qtrue;
|
|
}
|
|
}
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
// Class B
|
|
if( (adr.ip[0] & 0xc0) == 0x80 ) {
|
|
for ( i = 0 ; i < numIP ; i++ ) {
|
|
if( adr.ip[0] == localIP[i][0] && adr.ip[1] == localIP[i][1] ) {
|
|
return qtrue;
|
|
}
|
|
}
|
|
return qfalse;
|
|
}
|
|
|
|
// Class C
|
|
for ( i = 0 ; i < numIP ; i++ ) {
|
|
if( adr.ip[0] == localIP[i][0] && adr.ip[1] == localIP[i][1] && adr.ip[2] == localIP[i][2] ) {
|
|
return qtrue;
|
|
}
|
|
}
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Sys_ShowIP
|
|
==================
|
|
*/
|
|
void Sys_ShowIP(void) {
|
|
int i;
|
|
|
|
for (i = 0; i < numIP; i++) {
|
|
Com_Printf( "IP: %i.%i.%i.%i\n", localIP[i][0], localIP[i][1], localIP[i][2], localIP[i][3] );
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_IPSocket
|
|
====================
|
|
*/
|
|
int NET_IPSocket( char *net_interface, int port ) {
|
|
SOCKET newsocket;
|
|
struct sockaddr_in address;
|
|
qboolean _true = qtrue;
|
|
int i = 1;
|
|
int err;
|
|
|
|
if( net_interface ) {
|
|
Com_Printf( "Opening IP socket: %s:%i\n", net_interface, port );
|
|
}
|
|
else {
|
|
Com_Printf( "Opening IP socket: localhost:%i\n", port );
|
|
}
|
|
|
|
if( ( newsocket = socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP ) ) == INVALID_SOCKET ) {
|
|
err = socketError;
|
|
if( err != EAFNOSUPPORT ) {
|
|
Com_Printf( "WARNING: UDP_OpenSocket: socket: %s\n", NET_ErrorString() );
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// make it non-blocking
|
|
if( ioctlsocket( newsocket, FIONBIO, (u_long *)&_true ) == SOCKET_ERROR ) {
|
|
Com_Printf( "WARNING: UDP_OpenSocket: ioctl FIONBIO: %s\n", NET_ErrorString() );
|
|
return 0;
|
|
}
|
|
|
|
// make it broadcast capable
|
|
if( setsockopt( newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i) ) == SOCKET_ERROR ) {
|
|
Com_Printf( "WARNING: UDP_OpenSocket: setsockopt SO_BROADCAST: %s\n", NET_ErrorString() );
|
|
return 0;
|
|
}
|
|
|
|
if( !net_interface || !net_interface[0] || !Q_stricmp(net_interface, "localhost") ) {
|
|
address.sin_addr.s_addr = INADDR_ANY;
|
|
}
|
|
else {
|
|
Sys_StringToSockaddr( net_interface, (struct sockaddr *)&address );
|
|
}
|
|
|
|
if( port == PORT_ANY ) {
|
|
address.sin_port = 0;
|
|
}
|
|
else {
|
|
address.sin_port = htons( (short)port );
|
|
}
|
|
|
|
address.sin_family = AF_INET;
|
|
|
|
if( bind( newsocket, (void *)&address, sizeof(address) ) == SOCKET_ERROR ) {
|
|
Com_Printf( "WARNING: UDP_OpenSocket: bind: %s\n", NET_ErrorString() );
|
|
closesocket( newsocket );
|
|
return 0;
|
|
}
|
|
|
|
return newsocket;
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_OpenSocks
|
|
====================
|
|
*/
|
|
void NET_OpenSocks( int port ) {
|
|
struct sockaddr_in address;
|
|
int err;
|
|
struct hostent *h;
|
|
int len;
|
|
qboolean rfc1929;
|
|
unsigned char buf[64];
|
|
|
|
usingSocks = qfalse;
|
|
|
|
Com_Printf( "Opening connection to SOCKS server.\n" );
|
|
|
|
if ( ( socks_socket = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP ) ) == INVALID_SOCKET ) {
|
|
err = socketError;
