openmohaa/code/qcommon/cm_terrain.c
2016-03-27 11:49:47 +02:00

1632 lines
34 KiB
C

/*
===========================================================================
Copyright (C) 2008 Leszek Godlewski
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cm_terain.c : LOD Terrain support
// so many headaches
#include "cm_local.h"
#include "cm_terrain.h"
typedef struct varnodeIndex_s {
short unsigned int iTreeAndMask;
short unsigned int iNode;
} varnodeIndex_t;
typedef struct worknode_s {
int i0;
int j0;
int i1;
int j1;
int i2;
int j2;
} worknode_t;
typedef struct pointtrace_s {
traceWork_t *tw;
terrainCollide_t *tc;
vec3_t vStart;
vec3_t vEnd;
int i;
int j;
float fSurfaceClipEpsilon;
} pointtrace_t;
varnodeIndex_t g_vni[ 2 ][ 8 ][ 8 ][ 2 ];
static pointtrace_t g_trace;
static int modeTable[] =
{
2,
2,
5,
6,
4,
3,
0,
0
};
/*
=================
CM_SignbitsForNormal
=================
Copied over from cm_patch.c
*/
static int CM_SignbitsForNormal( vec3_t normal ) {
int bits, j;
bits = 0;
for (j=0 ; j<3 ; j++) {
if ( normal[j] < 0 ) {
bits |= 1<<j;
}
}
return bits;
}
/*
====================
CM_CalculateTerrainIndices
====================
*/
void CM_CalculateTerrainIndices( worknode_t *worknode, int iDiagonal, int iTree )
{
int i;
int i2;
int j2;
varnodeIndex_t *vni;
for( i = 0; i <= 30; i++ )
{
i2 = worknode[ i + 1 ].i0 + worknode[ i + 1 ].i1;
j2 = worknode[ i + 1 ].j0 + worknode[ i + 1 ].j1;
worknode[ i * 2 + 2 ].i0 = worknode[ i + 1 ].i1;
worknode[ i * 2 + 2 ].j0 = worknode[ i + 1 ].j1;
worknode[ i * 2 + 2 ].i1 = worknode[ i + 1 ].i2;
worknode[ i * 2 + 2 ].j1 = worknode[ i + 1 ].j2;
worknode[ i * 2 + 2 ].i2 = i2 >> 1;
worknode[ i * 2 + 2 ].j2 = j2 >> 1;
worknode[ i * 2 + 2 + 1 ].i0 = worknode[ i + 1 ].i2;
worknode[ i * 2 + 2 + 1 ].j0 = worknode[ i + 1 ].j2;
worknode[ i * 2 + 2 + 1 ].i1 = worknode[ i + 1 ].i0;
worknode[ i * 2 + 2 + 1 ].j1 = worknode[ i + 1 ].j0;
worknode[ i * 2 + 2 + 1 ].i2 = i2 >> 1;
worknode[ i * 2 + 2 + 1 ].j2 = j2 >> 1;
}
for( i = 32; i < 64; i++ )
{
i2 = ( worknode[ i ].i0 + worknode[ i ].i1 ) >> 1;
j2 = ( worknode[ i ].j0 + worknode[ i ].j1 ) >> 1;
if( worknode[ i ].i0 == worknode[ i ].i1 )
{
if( worknode[ i ].j0 <= worknode[ i ].j1 )
{
vni = &g_vni[ iDiagonal ][ i2 ][ j2 ][ 1 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x2000;
vni = &g_vni[ iDiagonal ][ i2 ][ j2 - 1 ][ 0 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x1000;
}
else
{
vni = &g_vni[ iDiagonal ][ i2 - 1 ][ j2 ][ 1 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x1000;
vni = &g_vni[ iDiagonal ][ i2 - 1 ][ j2 - 1 ][ 0 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x2000;
}
}
else
{
if( worknode[ i ].i0 <= worknode[ i ].i1 )
{
vni = &g_vni[ iDiagonal ][ i2 ][ j2 - 1 ][ 0 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x2000;
vni = &g_vni[ iDiagonal ][ i2 - 1 ][ j2 - 1 ][ 0 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x1000;
}
else
{
vni = &g_vni[ iDiagonal ][ i2 ][ j2 ][ 1 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x1000;
vni = &g_vni[ iDiagonal ][ i2 - 1 ][ j2 ][ 1 ];
vni->iNode = i - 1;
vni->iTreeAndMask = iTree | 0x2000;
}
}
}
}
/*
====================
CM_PrepareGenerateTerrainCollide
====================
*/
void CM_PrepareGenerateTerrainCollide( void )
{
worknode_t worknode[ 64 ];
memset( &g_vni, 0, sizeof( g_vni ) );
worknode[ 1 ].i0 = 8;
worknode[ 1 ].j0 = 8;
worknode[ 1 ].i1 = 0;
worknode[ 1 ].j1 = 0;
worknode[ 1 ].i2 = 0;
worknode[ 1 ].j2 = 8;
CM_CalculateTerrainIndices( worknode, 0, 0 );
worknode[ 1 ].i0 = 0;
worknode[ 1 ].j0 = 0;
worknode[ 1 ].i1 = 8;
worknode[ 1 ].j1 = 8;
worknode[ 1 ].i2 = 8;
worknode[ 1 ].j2 = 0;
CM_CalculateTerrainIndices( worknode, 0, 1 );
worknode[ 1 ].i0 = 8;
worknode[ 1 ].j0 = 0;
worknode[ 1 ].i1 = 0;
worknode[ 1 ].j1 = 8;
