openmohaa/code/gamespy/gstats/multiTrack/multiTrackDlg.cpp
2023-02-04 21:00:01 +01:00

1028 lines
22 KiB
C++

// multiTrackDlg.cpp : implementation file
//
#include "stdafx.h"
#include "multiTrack.h"
#include "multiTrackDlg.h"
#include "waitingDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMultiTrackDlg dialog
CMultiTrackDlg::CMultiTrackDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMultiTrackDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMultiTrackDlg)
m_info = _T("Ready");
m_localInfo100 = _T("");
m_localInfo200 = _T("");
m_localInfo50 = _T("");
m_localInfoOverall = _T("");
m_remoteInfo100 = _T("");
m_remoteInfo200 = _T("");
m_remoteInfo50 = _T("");
m_remoteInfoOverall = _T("");
//}}AFX_DATA_INIT
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMultiTrackDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMultiTrackDlg)
DDX_Control(pDX, IDC_START_100, m_start100);
DDX_Control(pDX, IDC_START_200, m_start200);
DDX_Control(pDX, IDC_REMOTE_PROGRESS, m_remoteProgress);
DDX_Control(pDX, IDC_LOCAL_PROGRESS, m_localProgress);
DDX_Control(pDX, IDC_START_50, m_start50);
DDX_Text(pDX, IDC_INFO, m_info);
DDX_Text(pDX, IDC_LOCAL_INFO_100, m_localInfo100);
DDX_Text(pDX, IDC_LOCAL_INFO_200, m_localInfo200);
DDX_Text(pDX, IDC_LOCAL_INFO_50, m_localInfo50);
DDX_Text(pDX, IDC_LOCAL_INFO_OVERALL, m_localInfoOverall);
DDX_Text(pDX, IDC_REMOTE_INFO_100, m_remoteInfo100);
DDX_Text(pDX, IDC_REMOTE_INFO_200, m_remoteInfo200);
DDX_Text(pDX, IDC_REMOTE_INFO_50, m_remoteInfo50);
DDX_Text(pDX, IDC_REMOTE_INFO_OVERALL, m_remoteInfoOverall);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMultiTrackDlg, CDialog)
//{{AFX_MSG_MAP(CMultiTrackDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_LOGOUT, OnLogout)
ON_WM_DESTROY()
ON_WM_TIMER()
ON_BN_CLICKED(IDC_START_50, OnStart50)
ON_BN_CLICKED(IDC_START_100, OnStart100)
ON_BN_CLICKED(IDC_START_200, OnStart200)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiTrackDlg message handlers
#define MSG_CONNECT "is" // client-pid, nick
#define MSG_CHALLENGE "is" // host-pid, challenge
#define MSG_CHALLENGE_TYPE 1
#define MSG_RESPONSE "s" // response
#define MSG_RESPONSE_TYPE 2
#define MSG_COUNTDOWN "ii" // event, count
#define MSG_COUNTDOWN_TYPE 3
#define MSG_START_RACE ""
#define MSG_START_RACE_TYPE 5
#define MSG_PROGRESS "i" // progress
#define MSG_PROGRESS_TYPE 6
#define MSG_END_RACE "i" // time
#define MSG_END_RACE_TYPE 7
#define MSG_CHAT "s" // message
#define MSG_CHAT_TYPE 8
#define HOST_PORT 38465
#define HOST_PORT_STRING ":38465"
#define CLIENT_PORT_STRING ":38446"
#define COUNTDOWN_START 5
#define TIMER_THINK 100
#define TIMER_COUNTDOWN 101
#define DEFRATING 1400
#define POINTSWIN 16
#define POINTSLOSS -16
CMultiTrackDlg * Dlg;
void ConnectedCallback
(
GT2Connection connection,
GT2Result result,
GT2Byte * message,
int len
)
{
if(result == GT2Success)
Dlg->m_state = JOIN_WAITING;
else
{
Dlg->m_state = JOIN_ERROR;
Dlg->m_connection = NULL;
}
}
void ReceivedCallback
(
GT2Connection connection,
GT2Byte * message,
int len,
GT2Bool reliable
)
{
if(!message || !len)
return;
GTMessageType type;
type = gtEncodedMessageType((char*)message);
if(type == MSG_CHALLENGE_TYPE)
{
ASSERT(!Dlg->m_hosting && (Dlg->m_state == JOIN_WAITING));
int pid;
char challenge[64];
char response[33];
if(gtDecode(MSG_CHALLENGE, (char*)message, len, &pid, challenge) == -1)
{
Dlg->m_state = JOIN_ERROR;
return;
}
GenerateAuth(challenge, (char *)(LPCSTR)Dlg->m_loginDlg.m_password, response);
// Send the response.