|
|
Com_Printf( "WARNING: NET_OpenSocks: socket: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
|
|
h = gethostbyname( net_socksServer->string );
|
|
if ( h == NULL ) {
|
|
err = socketError;
|
|
Com_Printf( "WARNING: NET_OpenSocks: gethostbyname: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
if ( h->h_addrtype != AF_INET ) {
|
|
Com_Printf( "WARNING: NET_OpenSocks: gethostbyname: address type was not AF_INET\n" );
|
|
return;
|
|
}
|
|
address.sin_family = AF_INET;
|
|
address.sin_addr.s_addr = *(int *)h->h_addr_list[0];
|
|
address.sin_port = htons( (short)net_socksPort->integer );
|
|
|
|
if ( connect( socks_socket, (struct sockaddr *)&address, sizeof( address ) ) == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: connect: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
|
|
// send socks authentication handshake
|
|
if ( *net_socksUsername->string || *net_socksPassword->string ) {
|
|
rfc1929 = qtrue;
|
|
}
|
|
else {
|
|
rfc1929 = qfalse;
|
|
}
|
|
|
|
buf[0] = 5; // SOCKS version
|
|
// method count
|
|
if ( rfc1929 ) {
|
|
buf[1] = 2;
|
|
len = 4;
|
|
}
|
|
else {
|
|
buf[1] = 1;
|
|
len = 3;
|
|
}
|
|
buf[2] = 0; // method #1 - method id #00: no authentication
|
|
if ( rfc1929 ) {
|
|
buf[2] = 2; // method #2 - method id #02: username/password
|
|
}
|
|
if ( send( socks_socket, buf, len, 0 ) == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: send: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
|
|
// get the response
|
|
len = recv( socks_socket, buf, 64, 0 );
|
|
if ( len == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: recv: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
if ( len != 2 || buf[0] != 5 ) {
|
|
Com_Printf( "NET_OpenSocks: bad response\n" );
|
|
return;
|
|
}
|
|
switch( buf[1] ) {
|
|
case 0: // no authentication
|
|
break;
|
|
case 2: // username/password authentication
|
|
break;
|
|
default:
|
|
Com_Printf( "NET_OpenSocks: request denied\n" );
|
|
return;
|
|
}
|
|
|
|
// do username/password authentication if needed
|
|
if ( buf[1] == 2 ) {
|
|
int ulen;
|
|
int plen;
|
|
|
|
// build the request
|
|
ulen = strlen( net_socksUsername->string );
|
|
plen = strlen( net_socksPassword->string );
|
|
|
|
buf[0] = 1; // username/password authentication version
|
|
buf[1] = ulen;
|
|
if ( ulen ) {
|
|
memcpy( &buf[2], net_socksUsername->string, ulen );
|
|
}
|
|
buf[2 + ulen] = plen;
|
|
if ( plen ) {
|
|
memcpy( &buf[3 + ulen], net_socksPassword->string, plen );
|
|
}
|
|
|
|
// send it
|
|
if ( send( socks_socket, buf, 3 + ulen + plen, 0 ) == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: send: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
|
|
// get the response
|
|
len = recv( socks_socket, buf, 64, 0 );
|
|
if ( len == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: recv: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
if ( len != 2 || buf[0] != 1 ) {
|
|
Com_Printf( "NET_OpenSocks: bad response\n" );
|
|
return;
|
|
}
|
|
if ( buf[1] != 0 ) {
|
|
Com_Printf( "NET_OpenSocks: authentication failed\n" );
