mirror of
https://github.com/openmoh/openmohaa.git
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173 lines
4.4 KiB
C++
173 lines
4.4 KiB
C++
/*
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===========================================================================
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Copyright (C) 2024 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#pragma once
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typedef void ( *consoleHandler_t )( const char *text );
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class item {
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public:
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str string;
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int lines;
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int begins[ 10 ];
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int breaks[ 10 ];
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const UColor *pColor;
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item();
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};
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inline
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item::item()
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{
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lines = 0;
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for( int i = 0; i < 10; i++ )
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{
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begins[ i ] = 0;
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breaks[ i ] = 0;
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}
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pColor = NULL;
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}
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#define MAX_CONSOLE_ITEMS 300
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class UIConsole : public UIWidget {
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protected:
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UList<str> m_history;
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void *m_historyposition;
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item m_items[MAX_CONSOLE_ITEMS];
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str m_currentline;
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UIVertScroll *m_scroll;
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int m_firstitem;
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int m_numitems;
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size_t m_caret;
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str m_completionbuffer;
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bool m_refreshcompletionbuffer;
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int m_cntcmdnumber;
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int m_cntcvarnumber;
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consoleHandler_t m_consolehandler;
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public:
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CLASS_PROTOTYPE( UIConsole );
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protected:
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int getFirstItem( void );
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int getNextItem( int prev );
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int getLastItem( void );
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int AddLine( void );
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void DrawBottomLine( void );
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void AddHistory( void );
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virtual void Print( Event *ev );
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virtual void KeyEnter( void );
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public:
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UIConsole();
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void setConsoleHandler( consoleHandler_t handler );
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void AddText( const char *text, const UColor *pColor );
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void CalcLineBreaks( item& theItem );
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void Clear( void );
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void FrameInitialized( void ) override;
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void Draw( void ) override;
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void CharEvent( int ch ) override;
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qboolean KeyEvent( int key, unsigned int time ) override;
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void OnSizeChanged( Event *ev );
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};
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class UIFloatingConsole : public UIFloatingWindow {
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protected:
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UIStatusBar *m_status;
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SafePtr<UIConsole> m_console;
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consoleHandler_t m_handler;
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UColor m_consoleColor;
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UColor m_consoleBackground;
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float m_consoleAlpha;
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public:
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CLASS_PROTOTYPE( UIFloatingConsole );
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UIFloatingConsole();
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~UIFloatingConsole();
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void FrameInitialized( void ) override;
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void OnChildSizeChanged( Event *ev );
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void AddText( const char *text, const UColor *pColor );
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void setConsoleHandler( consoleHandler_t handler );
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void Clear( void );
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void OnClosePressed( Event *ev );
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void setConsoleBackground( const UColor& color, float alpha );
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void setConsoleColor( const UColor& color );
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};
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class UIDMConsole : public UIConsole {
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qboolean m_bQuickMessageMode;
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int m_iMessageMode;
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public:
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CLASS_PROTOTYPE( UIDMConsole );
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private:
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void KeyEnter( void ) override;
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public:
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UIDMConsole();
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void AddDMMessageText( const char *text, const UColor *pColor );
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void Draw( void ) override;
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qboolean KeyEvent( int key, unsigned int time ) override;
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qboolean GetQuickMessageMode( void );
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void SetQuickMessageMode( qboolean bQuickMessage );
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int GetMessageMode( void );
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void SetMessageMode( int iMode );
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};
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class UIFloatingDMConsole : public UIFloatingWindow {
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protected:
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UIStatusBar *m_status;
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SafePtr<UIDMConsole> m_console;
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consoleHandler_t m_handler;
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UColor m_consoleColor;
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UColor m_consoleBackground;
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float m_consoleAlpha;
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public:
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CLASS_PROTOTYPE( UIFloatingDMConsole );
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UIFloatingDMConsole();
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~UIFloatingDMConsole();
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void FrameInitialized( void ) override;
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void OnChildSizeChanged( Event *ev );
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void AddText( const char *text, const UColor *pColor );
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void AddDMMessageText( const char *text, const UColor *pColor );
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void setConsoleHandler( consoleHandler_t handler );
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void Clear( void );
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void OnClosePressed( Event *ev );
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void setConsoleBackground( const UColor& color, float alpha );
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void setConsoleColor( const UColor& color );
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qboolean GetQuickMessageMode( void );
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void SetQuickMessageMode( qboolean bQuickMessage );
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int GetMessageMode( void );
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void SetMessageMode( int iMode );
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};
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