/////////////////////
char message[64];
int rcode;
rcode = gtEncode(MSG_RESPONSE_TYPE, MSG_RESPONSE, message, sizeof(message), response);
ASSERT(rcode != -1);
gt2Send(connection, (const GT2Byte*)message, rcode, GT2True);
Dlg->m_remoteProfile = pid;
Dlg->m_state = JOIN_CONNECTED;
}
else if(type == MSG_RESPONSE_TYPE)
{
ASSERT(Dlg->m_hosting && (Dlg->m_state == HOST_CHALLENGING));
char response[33];
if(gtDecode(MSG_RESPONSE, (char*)message, len, response) == -1)
{
Dlg->m_state = HOST_ERROR;
return;
}
Dlg->m_remoteResponse = response;
Dlg->m_state = HOST_CONNECTED;
}
else if(type == MSG_COUNTDOWN_TYPE)
{
ASSERT(!Dlg->m_hosting);
if(gtDecode(MSG_COUNTDOWN, (char*)message, len, &Dlg->m_event, &Dlg->m_countdown) == -1)
{
Dlg->m_state = JOIN_ERROR;
return;
}
Dlg->Countdown();
}
else if(type == MSG_START_RACE_TYPE)
{
ASSERT(!Dlg->m_hosting);
Dlg->StartRace();
}
else if(type == MSG_PROGRESS_TYPE)
{
if(Dlg->m_racing)
{
int progress;
if(gtDecode(MSG_PROGRESS, (char*)message, len, &progress) != -1)
Dlg->m_remoteProgress.SetPos(progress);
}
}
else if(type == MSG_END_RACE_TYPE)
{
if(Dlg->m_racing)
{
gtDecode(MSG_END_RACE, (char*)message, len, &Dlg->m_remoteTime);
}
}
}
void ClosedCallback
(
GT2Connection connection,
GT2CloseReason reason
)
{
if(reason != GT2LocalClose)
{
Dlg->MessageBox("Connection closed");
Dlg->Logout();
}
}
void ConnectAttemptCallback
(
GT2Socket listener,
GT2Connection connection,
unsigned int ip,
unsigned short port,
int latency,
GT2Byte * message,
int len
)
{
int pid = 0;
char nick[128];
// Only allow one connection.
/////////////////////////////
if(Dlg->m_connection)
{
gt2Reject(connection, NULL, 0);
return;
}
// Decode the pid.
//////////////////
if(message && len)
{
if(gtDecodeNoType(MSG_CONNECT, (char*)message, len, &pid, nick) == -1)
pid = 0;
}
// If we didn't/couldn't get the pid, reject the attempt.
/////////////////////////////////////////////////////////
if(!pid)
{
gt2Reject(connection, NULL, 0);
return;
}
// Accept the connection.
/////////////////////////
GT2ConnectionCallbacks callbacks;
memset(&callbacks, 0, sizeof(GT2ConnectionCallbacks));
callbacks.received = ReceivedCallback;
callbacks.closed = ClosedCallback;
if(!gt2Accept(connection, &callbacks))
return;
// Set some states.
///////////////////
Dlg->m_remoteProfile = pid;
Dlg->m_connection = connection;
Dlg->m_state = HOST_CHALLENGING;
Dlg->m_challenged = FALSE;
Dlg->m_remoteNick = nick;
}
/*void StoppedCallback
(
GTListener listener,
GTStopReason reason
)
{
if(reason != GTStopped)
{
Dlg->MessageBox("Listener stopped");
Dlg->Logout();
}
}*/
void SocketErrorCallback
(
GT2Socket socket
)
{
Dlg->MessageBox("Socket Error!");
Dlg->Logout();
}
BOOL CMultiTrackDlg::SetupHosting()
{
int rcode;
CString str;
if(!IsStatsConnected())
{
// Use the development system.