|
|
return;
|
|
}
|
|
}
|
|
|
|
// send the UDP associate request
|
|
buf[0] = 5; // SOCKS version
|
|
buf[1] = 3; // command: UDP associate
|
|
buf[2] = 0; // reserved
|
|
buf[3] = 1; // address type: IPV4
|
|
*(int *)&buf[4] = INADDR_ANY;
|
|
*(short *)&buf[8] = htons( (short)port ); // port
|
|
if ( send( socks_socket, buf, 10, 0 ) == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: send: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
|
|
// get the response
|
|
len = recv( socks_socket, buf, 64, 0 );
|
|
if( len == SOCKET_ERROR ) {
|
|
err = socketError;
|
|
Com_Printf( "NET_OpenSocks: recv: %s\n", NET_ErrorString() );
|
|
return;
|
|
}
|
|
if( len < 2 || buf[0] != 5 ) {
|
|
Com_Printf( "NET_OpenSocks: bad response\n" );
|
|
return;
|
|
}
|
|
// check completion code
|
|
if( buf[1] != 0 ) {
|
|
Com_Printf( "NET_OpenSocks: request denied: %i\n", buf[1] );
|
|
return;
|
|
}
|
|
if( buf[3] != 1 ) {
|
|
Com_Printf( "NET_OpenSocks: relay address is not IPV4: %i\n", buf[3] );
|
|
return;
|
|
}
|
|
((struct sockaddr_in *)&socksRelayAddr)->sin_family = AF_INET;
|
|
((struct sockaddr_in *)&socksRelayAddr)->sin_addr.s_addr = *(int *)&buf[4];
|
|
((struct sockaddr_in *)&socksRelayAddr)->sin_port = *(short *)&buf[8];
|
|
memset( ((struct sockaddr_in *)&socksRelayAddr)->sin_zero, 0, 8 );
|
|
|
|
usingSocks = qtrue;
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
NET_GetLocalAddress
|
|
=====================
|
|
*/
|
|
#ifdef MACOS_X
|
|
// Don't do a forward mapping from the hostname of the machine to the IP.
|
|
// The reason is that we might have obtained an IP address from DHCP and
|
|
// there might not be any name registered for the machine. On Mac OS X,
|
|
// the machine name defaults to 'localhost' and NetInfo has 127.0.0.1
|
|
// listed for this name. Instead, we want to get a list of all the IP
|
|
// network interfaces on the machine. This code adapted from
|
|
// OmniNetworking.
|
|
|
|
#ifdef _SIZEOF_ADDR_IFREQ
|
|
// tjw: OSX 10.4 does not have sa_len
|
|
#define IFR_NEXT(ifr) \
|
|
((struct ifreq *) ((char *) ifr + _SIZEOF_ADDR_IFREQ(*ifr)))
|
|
#else
|
|
// tjw: assume that once upon a time some version did have sa_len
|
|
#define IFR_NEXT(ifr) \
|
|
((struct ifreq *) ((char *) (ifr) + sizeof(*(ifr)) + \
|
|
MAX(0, (int) (ifr)->ifr_addr.sa_len - (int) sizeof((ifr)->ifr_addr))))
|
|
#endif
|
|
|
|
void NET_GetLocalAddress( void ) {
|
|
struct ifreq requestBuffer[MAX_IPS], *linkInterface, *inetInterface;
|
|
struct ifconf ifc;
|
|
struct ifreq ifr;
|
|
struct sockaddr_dl *sdl;
|
|
int interfaceSocket;
|
|
int family;
|
|
|
|
// Set this early so we can just return if there is an error
|
|
numIP = 0;
|
|
|
|
ifc.ifc_len = sizeof(requestBuffer);
|
|
ifc.ifc_buf = (caddr_t)requestBuffer;
|
|
|
|
// Since we get at this info via an ioctl, we need a temporary little socket.
|
|
// This will only get AF_INET interfaces, but we probably don't care about
|
|
// anything else. If we do end up caring later, we should add a
|
|
// ONAddressFamily and at a -interfaces method to it.
