openmohaa/code/client/cl_uisoundpicker.cpp
2023-12-29 20:23:42 +01:00

63 lines
1.9 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "cl_ui.h"
CLASS_DECLARATION(FilePickerClass, SoundPickerClass, NULL) {
{NULL, NULL}
};
SoundPickerClass::SoundPickerClass()
{
str soundpath;
str currentpath;
const char *varValue;
int i;
soundpath = "sound";
varValue = UI_GetCvarString("ui_pickedsound", NULL);
if (varValue && *varValue) {
currentpath = varValue;
for (i = currentpath.length(); i > 0; i--) {
if (currentpath[i] == '/') {
break;
}
}
currentpath = str(currentpath, 0, i + 1);
} else {
currentpath = soundpath;
}
}
void SoundPickerClass::FileSelected(const str& currentDirectory, const str& partialName, const str& fullname)
{
uii.Snd_PlaySound(fullname);
}
void SoundPickerClass::FileChosen(const str& currentDirectory, const str& partialName, const str& fullname)
{
uii.Cvar_Set("ui_pickedsound", fullname);
CloseWindow();
}