mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
281 lines
8 KiB
C++
281 lines
8 KiB
C++
/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// class.h: General class
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#ifndef __CLASS_H__
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#define __CLASS_H__
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#if defined ( GAME_DLL )
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#include "g_local.h"
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#else
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#include "glb_local.h"
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#endif
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class Class;
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class Event;
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#define isSubclassOf( classname )inheritsFrom( &classname::ClassInfo )
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#define isSuperclassOf( classname )isInheritedBy( &classname::ClassInfo )
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#ifndef NO_SCRIPTENGINE
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#define CLASS_DECLARATION( parentclass, classname, classid ) \
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ClassDef classname::ClassInfo \
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( \
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#classname, classid, #parentclass, \
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(ResponseDef<Class> *)classname::Responses, \
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classname::_newInstance, sizeof( classname ) \
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); \
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void *classname::_newInstance( void ) \
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{ \
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return new classname; \
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} \
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ClassDef *classname::classinfo( void ) const \
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{ \
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return &(classname::ClassInfo); \
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} \
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ClassDef *classname::classinfostatic( void ) \
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{ \
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return &(classname::ClassInfo); \
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} \
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void classname::AddWaitTill( str s ) \
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{ \
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classname::ClassInfo.AddWaitTill( s ); \
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} \
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void classname::AddWaitTill( const_str s ) \
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{ \
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classname::ClassInfo.AddWaitTill( s ); \
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} \
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void classname::RemoveWaitTill( str s ) \
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{ \
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classname::ClassInfo.RemoveWaitTill( s ); \
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} \
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void classname::RemoveWaitTill( const_str s ) \
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{ \
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classname::ClassInfo.RemoveWaitTill( s ); \
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} \
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bool classname::WaitTillDefined( str s ) \
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{ \
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return classname::ClassInfo.WaitTillDefined( s ); \
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} \
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bool classname::WaitTillDefined( const_str s ) \
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{ \
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return classname::ClassInfo.WaitTillDefined( s ); \
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} \
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ResponseDef<classname> classname::Responses[] =
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#define CLASS_PROTOTYPE( classname ) \
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public: \
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static ClassDef ClassInfo; \
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static ClassDefHook _ClassInfo_; \
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static void *_newInstance( void ); \
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static ClassDef *classinfostatic(void); \
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virtual ClassDef *classinfo(void) const; \
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static void AddWaitTill( str s ); \
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static void AddWaitTill( const_str s ); \
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static void RemoveWaitTill( str s ); \
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static void RemoveWaitTill( const_str s ); \
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static bool WaitTillDefined( str s ); \
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static bool WaitTillDefined( const_str s ); \
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static ResponseDef<classname> Responses[]
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#else
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#define CLASS_DECLARATION( parentclass, classname, classid ) \
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ClassDef classname::ClassInfo \
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( \
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#classname, classid, #parentclass, \
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(ResponseDef<Class> *)classname::Responses, \
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classname::_newInstance, sizeof( classname ) \
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); \
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void *classname::_newInstance( void ) \
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{ \
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return new classname; \
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} \
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ClassDef *classname::classinfo( void ) const \
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{ \
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return &(classname::ClassInfo); \
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} \
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ClassDef *classname::classinfostatic( void ) \
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{ \
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return &(classname::ClassInfo); \
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} \
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ResponseDef<classname> classname::Responses[] =
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#define CLASS_PROTOTYPE( classname ) \
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public: \
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static ClassDef ClassInfo; \
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static ClassDefHook _ClassInfo_; \
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static void *_newInstance( void ); \
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static ClassDef *classinfostatic(void); \
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virtual ClassDef *classinfo(void) const; \
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static ResponseDef<classname> Responses[]
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#endif
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typedef void ( Class::*Response )( Event *ev );
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class EventDef;
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template< class Type >
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struct ResponseDef
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{
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Event *event;
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void ( Type::*response )( Event *ev );
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EventDef *def;
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};
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class ClassDef
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{
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public:
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const char *classname;
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const char *classID;
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const char *superclass;
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void *(*newInstance)(void);
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int classSize;
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ResponseDef<Class> *responses;
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ResponseDef<Class> **responseLookup;
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ClassDef *super;
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ClassDef *next;
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ClassDef *prev;
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#ifndef NO_SCRIPTENGINE
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con_set<const_str, const_str> *waitTillSet;
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#endif
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int numEvents;
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static ClassDef *classlist;
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static int numclasses;
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static void BuildEventResponses();
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void BuildResponseList();
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static int dump_numclasses;
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static int dump_numevents;
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static Container< int > sortedList;
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static Container< ClassDef * > sortedClassList;
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ClassDef();
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~ClassDef();
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static int compareClasses( const void *arg1, const void *arg2 );
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static void SortClassList( Container< ClassDef * > *sortedList );
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#ifndef NO_SCRIPTENGINE
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void AddWaitTill( str s );
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void AddWaitTill( const_str s );
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void RemoveWaitTill( str s );
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void RemoveWaitTill( const_str s );
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bool WaitTillDefined( str s );
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bool WaitTillDefined( const_str s );
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#endif
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/* Create-a-class function */
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ClassDef( const char *classname, const char *classID, const char *superclass, ResponseDef<Class> *responses,
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void *( *newInstance )( void ), int classSize );
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void CreateInternal( const char *classname, const char *classID, const char *superclass, ResponseDef<Class> *responses,
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void *( *newInstance )( void ), int classSize );
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void CreateInternalWin( const char *classname, const char *classID, const char *superclass, ResponseDef<Class> *responses,
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void *( *newInstance )( void ), int classSize );
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EventDef *GetDef( int eventnum );
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int GetFlags( Event *event );
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void Destroy();
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};
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ClassDef *getClassList( void );
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qboolean checkInheritance( const ClassDef *superclass, const ClassDef *subclass );
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qboolean checkInheritance( ClassDef *superclass, const char *subclass );
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qboolean checkInheritance( const char *superclass, const char *subclass );
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void CLASS_Print( FILE *class_file, const char *fmt, ... );
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void ClassEvents( const char *classname, qboolean print_to_disk );
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void DumpClass( FILE * class_file, const char * className );
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void DumpAllClasses( void );
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class ClassDefHook
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{
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private:
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ClassDef *classdef;
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public:
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//void * operator new( size_t );
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//void operator delete( void * );
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ClassDefHook();
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~ClassDefHook();
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/* Hook-a-class function */
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ClassDefHook( ClassDef * classdef, ResponseDef<Class> *responses );
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};
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ClassDef *getClassForID( const char *name );
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ClassDef *getClass( const char * name );
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ClassDef *getClassList( void );
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void listAllClasses( void );
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void listInheritanceOrder( const char *classname );
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class SafePtrBase;
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class Archiver;
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class Class
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{
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public:
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SafePtrBase *SafePtrList;
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private:
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void ClearSafePointers();
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public:
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CLASS_PROTOTYPE( Class );
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void * operator new( size_t );
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void operator delete( void * );
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Class();
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virtual ~Class();
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virtual void Archive( Archiver& arc );
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const char *getClassID( void ) const;
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const char *getClassname( void ) const;
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const char *getSuperclass( void ) const;
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qboolean inheritsFrom( ClassDef *c ) const;
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qboolean inheritsFrom( const char * name ) const;
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qboolean isInheritedBy( const char * name ) const;
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qboolean isInheritedBy( ClassDef *c ) const;
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void warning( const char *function, const char *format, ... );
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void error( const char *function, const char *format, ... );
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};
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#include "safeptr.h"
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#endif /* __CLASS_H__ */
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