|
|
family = AF_INET;
|
|
if ((interfaceSocket = socket(family, SOCK_DGRAM, 0)) < 0) {
|
|
Com_Printf("NET_GetLocalAddress: Unable to create temporary socket, errno = %d\n", errno);
|
|
return;
|
|
}
|
|
|
|
if (ioctl(interfaceSocket, SIOCGIFCONF, &ifc) != 0) {
|
|
Com_Printf("NET_GetLocalAddress: Unable to get list of network interfaces, errno = %d\n", errno);
|
|
return;
|
|
}
|
|
|
|
linkInterface = (struct ifreq *) ifc.ifc_buf;
|
|
while ((char *) linkInterface < &ifc.ifc_buf[ifc.ifc_len]) {
|
|
unsigned int nameLength;
|
|
|
|
// The ioctl returns both the entries having the address (AF_INET)
|
|
// and the link layer entries (AF_LINK). The AF_LINK entry has the
|
|
// link layer address which contains the interface type. This is the
|
|
// only way I can see to get this information. We cannot assume that
|
|
// we will get bot an AF_LINK and AF_INET entry since the interface
|
|
// may not be configured. For example, if you have a 10Mb port on
|
|
// the motherboard and a 100Mb card, you may not configure the
|
|
// motherboard port.
|
|
|
|
// For each AF_LINK entry...
|
|
if (linkInterface->ifr_addr.sa_family == AF_LINK) {
|
|
// if there is a matching AF_INET entry
|
|
inetInterface = (struct ifreq *) ifc.ifc_buf;
|
|
while ((char *) inetInterface < &ifc.ifc_buf[ifc.ifc_len]) {
|
|
if (inetInterface->ifr_addr.sa_family == AF_INET &&
|
|
!strncmp(inetInterface->ifr_name, linkInterface->ifr_name,
|
|
sizeof(linkInterface->ifr_name))) {
|
|
|
|
for (nameLength = 0; nameLength < IFNAMSIZ; nameLength++)
|
|
if (!linkInterface->ifr_name[nameLength])
|
|
break;
|
|
|
|
sdl = (struct sockaddr_dl *)&linkInterface->ifr_addr;
|
|
// Skip loopback interfaces
|
|
if (sdl->sdl_type != IFT_LOOP) {
|
|
// Get the local interface address
|
|
strncpy(ifr.ifr_name, inetInterface->ifr_name, sizeof(ifr.ifr_name));
|
|
if (ioctl(interfaceSocket, SIOCGIFADDR, (caddr_t)&ifr) < 0) {
|
|
Com_Printf("NET_GetLocalAddress: Unable to get local address "
|
|
"for interface '%s', errno = %d\n", inetInterface->ifr_name, errno);
|
|
} else {
|
|
struct sockaddr_in *sin;
|
|
int ip;
|
|
|
|
sin = (struct sockaddr_in *)&ifr.ifr_addr;
|
|
|
|
ip = ntohl(sin->sin_addr.s_addr);
|
|
localIP[ numIP ][0] = (ip >> 24) & 0xff;
|
|
localIP[ numIP ][1] = (ip >> 16) & 0xff;
|
|
localIP[ numIP ][2] = (ip >> 8) & 0xff;
|
|
localIP[ numIP ][3] = (ip >> 0) & 0xff;
|
|
Com_Printf( "IP: %i.%i.%i.%i (%s)\n",
|
|
localIP[ numIP ][0], localIP[ numIP ][1],
|
|
localIP[ numIP ][2], localIP[ numIP ][3],
|
|
inetInterface->ifr_name);
|
|
numIP++;
|
|
}
|
|
}
|
|
|
|
// We will assume that there is only one AF_INET entry per AF_LINK entry.
|
|
// What happens when we have an interface that has multiple IP addresses, or
|
|
// can that even happen?