worknode[ 1 ].i2 = 8;
worknode[ 1 ].j2 = 8;
CM_CalculateTerrainIndices( worknode, 1, 0 );
worknode[ 1 ].i0 = 0;
worknode[ 1 ].j0 = 8;
worknode[ 1 ].i1 = 8;
worknode[ 1 ].j1 = 0;
worknode[ 1 ].i2 = 0;
worknode[ 1 ].j2 = 0;
CM_CalculateTerrainIndices( worknode, 1, 1 );
}
void CM_PickTerrainSquareMode( terrainCollideSquare_t *square, vec3_t vTest, int i, int j, cTerraPatch_t *patch ) {
int flags0, flags1;
varnodeIndex_t *vni;
vni = &g_vni[ ( patch->flags & 0x80 ) ? 1 : 0 ][ i ][ j ][ 0 ];
flags0 = ( ( unsigned short )( patch->varTree[ vni->iTreeAndMask & 1 ][ vni->iNode ].flags & 0xFFFE & vni->iTreeAndMask ) != 0 );
flags1 = ( ( unsigned short )( patch->varTree[ vni[ 1 ].iTreeAndMask & 1 ][ vni[ 1 ].iNode ].flags & 0xFFFE & vni[ 1 ].iTreeAndMask ) != 0 );
square->eMode = modeTable[ ( j + i ) & 1 | 2 * flags0 | 4 * flags1 ];
if( square->eMode == 2 )
{
if( DotProduct( vTest, square->plane[ 0 ] ) < square->plane[ 0 ][ 3 ] ) {
square->eMode = 1;
}
}
else if( square->eMode == 5 || square->eMode == 6 )
{
VectorCopy( square->plane[ 1 ], square->plane[ 0 ] );
}
}
/*
====================
CM_GenerateTerPatchCollide
====================
*/
void CM_GenerateTerrainCollide( cTerraPatch_t *patch, terrainCollide_t *tc ) {
int i;
int j;
int x0, y0, z0;
float fMaxHeight;
float heightmap[ 9 ][ 9 ];
terrainCollideSquare_t *square;
vec3_t v1;
vec3_t v2;
vec3_t v3;
vec3_t v4;
x0 = ( patch->x << 6 );
y0 = ( patch->y << 6 );
z0 = ( patch->iBaseHeight );
fMaxHeight = z0;
for( j = 0; j < 9; j++ )
{
for( i = 0; i < 9; i++ )
{
heightmap[ i ][ j ] = ( float )( z0 + 2 * patch->heightmap[ j * 9 + i ] );
}
}
for( j = 0; j < 8; j++ )
{
for( i = 0; i < 8; i++ )
{
v1[ 0 ] = ( ( i << 6 ) + x0 );
v1[ 1 ] = ( ( j << 6 ) + y0 );
v1[ 2 ] = heightmap[ i ][ j ];
v2[ 0 ] = ( ( i << 6 ) + x0 ) + 64;
v2[ 1 ] = ( ( j << 6 ) + y0 );
v2[ 2 ] = heightmap[ i + 1 ][ j ];
v3[ 0 ] = ( ( i << 6 ) + x0 ) + 64;
v3[ 1 ] = ( ( j << 6 ) + y0 ) + 64;
v3[ 2 ] = heightmap[ i + 1 ][ j + 1 ];
v4[ 0 ] = ( ( i << 6 ) + x0 );
v4[ 1 ] = ( ( j << 6 ) + y0 ) + 64;
v4[ 2 ] = heightmap[ i ][ j + 1 ];
if( fMaxHeight < v1[ 2 ] ) {
fMaxHeight = v1[ 2 ];
}
if( fMaxHeight < v2[ 2 ] ) {
fMaxHeight = v2[ 2 ];
}
if( fMaxHeight < v3[ 2 ] ) {
fMaxHeight = v3[ 2 ];
}
if( fMaxHeight < v4[ 2 ] ) {
fMaxHeight = v4[ 2 ];
}
square = &tc->squares[ i ][ j ];
if( ( i + j ) & 1 )
{
if( patch->flags & 0x40 )
{
CM_PlaneFromPoints( square->plane[ 0 ], v4, v2, v3 );
CM_PlaneFromPoints( square->plane[ 1 ], v2, v4, v1 );
}
else
{
CM_PlaneFromPoints( square->plane[ 0 ], v2, v4, v3 );
CM_PlaneFromPoints( square->plane[ 1 ], v4, v2, v1 );
}
CM_PickTerrainSquareMode( square, v1, i, j, patch );
}
else
{
if( patch->flags & 0x40 )
{
CM_PlaneFromPoints( square->plane[ 0 ], v1, v3, v4 );
CM_PlaneFromPoints( square->plane[ 1 ], v3, v1, v2 );
}
else
{
CM_PlaneFromPoints( square->plane[ 0 ], v3, v1, v4 );
CM_PlaneFromPoints( square->plane[ 1 ], v1, v3, v2 );
}
CM_PickTerrainSquareMode( square, v2, i, j, patch );
}
}
}
tc->vBounds[ 0 ][ 0 ] = x0;
tc->vBounds[ 0 ][ 1 ] = y0;
tc->vBounds[ 0 ][ 2 ] = z0;
tc->vBounds[ 1 ][ 0 ] = ( x0 + 512 );
tc->vBounds[ 1 ][ 1 ] = ( y0 + 512 );
tc->vBounds[ 1 ][ 2 ] = fMaxHeight;
}
/*
====================
CM_CheckTerrainPlane
====================
*/
float CM_CheckTerrainPlane( vec4_t plane )
{
float d1, d2;
float f;
d1 = DotProduct( g_trace.vStart, plane ) - plane[ 3 ];
d2 = DotProduct( g_trace.vEnd, plane ) - plane[ 3 ];
// if completely in front of face, no intersection with the entire brush
if( d1 > 0 && ( d2 >= SURFACE_CLIP_EPSILON || d2 >= d1 ) ) {
return 1;
}
if( d1 <= 0 && d2 <= 0 )
{
if( d1 >= -32 ) {
return 0;
}
if( d2 >= -32 ) {
return 0;
}
return 1;
}
if( d1 <= d2 ) {
return 1;
}
f = ( d1 - SURFACE_CLIP_EPSILON ) / ( d1 - d2 );
if( f < 0 ) {
f = 0;