//////////////////////////////
strcpy(StatsServerHostname, "sdkdev.gamespy.com");
// Set the gamename and secret key.
///////////////////////////////////
strcpy(gcd_gamename, "st_rank");
gcd_secret_key[0] = '5';
gcd_secret_key[1] = '3';
gcd_secret_key[2] = 'J';
gcd_secret_key[3] = 'x';
gcd_secret_key[4] = '7';
gcd_secret_key[5] = 'W';
// Init the connection to the backend.
//////////////////////////////////////
rcode = InitStatsConnection(0);
if(rcode != GE_NOERROR)
{
str.Format("Failed to connect to the stats server (%d).", rcode);
MessageBox(str);
PostQuitMessage(1);
return TRUE;
}
// Get the challenge.
/////////////////////
m_challenge = GetChallenge(NULL);
}
/*
// Setup the listener's callbacks.
//////////////////////////////////
GTListenerCallbacks callbacks;
memset(&callbacks, 0, sizeof(GTListenerCallbacks));
callbacks.connectAttempt = ConnectAttemptCallback;
callbacks.stopped = StoppedCallback;
// Create the listener.
///////////////////////
m_listener = gtListen(gtAddressToString(0, HOST_PORT, NULL), &callbacks);
if(!m_listener)
return FALSE;
*/
GT2ConnectionCallbacks connectionCallbacks;
memset(&connectionCallbacks, 0, sizeof(GT2ConnectionCallbacks));
connectionCallbacks.received = ReceivedCallback;
connectionCallbacks.closed = ClosedCallback;
GT2Result aResult = gt2CreateSocket(&m_socket, HOST_PORT_STRING, 0, 0, SocketErrorCallback);
if (GT2Success != aResult)
return FALSE;
gt2Listen(m_socket, ConnectAttemptCallback);
m_state = HOST_LISTENING;
// Bring up the "waiting" dialog.
/////////////////////////////////
rcode = m_waitingDlg.DoModal();
// If it was cancelled, try again.
//////////////////////////////////
if(rcode != IDOK)
Logout();
return TRUE;
}
BOOL CMultiTrackDlg::SetupJoining()
{
int rcode;
// Setup the address to connect to.
///////////////////////////////////
CString remoteAddress;
remoteAddress.Format("%s:%d", m_hostOrJoinDlg.m_joinAddress, HOST_PORT);
// Encode the profile id.
/////////////////////////
char buffer[64];
rcode = gtEncodeNoType(MSG_CONNECT, buffer, sizeof(buffer), m_loginDlg.m_profile, m_loginDlg.m_nick);
ASSERT(rcode != -1);
// Setup the callbacks.
///////////////////////
GT2ConnectionCallbacks callbacks;
memset(&callbacks, 0, sizeof(GT2ConnectionCallbacks));
callbacks.connected = ConnectedCallback;
callbacks.received = ReceivedCallback;
callbacks.closed = ClosedCallback;
// Create the socket
GT2Result aResult = gt2CreateSocket(&m_socket, CLIENT_PORT_STRING, 0, 0, SocketErrorCallback);
if (aResult != GT2Success)
{
MessageBox("Failed to create socket!");
return FALSE;
}
// Connect.
///////////
m_state = JOIN_CONNECTING;
aResult = gt2Connect(m_socket, &m_connection, remoteAddress, (const GT2Byte*)buffer, sizeof(buffer), -1, &callbacks, GT2False);
if(!m_connection)
return FALSE;
// Bring up the "waiting" dialog.
/////////////////////////////////
rcode = m_waitingDlg.DoModal();
// If it was cancelled, try again.