|
|
// break;
|
|
}
|
|
inetInterface = IFR_NEXT(inetInterface);
|
|
}
|
|
}
|
|
linkInterface = IFR_NEXT(linkInterface);
|
|
}
|
|
|
|
close(interfaceSocket);
|
|
}
|
|
#else
|
|
void NET_GetLocalAddress( void ) {
|
|
char hostname[256];
|
|
struct hostent *hostInfo;
|
|
int error;
|
|
char *p;
|
|
int ip;
|
|
int n;
|
|
|
|
if( gethostname( hostname, 256 ) == SOCKET_ERROR ) {
|
|
error = socketError;
|
|
return;
|
|
}
|
|
|
|
hostInfo = gethostbyname( hostname );
|
|
if( !hostInfo ) {
|
|
error = socketError;
|
|
return;
|
|
}
|
|
|
|
Com_Printf( "Hostname: %s\n", hostInfo->h_name );
|
|
n = 0;
|
|
while( ( p = hostInfo->h_aliases[n++] ) != NULL ) {
|
|
Com_Printf( "Alias: %s\n", p );
|
|
}
|
|
|
|
if ( hostInfo->h_addrtype != AF_INET ) {
|
|
return;
|
|
}
|
|
|
|
numIP = 0;
|
|
while( ( p = hostInfo->h_addr_list[numIP] ) != NULL && numIP < MAX_IPS ) {
|
|
ip = ntohl( *(int *)p );
|
|
localIP[ numIP ][0] = p[0];
|
|
localIP[ numIP ][1] = p[1];
|
|
localIP[ numIP ][2] = p[2];
|
|
localIP[ numIP ][3] = p[3];
|
|
Com_Printf( "IP: %i.%i.%i.%i\n", ( ip >> 24 ) & 0xff, ( ip >> 16 ) & 0xff, ( ip >> 8 ) & 0xff, ip & 0xff );
|
|
numIP++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
====================
|
|
NET_OpenIP
|
|
====================
|
|
*/
|
|
void NET_OpenIP( void ) {
|
|
cvar_t *ip;
|
|
int port;
|
|
int i;
|
|
|
|
ip = Cvar_Get( "net_ip", "localhost", CVAR_LATCH );
|
|
port = Cvar_Get( "net_port", va( "%i", PORT_SERVER ), CVAR_LATCH )->integer;
|
|
|
|
// automatically scan for a valid port, so multiple
|
|
// dedicated servers can be started without requiring
|
|
// a different net_port for each one
|
|
for( i = 0 ; i < 10 ; i++ ) {
|
|
ip_socket = NET_IPSocket( ip->string, port + i );
|
|
if ( ip_socket ) {
|
|
Cvar_SetValue( "net_port", port + i );
|
|
if ( net_socksEnabled->integer ) {
|
|
NET_OpenSocks( port + i );
|
|
}
|
|
NET_GetLocalAddress();
|
|
return;
|
|
}
|
|
}
|
|
Com_Printf( "WARNING: Couldn't allocate IP port\n");
|
|
}
|
|
|
|
|
|
//===================================================================
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_GetCvars
|
|
====================
|
|
*/
|
|
static qboolean NET_GetCvars( void ) {
|
|
qboolean modified;
|
|
|
|
modified = qfalse;
|
|
|
|
if( net_noudp && net_noudp->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_noudp = Cvar_Get( "net_noudp", "0", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
|
|
if( net_socksEnabled && net_socksEnabled->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_socksEnabled = Cvar_Get( "net_socksEnabled", "0", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
if( net_socksServer && net_socksServer->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_socksServer = Cvar_Get( "net_socksServer", "", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
if( net_socksPort && net_socksPort->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_socksPort = Cvar_Get( "net_socksPort", "1080", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