}
return f;
}
/*
====================
CM_CheckTerrainTriSpherePoint
====================
*/
float CM_CheckTerrainTriSpherePoint( vec3_t v )
{
vec3_t vDelta, vDir;
float fLenSq;
float fRadSq;
float fA, fB;
float fDiscr;
float fFrac;
float fSq;
float f;
VectorSubtract( g_trace.vStart, v, vDir );
fRadSq = sphere.radius * sphere.radius;
fLenSq = VectorLengthSquared( vDir );
if( fLenSq <= fRadSq ) {
g_trace.tw->trace.startsolid = qtrue;
g_trace.tw->trace.allsolid = qtrue;
return 0;
}
VectorSubtract( g_trace.vEnd, g_trace.vStart, vDelta );
fA = VectorLengthSquared( vDelta );
fB = DotProduct( vDelta, vDir );
fDiscr = fB * fB - ( fLenSq - fRadSq ) * fA;
if( fDiscr <= 0.0f ) {
return g_trace.tw->trace.fraction;
}
fSq = sqrt( fDiscr );
if( fA > 0 )
{
fFrac = ( -fB - fSq ) / fA - g_trace.fSurfaceClipEpsilon;
if( fFrac >= 0.0f && fFrac <= g_trace.tw->trace.fraction ) {
return fFrac;
}
fFrac = -fB + fSq;
}
else
{
fFrac = ( -fB + fSq ) / fA - g_trace.fSurfaceClipEpsilon;
if( fFrac >= 0.0f && fFrac <= g_trace.tw->trace.fraction ) {
return fFrac;
}
fFrac = -fB - fSq;
}
f = fFrac / fA - g_trace.fSurfaceClipEpsilon;
if( f < 0 || f > g_trace.tw->trace.fraction ) {
f = g_trace.tw->trace.fraction;
}
return f;
}
/*
====================
CM_CheckTerrainTriSphereCorner
====================
*/
float CM_CheckTerrainTriSphereCorner( vec4_t plane, float x0, float y0, int i, int j )
{
vec3_t v;
v[ 0 ] = ( ( i << 6 ) + x0 );
v[ 1 ] = ( ( j << 6 ) + y0 );
v[ 2 ] = ( plane[ 3 ] - ( v[ 1 ] * plane[ 1 ] + v[ 0 ] * plane[ 0 ] ) ) / plane[ 2 ];
return CM_CheckTerrainTriSpherePoint( v );
}
/*
====================
CM_CheckTerrainTriSphereEdge
====================
*/
float CM_CheckTerrainTriSphereEdge( float *plane, float x0, float y0, int i0, int j0, int i1, int j1 )
{
vec3_t v0, v1;
float fScale;
float fRadSq;
float S, T;
vec3_t vDeltaStart;
vec3_t vDirEdge;
vec3_t vDirTrace;
float fSFromT_Const;
float fSFromT_Scale;
vec3_t vRFromT_Const;
vec3_t vRFromT_Scale;
// junk variable(s) as usual
float fLengthSq, fDot;
float fFrac, fFracClip;
fScale = 1.0 / plane[ 2 ];
v0[ 0 ] = ( i0 << 6 ) + x0;
v0[ 1 ] = ( j0 << 6 ) + y0;
v0[ 2 ] = ( plane[ 3 ] - ( v0[ 0 ] * plane[ 0 ] + v0[ 1 ] * plane[ 1 ] ) ) * fScale;
v1[ 0 ] = ( i1 << 6 ) + x0;
v1[ 1 ] = ( j1 << 6 ) + y0;
v1[ 2 ] = ( plane[ 3 ] - ( v1[ 0 ] * plane[ 0 ] + v1[ 1 ] * plane[ 1 ] ) ) * fScale;
VectorSubtract( g_trace.vStart, v0, vDirTrace );
VectorSubtract( v1, v0, vDirEdge );
VectorSubtract( g_trace.vEnd, g_trace.vStart, vDeltaStart );
fScale = 1.0 / VectorLengthSquared( vDirEdge );
S = DotProduct( vDirTrace, vDirEdge ) * fScale;
T = DotProduct( vDeltaStart, vDirEdge ) * fScale;
VectorMA( vDirTrace, -S, vDirEdge, vRFromT_Const );
VectorMA( vDeltaStart, -T, vDirEdge, vRFromT_Scale );
fRadSq = sphere.radius * sphere.radius;
fLengthSq = VectorLengthSquared( vRFromT_Const );
if( fLengthSq <= fRadSq )
{
if( S < 0 || S > 1 ) {
return CM_CheckTerrainTriSpherePoint( v0 );
}
g_trace.tw->trace.startsolid = qtrue;
g_trace.tw->trace.allsolid = qtrue;
return 1;
}
fDot = DotProduct( vRFromT_Scale, vRFromT_Const );
fSFromT_Scale = VectorLengthSquared( vRFromT_Scale );
fSFromT_Const = fDot * fDot - ( fLengthSq - fRadSq ) * fSFromT_Scale;
if( fSFromT_Const <= 0 ) {
return g_trace.tw->trace.fraction;
}
if( fSFromT_Scale > 0 ) {
fFrac = ( -fDot - sqrt( fSFromT_Const ) ) / fSFromT_Scale;
} else {
fFrac = ( -fDot + sqrt( fSFromT_Const ) ) / fSFromT_Scale;
}
fFracClip = fFrac - g_trace.fSurfaceClipEpsilon;
if( fFrac <= 0 || fFracClip >= g_trace.tw->trace.fraction ) {
return g_trace.tw->trace.fraction;
}
fFrac = fFrac * T + S;
if( fFrac < 0 ) {
return CM_CheckTerrainTriSpherePoint( v0 );
}
if( fFrac > 1 ) {
return CM_CheckTerrainTriSpherePoint( v1 );
}
if( fFracClip < 0 ) {
fFracClip = 0;
}
