openmohaa/code/skeletor/skeletor_name_lists.h

77 lines
2.3 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// skeletor_name_lists.h : Skeletor name lists
#pragma once
#define MAX_SKELETOR_CHANNELS 2560 // Limit was 2048 before 2.30
#define MAX_CHANNEL_NAME 32
typedef struct ChannelName_s {
char name[MAX_CHANNEL_NAME];
short channelNum;
} ChannelName_t;
#ifdef __cplusplus
class ChannelNameTable
{
short int m_iNumChannels;
ChannelName_t m_Channels[MAX_SKELETOR_CHANNELS];
short int m_lookup[MAX_SKELETOR_CHANNELS];
public:
ChannelNameTable();
int RegisterChannel(const char *name);
int FindNameLookup(const char *name);
void PrintContents();
const char *FindName(int index);
int NumChannels() const;
private:
const char *FindNameFromLookup(int index);
bool FindIndexFromName(const char *name, int *indexPtr);
void SortIntoTable(int index);
void CopyChannel(ChannelName_t *dest, const ChannelName_t *source);
void SetChannelName(ChannelName_t *channel, const char *newName);
};
typedef enum channelType_e {
CHANNEL_ROTATION,
CHANNEL_POSITION,
CHANNEL_NONE,
CHANNEL_VALUE
} channelType_t;
channelType_t GetBoneChannelType(const char* name);
#else
typedef struct {
short int m_iNumChannels;
ChannelName_t m_Channels[MAX_SKELETOR_CHANNELS];
short int m_lookup[MAX_SKELETOR_CHANNELS];
} ChannelNameTable;
#endif