if( net_socksUsername && net_socksUsername->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_socksUsername = Cvar_Get( "net_socksUsername", "", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
if( net_socksPassword && net_socksPassword->modified ) {
|
|
modified = qtrue;
|
|
}
|
|
net_socksPassword = Cvar_Get( "net_socksPassword", "", CVAR_LATCH | CVAR_ARCHIVE );
|
|
|
|
|
|
return modified;
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_Config
|
|
====================
|
|
*/
|
|
void NET_Config( qboolean enableNetworking ) {
|
|
qboolean modified;
|
|
qboolean stop;
|
|
qboolean start;
|
|
|
|
// get any latched changes to cvars
|
|
modified = NET_GetCvars();
|
|
|
|
if( net_noudp->integer ) {
|
|
enableNetworking = qfalse;
|
|
}
|
|
|
|
// if enable state is the same and no cvars were modified, we have nothing to do
|
|
if( enableNetworking == networkingEnabled && !modified ) {
|
|
return;
|
|
}
|
|
|
|
if( enableNetworking == networkingEnabled ) {
|
|
if( enableNetworking ) {
|
|
stop = qtrue;
|
|
start = qtrue;
|
|
}
|
|
else {
|
|
stop = qfalse;
|
|
start = qfalse;
|
|
}
|
|
}
|
|
else {
|
|
if( enableNetworking ) {
|
|
stop = qfalse;
|
|
start = qtrue;
|
|
}
|
|
else {
|
|
stop = qtrue;
|
|
start = qfalse;
|
|
}
|
|
networkingEnabled = enableNetworking;
|
|
}
|
|
|
|
if( stop ) {
|
|
if ( ip_socket && ip_socket != INVALID_SOCKET ) {
|
|
closesocket( ip_socket );
|
|
ip_socket = 0;
|
|
}
|
|
|
|
if ( socks_socket && socks_socket != INVALID_SOCKET ) {
|
|
closesocket( socks_socket );
|
|
socks_socket = 0;
|
|
}
|
|
}
|
|
|
|
if( start ) {
|
|
if (! net_noudp->integer ) {
|
|
NET_OpenIP();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_Init
|
|
====================
|
|
*/
|
|
void NET_Init( void ) {
|
|
#ifdef _WIN32
|
|
int r;
|
|
|
|
r = WSAStartup( MAKEWORD( 1, 1 ), &winsockdata );
|
|
if( r ) {
|
|
Com_Printf( "WARNING: Winsock initialization failed, returned %d\n", r );
|
|
return;
|
|
}
|
|
|
|
winsockInitialized = qtrue;
|
|
Com_Printf( "Winsock Initialized\n" );
|
|
#endif
|
|
|
|
// this is really just to get the cvars registered
|
|
NET_GetCvars();
|
|
|
|
NET_Config( qtrue );
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_Shutdown
|
|
====================
|
|
*/
|
|
void NET_Shutdown( void ) {
|
|
if ( !networkingEnabled ) {
|
|
return;
|
|
}
|
|
|
|
NET_Config( qfalse );
|
|
|
|
#ifdef _WIN32
|
|
WSACleanup();
|
|
winsockInitialized = qfalse;
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_Sleep
|
|
|
|
Sleeps msec or until something happens on the network
|
|
====================
|
|
*/
|
|
void NET_Sleep( int msec ) {
|
|
struct timeval timeout;
|
|
fd_set fdset;
|
|
|
|
if (!com_dedicated->integer)
|
|
return; // we're not a server, just run full speed
|
|
|
|
if (!ip_socket)
|
|
return;
|
|
|
|
if (msec < 0 )
|
|
return;
|
|
|
|
FD_ZERO(&fdset);
|
|
FD_SET(ip_socket, &fdset);
|
|
timeout.tv_sec = msec/1000;
|
|
timeout.tv_usec = (msec%1000)*1000;
|
|
select(ip_socket+1, &fdset, NULL, NULL, &timeout);
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
NET_Restart_f
|
|
====================
|
|
*/
|
|
void NET_Restart( void ) {
|
|
NET_Config( networkingEnabled );
|
|
}
|