return fFracClip;
}
/*
====================
CM_CheckTerrainTriSphere
====================
*/
float CM_CheckTerrainTriSphere( float x0, float y0, int iPlane )
{
float *plane;
float fMaxFraction;
float d1, d2;
float fSpherePlane;
int eMode;
qboolean bFitsX, bFitsY;
qboolean bFitsDiag;
int iX[ 3 ];
int iY[ 3 ];
plane = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ iPlane ];
d1 = DotProduct( g_trace.vStart, plane ) - plane[ 3 ];
d2 = DotProduct( g_trace.vEnd, plane ) - plane[ 3 ];
if( d1 > sphere.radius )
{
if( d2 >= sphere.radius + SURFACE_CLIP_EPSILON ) {
return g_trace.tw->trace.fraction;
}
if( d2 >= d1 ) {
return g_trace.tw->trace.fraction;
}
}
if( d1 <= -sphere.radius && d2 <= -sphere.radius ) {
return g_trace.tw->trace.fraction;
}
if( d1 <= d2 ) {
return g_trace.tw->trace.fraction;
}
fMaxFraction = SURFACE_CLIP_EPSILON / ( d1 - d2 );
g_trace.fSurfaceClipEpsilon = fMaxFraction;
fSpherePlane = ( d1 - sphere.radius ) / ( d1 - d2 ) - fMaxFraction;
if( fSpherePlane < 0 ) {
fSpherePlane = 0;
}
if( fSpherePlane >= g_trace.tw->trace.fraction ) {
return g_trace.tw->trace.fraction;
}
d1 = ( g_trace.vEnd[ 0 ] - g_trace.vStart[ 0 ] ) * fSpherePlane + g_trace.vEnd[ 0 ] - sphere.radius * plane[ 0 ] - x0;
d2 = ( g_trace.vEnd[ 1 ] - g_trace.vStart[ 1 ] ) * fSpherePlane + g_trace.vEnd[ 1 ] - sphere.radius * plane[ 1 ] - y0;
eMode = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].eMode;
if( eMode == 1 || eMode == 2 )
{
if( ( g_trace.i + g_trace.j ) & 1 ) {
eMode = iPlane ? 6 : 3;
} else {
eMode = iPlane ? 5 : 4;
}
}
switch( eMode )
{
case 3:
if( d1 > 64 ) {
bFitsX = qfalse;
} else {
bFitsX = qtrue;
}
if( d2 > 64 ) {
bFitsY = qfalse;
} else {
bFitsY = qtrue;
}
if( d1 < 64 - d2 ) {
bFitsDiag = qfalse;
} else {
bFitsDiag = qtrue;
}
iX[ 0 ] = 1;
iX[ 1 ] = 1;
iX[ 2 ] = 1;
iY[ 0 ] = 0;
iY[ 1 ] = 1;
iY[ 2 ] = 0;
break;
case 4:
if( d1 < 0 ) {
bFitsX = qfalse;
} else {
bFitsX = qtrue;
}
if( d2 > 64 ) {
bFitsY = qfalse;
} else {
bFitsY = qtrue;
}
if( d1 > d2 ) {
bFitsDiag = qfalse;
} else {
bFitsDiag = qtrue;
}
iX[ 0 ] = 0;
iX[ 1 ] = 1;
iX[ 2 ] = 1;
iY[ 0 ] = 1;
iY[ 1 ] = 0;
iY[ 2 ] = 0;
break;
case 5:
if( d1 > 64 ) {
bFitsX = qfalse;
} else {
bFitsX = qtrue;
}
if( d2 < 0 ) {
bFitsY = qfalse;
} else {
bFitsY = qtrue;
}
if( d1 < d2 ) {
bFitsDiag = qfalse;
} else {
bFitsDiag = qtrue;
}
iX[ 0 ] = 1;
iX[ 1 ] = 0;
iX[ 2 ] = 0;
iY[ 0 ] = 0;
iY[ 1 ] = 1;
iY[ 2 ] = 1;
break;
case 6:
if( d1 < 0 ) {
bFitsX = qfalse;
} else {
bFitsX = qtrue;
}
if( d2 < 0 ) {
bFitsY = qfalse;
} else {
bFitsY = qtrue;
}
if( d1 > 64 - d2 ) {
bFitsDiag = qfalse;
} else {
bFitsDiag = qtrue;
}
iX[ 0 ] = 0;
iX[ 1 ] = 0;
iX[ 2 ] = 0;
iY[ 0 ] = 1;
iY[ 1 ] = 0;
iY[ 2 ] = 1;
break;
default:
return 0;
}
if( bFitsX )
{
if( bFitsY )
{
if( bFitsDiag ) {
return fSpherePlane;
} else {
return CM_CheckTerrainTriSphereEdge( plane, x0, y0, iY[ 0 ], iX[ 1 ], iY[ 1 ], iY[ 2 ] );
}
} else if( bFitsDiag ) {
return CM_CheckTerrainTriSphereEdge( plane, x0, y0, iX[ 0 ], iX[ 2 ], iY[ 0 ], iX[ 1 ] );
} else {
return CM_CheckTerrainTriSphereCorner( plane, x0, y0, iY[ 0 ], iX[ 1 ] );
}
}
else if( bFitsY )
{
if( bFitsDiag ) {
return CM_CheckTerrainTriSphereEdge( plane, x0, y0, iX[ 0 ], iX[ 2 ], iY[ 1 ], iY[ 2 ] );
} else {
return CM_CheckTerrainTriSphereCorner( plane, x0, y0, iY[ 1 ], iY[ 2 ] );
}
}
else
{
if( bFitsDiag ) {
return CM_CheckTerrainTriSphereCorner( plane, x0, y0, iX[ 0 ], iX[ 2 ] );
} else {
return g_trace.tw->trace.fraction;
}
}
}
/*
====================
CM_ValidateTerrainCollidePointSquare
====================
*/
qboolean CM_ValidateTerrainCollidePointSquare( float frac )
{
float f;
f = g_trace.vStart[ 0 ] + frac * ( g_trace.vEnd[ 0 ] - g_trace.vStart[ 0 ] )
- ( ( g_trace.i << 6 ) + g_trace.tc->vBounds[ 0 ][ 0 ] );
if( f >= 0 && f <= 64 )
