openmohaa/code/client
2023-05-19 15:44:42 +02:00
..
cl_avi.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_cgame.cpp CL_ShutdownCGame: don't set the key catcher 2023-05-10 19:34:09 +02:00
cl_cin.cpp Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
cl_consolecmds.cpp Fixed compilation issues 2023-05-07 20:38:08 +02:00
cl_curl.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_curl.h Hard reset 2016-03-27 11:49:47 +02:00
cl_input.cpp Fixed user eyes 2023-05-16 18:59:56 +02:00
cl_inv.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_inv.h Hard reset 2016-03-27 11:49:47 +02:00
cl_invrender.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_invrender.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_keys.cpp Updated keys with mohaa keys 2023-05-16 19:00:15 +02:00
cl_main.cpp Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed 2023-05-18 01:35:58 +02:00
cl_net_chan.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_parse.cpp Fixed renderer crash 2023-05-10 17:07:10 +02:00
cl_scrn.cpp Fixed renderer crash 2023-05-10 17:07:10 +02:00
cl_ui.cpp Set the console name to OpenMoHAA 2023-05-18 01:13:32 +02:00
cl_ui.h Fixed all compilation errors 2023-05-08 00:02:31 +02:00
cl_uibind.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uibind.h Hard reset 2016-03-27 11:49:47 +02:00
cl_uidmbox.cpp Implemented the dm box 2023-05-18 01:13:11 +02:00
cl_uidmbox.h Implemented the dm box 2023-05-18 01:13:11 +02:00
cl_uifilepicker.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uifilepicker.h Hard reset 2016-03-27 11:49:47 +02:00
cl_uigmbox.cpp Using boxstate_t namespace 2023-05-18 01:03:44 +02:00
cl_uigmbox.h Implemented UIGMBox 2023-05-18 00:54:12 +02:00
cl_uilangame.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uilangame.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uiloadsave.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uiloadsave.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uimaprunner.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uimaprunner.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uiminicon.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uiminicon.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uimpmappicker.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uimpmappicker.h Hard reset 2016-03-27 11:49:47 +02:00
cl_uiplayermodelpicker.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uiplayermodelpicker.h Hard reset 2016-03-27 11:49:47 +02:00
cl_uiserverlist.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uiserverlist.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uisoundpicker.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_uisoundpicker.h Hard reset 2016-03-27 11:49:47 +02:00
cl_uistd.cpp Fixed stats not drawing properly 2023-05-19 15:44:42 +02:00
cl_uistd.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
cl_uiview3d.cpp Added activation and mouse events for View3D 2023-05-16 19:03:10 +02:00
cl_uiview3d.h Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
client.h Fixed user eyes 2023-05-16 18:59:56 +02:00
keycodes.h Updated keys with mohaa keys 2023-05-16 19:00:15 +02:00
keys.h Updated keys with mohaa keys 2023-05-16 19:00:15 +02:00
qal.c Hard reset 2016-03-27 11:49:47 +02:00
qal.h Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
snd_adpcm.c Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
snd_dma.c Fixed sound being muted on startup 2023-05-18 20:21:38 +02:00
snd_local.h Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
snd_main.c Fixed compilation under Linux 2023-05-18 20:07:54 +02:00
snd_mem.c Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
snd_mix.c Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
snd_public.h Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
snd_wavelet.c Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
usignal.cpp Using AddObject instead of AddUniqueObject 2023-05-17 21:48:42 +02:00