openmohaa/code/cgame_hook/script/clientservercommand.h
2016-03-27 11:49:47 +02:00

26 lines
688 B
C++

#ifndef __CLIENTSERVERCOMMAND_H__
#define __CLIENTSERVERCOMMAND_H__
#include "listener.h"
class ClientServerCommandManager : public Listener {
public:
CLASS_PROTOTYPE( ClientServerCommandManager );
virtual void Archive( Archiver &arc );
void ExecuteCommand( char *arguments[], int num_arguments );
// Events
void EventEarthquake( Event *ev );
void EventFadeSound( Event *ev );
void EventRestoreSound( Event *ev );
void EventSetClientFlag( Event *ev );
void EventSetShader( Event *ev );
void EventVisionSetBlur( Event *ev );
void EventVisionSetNaked( Event *ev );
};
extern ClientServerCommandManager svcommandManager;
#endif // __CLIENTSERVERCOMMAND_H__