{
f = g_trace.vStart[ 1 ] + frac * ( g_trace.vEnd[ 1 ] - g_trace.vStart[ 1 ] )
- ( ( g_trace.j << 6 ) + g_trace.tc->vBounds[ 0 ][ 1 ] );
if( f >= 0 && f <= 64 ) {
return qtrue;
}
}
return qfalse;
}
/*
====================
CM_ValidateTerrainCollidePointTri
====================
*/
qboolean CM_ValidateTerrainCollidePointTri( int eMode, float frac )
{
float x0, y0;
float x, y;
float dx, dy;
x0 = ( g_trace.i << 6 ) + g_trace.tc->vBounds[ 0 ][ 0 ];
dx = g_trace.vStart[ 0 ] + ( g_trace.vEnd[ 0 ] - g_trace.vStart[ 0 ] ) * frac;
x = x0 + 64;
if( x0 > dx ) {
return qfalse;
}
if( x < dx ) {
return qfalse;
}
y0 = ( g_trace.j << 6 ) + g_trace.tc->vBounds[ 0 ][ 1 ];
dy = g_trace.vStart[ 1 ] + ( g_trace.vEnd[ 1 ] - g_trace.vStart[ 1 ] ) * frac;
y = y0 + 64;
if( y0 > dy ) {
return qfalse;
}
if( y < dy ) {
return qfalse;
}
switch( eMode )
{
case 3:
return ( dx - x0 ) >= ( 64 - ( dy - y0 ) );
case 4:
return ( dx - x0 ) <= ( dy - y0 );
case 5:
return ( dx - x0 ) >= ( dy - y0 );
case 6:
return ( dx - x0 ) <= ( 64 - ( dy - y0 ) );
default:
return qtrue;
}
}
/*
====================
CM_TestTerrainCollideSquare
====================
*/
qboolean CM_TestTerrainCollideSquare( void )
{
float *plane;
float frac0;
float enterFrac;
int eMode;
eMode = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].eMode;
if( !eMode ) {
return qfalse;
}
if( eMode >= 0 && eMode <= 2 )
{
enterFrac = CM_CheckTerrainPlane( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ] );
plane = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 1 ];
frac0 = CM_CheckTerrainPlane( plane );
if( eMode == 2 )
{
if( enterFrac > frac0 ) {
enterFrac = frac0;
}
}
else
{
if( enterFrac < frac0 ) {
enterFrac = frac0;
}
}
if( enterFrac < g_trace.tw->trace.fraction && CM_ValidateTerrainCollidePointSquare( enterFrac ) )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( plane, g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = plane[ 3 ];
return qtrue;
}
}
else
{
plane = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ];
enterFrac = CM_CheckTerrainPlane( plane );
if( enterFrac < g_trace.tw->trace.fraction
&& CM_ValidateTerrainCollidePointTri( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].eMode, enterFrac ) )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( plane, g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = plane[ 3 ];
return qtrue;
}
}
return qfalse;
}
/*
====================
CM_CheckStartInsideTerrain
====================
*/
static qboolean CM_CheckStartInsideTerrain( int i, int j, float fx, float fy )
{
float *plane;
float fDot;
if( i < 0 || i > 7 ) {
return qfalse;
}
if( j < 0 || j > 7 ) {
return qfalse;
}
if( !g_trace.tc->squares[ i ][ j ].eMode ) {
return qfalse;
}
if( ( i + j ) & 1 )
{
if( fx + fy >= 1 )
{
if( g_trace.tc->squares[ i ][ j ].eMode == 6 ) {
return qfalse;
}
plane = g_trace.tc->squares[ i ][ j ].plane[ 0 ];
}
else
{
if( g_trace.tc->squares[ i ][ j ].eMode == 3 ) {
return qfalse;
}
plane = g_trace.tc->squares[ i ][ j ].plane[ 1 ];
}
}
else
{
if( fy >= fx )
{
if( g_trace.tc->squares[ i ][ j ].eMode == 5 ) {
return qfalse;
}
plane = g_trace.tc->squares[ i ][ j ].plane[ 0 ];
}
else
{
if( g_trace.tc->squares[ i ][ j ].eMode == 4 ) {
return qfalse;
}
plane = g_trace.tc->squares[ i ][ j ].plane[ 1 ];
}
}
fDot = DotProduct( g_trace.vStart, plane );
if( fDot <= plane[ 3 ] && fDot + 32.0f >= plane[ 3 ] ) {
return qtrue;
}
return qfalse;
}
/*
====================
CM_PositionTestPointInTerrainCollide
====================
*/
qboolean CM_PositionTestPointInTerrainCollide( void )
{
int i0, j0;
float fx, fy;
fx = ( g_trace.vStart[ 0 ] - g_trace.tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
fy = ( g_trace.vStart[ 1 ] - g_trace.tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
i0 = ( int )floor( fx );
j0 = ( int )floor( fy );
return CM_CheckStartInsideTerrain( i0, j0, fx - i0, fy - j0 );
}
/*
====================
CM_TracePointThroughTerrainCollide
====================
*/
void CM_TracePointThroughTerrainCollide( void )
{
int i0, j0, i1, j1;
int di, dj;
int d1, d2;
//int nTotal;
float fx, fy;
float dx, dy, dx2, dy2;
fx = ( g_trace.vStart[ 0 ] - g_trace.tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
fy = ( g_trace.vStart[ 1 ] - g_trace.tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
i0 = ( int )floor( fx );
j0 = ( int )floor( fy );
i1 = ( int )floor( ( g_trace.vEnd[ 0 ] - g_trace.tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
j1 = ( int )floor( ( g_trace.vEnd[ 1 ] - g_trace.tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
if( CM_CheckStartInsideTerrain( i0, j0, fx - i0, fy - j0 ) )
{
g_trace.tw->trace.startsolid = qtrue;
g_trace.tw->trace.allsolid = qtrue;
g_trace.tw->trace.fraction = 0;
return;
}
if( i0 == i1 )
{
if( i0 < 0 || i0 > 7 ) {
return;
}
if( j0 == j1 )
{
if( j0 < 0 || j0 > 7 ) {
return;
}
g_trace.i = i0;
g_trace.j = j0;
CM_TestTerrainCollideSquare();
}
else if( j0 >= j1 )
{
if( j0 > 7 )
j0 = 7;
if( j1 < 0 )
j1 = 0;
g_trace.i = i0;
for( g_trace.j = j0; g_trace.j >= j1; g_trace.j-- ) {
if( CM_TestTerrainCollideSquare() ) {
return;
}
}
}
else
{
if( j0 < 0 )
j0 = 0;
if( j1 > 7 )
j1 = 7;
g_trace.i = i0;
for( g_trace.j = j0; g_trace.j <= j1; g_trace.j++ ) {
if( CM_TestTerrainCollideSquare() ) {
return;
}
}
}
}
else if( j0 == j1 )
{
if( j0 < 0 || j0 > 7 ) {
return;
}
if( i0 >= i1 )
{
if( i0 > 7 )
i0 = 7;
if( i1 < 0 )
i1 = 0;
g_trace.j = j0;
for( g_trace.i = i0; g_trace.i >= i1; g_trace.i-- ) {
if( CM_TestTerrainCollideSquare() ) {
break;
}
}
}
else
{
if( i0 < 0 )
i0 = 0;
if( i1 > 7 )
i1 = 7;
g_trace.j = j0;
for( g_trace.i = i0; g_trace.i <= i1; g_trace.i++ ) {
if( CM_TestTerrainCollideSquare() ) {
break;
}
}
}
}
else
{
dx = g_trace.vEnd[ 0 ] - g_trace.vStart[ 0 ];
dy = g_trace.vEnd[ 1 ] - g_trace.vStart[ 1 ];
if( dx > 0 )
{
d1 = 1;
di = i1 - i0;
dx2 = ( i0 + 1 - fx ) * dy;
}
else
{
d1 = -1;
di = i0 - i1;
dx = -dx;
dx2 = ( fx - i0 ) * dy;
}
if( dy > 0 )
{
d2 = 1;
dj = di + j1 - j0 + 1;
dy2 = ( j0 + 1 - fy ) * dx;
}
else
{
d2 = -1;
dy = -dy;
dj = di + j0 - j1 + 1;
dy2 = ( fy - j0 ) * dx;
dx2 = -dx2;
}
g_trace.i = i0;
g_trace.j = j0;
while( 1 )
{
if( g_trace.i >= 0 && g_trace.i <= 7 && g_trace.j >= 0 && g_trace.j <= 7 )
{
if( CM_TestTerrainCollideSquare() ) {
return;
}
}
dj--;
if( !dj ) {
break;
}
if( dx2 < dy2 )
{
dy2 -= dx2;
dx2 = dy;
g_trace.i += d1;
}
else
{
dx2 -= dy2;
dy2 = dx;
g_trace.j += d2;
}
}
}
}
/*
====================
CM_TraceCylinderThroughTerrainCollide
====================
*/
void CM_TraceCylinderThroughTerrainCollide( traceWork_t *tw, const terrainCollide_t *tc )
{
int i0, j0, i1, j1;
float x0, y0;
float enterFrac;
i0 = ( int )( floor( tw->bounds[ 0 ][ 0 ] - tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
i1 = ( int )( floor( tw->bounds[ 1 ][ 0 ] - tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
j0 = ( int )( floor( tw->bounds[ 0 ][ 1 ] - tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
j1 = ( int )( floor( tw->bounds[ 1 ][ 1 ] - tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
if( i0 < 0 )
i0 = 0;
if( j0 < 0 )
j0 = 0;
if( i1 > 7 )
i1 = 7;
if( j1 > 7 )
j1 = 7;
y0 = ( j0 << 6 ) + tc->vBounds[ 0 ][ 1 ];
for( g_trace.j = j0; g_trace.j <= j1; g_trace.j++ )
{
x0 = ( i0 << 6 ) + tc->vBounds[ 0 ][ 0 ];
for( g_trace.i = i0; g_trace.i <= i1; g_trace.i++ )
{
switch( tc->squares[ g_trace.i ][ g_trace.j ].eMode )
{
case 1:
case 2:
enterFrac = CM_CheckTerrainTriSphere( x0, y0, 0 );
if( enterFrac < 0 )
enterFrac = 0;
if( enterFrac < g_trace.tw->trace.fraction )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ], g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ][ 3 ];
}
enterFrac = CM_CheckTerrainTriSphere( x0, y0, 1 );
if( enterFrac < 0 )
enterFrac = 0;
if( enterFrac < g_trace.tw->trace.fraction )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 1 ], g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 1 ][ 3 ];
}
break;
case 3:
case 4:
enterFrac = CM_CheckTerrainTriSphere( x0, y0, 0 );
if( enterFrac < 0 )
enterFrac = 0;
if( enterFrac < g_trace.tw->trace.fraction )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ], g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 0 ][ 3 ];
}
break;
case 5:
case 6:
enterFrac = CM_CheckTerrainTriSphere( x0, y0, 1 );
if( enterFrac < 0 )
enterFrac = 0;
if( enterFrac < g_trace.tw->trace.fraction )
{
g_trace.tw->trace.fraction = enterFrac;
VectorCopy( g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 1 ], g_trace.tw->trace.plane.normal );
g_trace.tw->trace.plane.dist = g_trace.tc->squares[ g_trace.i ][ g_trace.j ].plane[ 1 ][ 3 ];
}
break;
default:
break;
}
x0 += 64;
}
y0 += 64;
}
}
/*
====================
CM_TraceThroughTerrainCollide
====================
*/
void CM_TraceThroughTerrainCollide( traceWork_t *tw, terrainCollide_t *tc ) {
int i;
if( tw->bounds[ 0 ][ 0 ] >= tc->vBounds[ 1 ][ 0 ] ||
tw->bounds[ 0 ][ 1 ] >= tc->vBounds[ 1 ][ 1 ] ||
tw->bounds[ 0 ][ 2 ] >= tc->vBounds[ 1 ][ 2 ] ||
tw->bounds[ 1 ][ 0 ] <= tc->vBounds[ 0 ][ 0 ] ||
tw->bounds[ 1 ][ 1 ] <= tc->vBounds[ 0 ][ 1 ] ||
tw->bounds[ 1 ][ 2 ] <= tc->vBounds[ 0 ][ 2 ] )
{
return;
}
g_trace.tw = tw;
g_trace.tc = tc;
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
if( sphere.use && cm_ter_usesphere->integer )
{
VectorSubtract( tw->start, sphere.offset, g_trace.vStart );
VectorSubtract( tw->end, sphere.offset, g_trace.vEnd );
CM_TraceCylinderThroughTerrainCollide( tw, tc );
}
else if( tw->isPoint )
{
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
CM_TracePointThroughTerrainCollide();
}
else
{
if( tc->squares[ 0 ][ 0 ].plane[ 0 ][ 2 ] >= 0 )
{
for( i = 0; i < 4; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
CM_TracePointThroughTerrainCollide();
if( tw->trace.allsolid ) {
return;
}
}
}
else
{
for( i = 4; i < 8; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
CM_TracePointThroughTerrainCollide();
if( tw->trace.allsolid ) {
return;
}
}
}
}
}
/*
====================
CM_PositionTestInTerrainCollide
====================
*/
qboolean CM_PositionTestInTerrainCollide( traceWork_t *tw, terrainCollide_t *tc ) {
int i;
if( tw->bounds[ 0 ][ 0 ] >= tc->vBounds[ 1 ][ 0 ] ||
tw->bounds[ 0 ][ 1 ] >= tc->vBounds[ 1 ][ 1 ] ||
tw->bounds[ 0 ][ 2 ] >= tc->vBounds[ 1 ][ 2 ] ||
tw->bounds[ 1 ][ 0 ] <= tc->vBounds[ 0 ][ 0 ] ||
tw->bounds[ 1 ][ 1 ] <= tc->vBounds[ 0 ][ 1 ] ||
tw->bounds[ 1 ][ 2 ] <= tc->vBounds[ 0 ][ 2 ] )
{
return qfalse;
}
g_trace.tw = tw;
g_trace.tc = tc;
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
if( sphere.use && cm_ter_usesphere->integer )
{
VectorSubtract( tw->start, sphere.offset, g_trace.vStart );
VectorSubtract( tw->end, sphere.offset, g_trace.vEnd );
CM_TraceCylinderThroughTerrainCollide( tw, tc );
return tw->trace.startsolid;
}
else if( tw->isPoint )
{
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
return CM_PositionTestPointInTerrainCollide();
}
else
{
if( tc->squares[ 0 ][ 0 ].plane[ 0 ][ 2 ] >= 0 )
{
for( i = 0; i < 4; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
if( CM_PositionTestPointInTerrainCollide() ) {
return qtrue;
}
}
}
else
{
for( i = 4; i < 8; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
if( CM_PositionTestPointInTerrainCollide() ) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
====================
CM_SightTracePointThroughTerrainCollide
====================
*/
qboolean CM_SightTracePointThroughTerrainCollide( void )
{
int i0, j0;
int i1, j1;
int di, dj;
float fx, fy;
float dx, dy, dx2, dy2;
float d1, d2;
fx = ( g_trace.vStart[ 0 ] - g_trace.tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
fy = ( g_trace.vStart[ 1 ] - g_trace.tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 );
i0 = ( int )floor( fx );
j0 = ( int )floor( fy );
i1 = ( int )floor( ( g_trace.vEnd[ 0 ] - g_trace.tc->vBounds[ 0 ][ 0 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
j1 = ( int )floor( ( g_trace.vEnd[ 1 ] - g_trace.tc->vBounds[ 0 ][ 1 ] ) * ( SURFACE_CLIP_EPSILON / 8 ) );
if( CM_CheckStartInsideTerrain( i0, j0, fx - i0, fy - j0 ) ) {
return qfalse;
}
if( i0 == i1 )
{
if( i0 < 0 || i0 > 7 ) {
return qtrue;
}
if( j0 == j1 )
{
if( j0 < 0 || j0 > 7 ) {
return qtrue;
}
g_trace.i = i0;
g_trace.j = j0;
return !CM_TestTerrainCollideSquare();
}
else if( j0 >= j1 )
{
if( j0 > 7 )
j0 = 7;
if( j1 < 0 )
j1 = 0;
g_trace.i = i0;
for( g_trace.j = j0; g_trace.j >= j1; g_trace.j-- ) {
if( CM_TestTerrainCollideSquare() ) {
return qfalse;
}
}
}
else
{
if( j0 < 0 )
j0 = 0;
if( j1 > 7 )
j1 = 7;
g_trace.i = i0;
for( g_trace.j = j0; g_trace.j <= j1; g_trace.j++ ) {
if( CM_TestTerrainCollideSquare() ) {
return qfalse;
}
}
}
}
else if( j0 == j1 )
{
if( j0 < 0 || j0 > 7 ) {
return qtrue;
}
if( i0 >= i1 )
{
if( i0 > 7 )
i0 = 7;
if( i1 < 0 )
i1 = 0;
g_trace.j = j0;
for( g_trace.i = i0; g_trace.i >= i1; g_trace.i-- ) {
if( CM_TestTerrainCollideSquare() ) {
return qfalse;
}
}
}
else
{
if( i0 < 0 )
i0 = 0;
if( i1 > 7 )
i1 = 7;
g_trace.j = j0;
for( g_trace.i = i0; g_trace.i <= i1; g_trace.i++ ) {
if( CM_TestTerrainCollideSquare() ) {
return qfalse;
}
}
}
}
else
{
dx = g_trace.vEnd[ 0 ] - g_trace.vStart[ 0 ];
dy = g_trace.vEnd[ 1 ] - g_trace.vStart[ 1 ];
if( dx > 0 )
{
d1 = 1;
di = i1 - i0;
dx2 = ( i0 + 1 - fx ) * dy;
}
else
{
d1 = -1;
di = i0 - i1;
dx = -dx;
dx2 = ( fx - i0 ) * dy;
}
if( dy > 0 )
{
d2 = 1;
dj = di + j1 - j0 + 1;
dy2 = ( j0 + 1 - fy ) * dx;
}
else
{
d2 = -1;
dy = -dy;
dj = di + j0 - j1 + 1;
dy2 = ( fy - j0 ) * dx;
dx2 = -dx2;
}
g_trace.i = i0;
g_trace.j = j0;
while( 1 )
{
if( g_trace.i >= 0 && g_trace.i <= 7 && g_trace.j >= 0 && g_trace.j <= 7 )
{
if( CM_TestTerrainCollideSquare() ) {
return qfalse;
}
}
dj--;
if( !dj ) {
break;
}
if( dx2 < dy2 )
{
dy2 -= dx2;
dx2 = dy;
g_trace.i += d1;
}
else
{
dx2 -= dy2;
dy2 = dx;
g_trace.j += d2;
}
}
}
return qtrue;
}
/*
====================
CM_SightTraceThroughTerrainCollide
====================
*/
qboolean CM_SightTraceThroughTerrainCollide( traceWork_t *tw, terrainCollide_t *tc )
{
int i;
if( tw->bounds[ 0 ][ 0 ] >= tc->vBounds[ 1 ][ 0 ] ||
tw->bounds[ 0 ][ 1 ] >= tc->vBounds[ 1 ][ 1 ] ||
tw->bounds[ 0 ][ 2 ] >= tc->vBounds[ 1 ][ 2 ] ||
tw->bounds[ 1 ][ 0 ] <= tc->vBounds[ 0 ][ 0 ] ||
tw->bounds[ 1 ][ 1 ] <= tc->vBounds[ 0 ][ 1 ] ||
tw->bounds[ 1 ][ 2 ] <= tc->vBounds[ 0 ][ 2 ] )
{
return qtrue;
}
g_trace.tw = tw;
g_trace.tc = tc;
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
if( tw->isPoint )
{
VectorCopy( tw->start, g_trace.vStart );
VectorCopy( tw->end, g_trace.vEnd );
return CM_SightTracePointThroughTerrainCollide();
}
else
{
if( tc->squares[ 0 ][ 0 ].plane[ 0 ][ 2 ] >= 0 )
{
for( i = 0; i < 4; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
if( !CM_SightTracePointThroughTerrainCollide() ) {
return qfalse;
}
}
}
else
{
for( i = 4; i < 8; i++ )
{
VectorAdd( tw->start, tw->offsets[ i ], g_trace.vStart );
VectorAdd( tw->end, tw->offsets[ i ], g_trace.vEnd );
if( !CM_SightTracePointThroughTerrainCollide() ) {
return qfalse;
}
}
}
}
return qtrue;
}
/*
====================
CM_TerrainSquareType
====================
*/
int CM_TerrainSquareType( int iTerrainPatch, int i, int j )
{
return cm.terrain[ iTerrainPatch ].tc.squares[ i ][ j ].eMode;
}