//////////////////////////////////
if(rcode != IDOK)
Logout();
return TRUE;
}
void CMultiTrackDlg::UpdateRatingsDisplay()
{
Dlg->UpdateData();
m_localInfoOverall.Format("%d", m_localRatings[0]);
m_localInfo50.Format("%d", m_localRatings[1]);
m_localInfo100.Format("%d", m_localRatings[2]);
m_localInfo200.Format("%d", m_localRatings[3]);
m_remoteInfoOverall.Format("%d", m_remoteRatings[0]);
m_remoteInfo50.Format("%d", m_remoteRatings[1]);
m_remoteInfo100.Format("%d", m_remoteRatings[2]);
m_remoteInfo200.Format("%d", m_remoteRatings[3]);
Dlg->UpdateData(FALSE);
}
GHTTPBool PlayerRatingsPageCompleted
(
GHTTPRequest request,
GHTTPResult result,
char * buffer,
__int64 bufferLen,
void * param
)
{
if(result == GHTTPSuccess)
{
BOOL localPlayer = (BOOL)param;
int ratings[4];
int rcode;
// Scan out ratings.
////////////////////
rcode = sscanf(buffer, "%d %d %d %d", &ratings[0], &ratings[1], &ratings[2], &ratings[3]);
if(rcode == 4)
{
if(localPlayer)
memcpy(Dlg->m_localRatings, ratings, sizeof(int) * 4);
else
memcpy(Dlg->m_remoteRatings, ratings, sizeof(int) * 4);
Dlg->UpdateRatingsDisplay();
}
}
return GHTTPTrue;
}
BOOL CMultiTrackDlg::SetupMatch()
{
int rcode;
BOOL result;
m_state = SETTING_UP;
ASSERT(!m_connection);
ASSERT(!m_socket);
m_state = 0;
m_remoteResponse.Empty();
m_remoteProfile = 0;
m_connection = NULL;
m_start50.EnableWindow(FALSE);
m_start100.EnableWindow(FALSE);
m_start200.EnableWindow(FALSE);
m_start = 0;
m_countdown = 0;
m_racing = FALSE;
m_event = EVENT_NONE;
m_numSteps = 0;
m_step = NONE;
do
{
// Login the user (actually just verifying the login).
//////////////////////////////////////////////////////
rcode = m_loginDlg.DoModal();
if(rcode != IDOK)
{
PostQuitMessage(1);
return FALSE;
}
// See if they want to host or join.
////////////////////////////////////
rcode = m_hostOrJoinDlg.DoModal();
}
while(rcode != IDOK);
m_connection = NULL;
m_hosting = (m_hostOrJoinDlg.m_hostOrJoin == HOSTORJOIN_HOST);
CString str;
str.Format("multiTrack%s", m_hosting?" (hosting)":"");
SetWindowText(str);
if(m_hosting)
result = SetupHosting();
else
result = SetupJoining();
if(result && m_hosting)
{
m_start50.EnableWindow();
m_start100.EnableWindow();
m_start200.EnableWindow();
}
CString url;
url.Format("http://sdkdev.gamespy.com/games/st_rank/web/playerratings.asp?pid=%d", m_loginDlg.m_profile);
ghttpGet(url, GHTTPFalse, PlayerRatingsPageCompleted, (void *)TRUE);
url.Format("http://sdkdev.gamespy.com/games/st_rank/web/playerratings.asp?pid=%d", m_remoteProfile);
ghttpGet(url, GHTTPFalse, PlayerRatingsPageCompleted, (void *)FALSE);
return result;
}
BOOL CMultiTrackDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE);
SetIcon(m_hIcon, FALSE);
// Basic initialization.
////////////////////////
Dlg = this;
m_connection = NULL;
m_socket = NULL;
m_state = LOGGED_OUT;
m_countdown = 0;
m_racing = FALSE;
// Init gt.
///////////
//gt2Startup();
// Set a think timer.
/////////////////////
SetTimer(TIMER_THINK, 50, NULL);
return TRUE;
}
void CMultiTrackDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
HCURSOR CMultiTrackDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMultiTrackDlg::OnLogout()
{
m_state = LOGGED_OUT;
// Clean stuff up.
//////////////////
if(m_connection)
{
gt2CloseConnection(m_connection);
m_connection = NULL;
}
if(m_socket)
{
gt2CloseSocket(m_socket);
m_socket = NULL;
}
if(m_waitingDlg.m_hWnd && m_waitingDlg.IsWindowEnabled())
{
m_waitingDlg.EndDialog(IDCANCEL);
}
}
void CMultiTrackDlg::OnDestroy()
{
CDialog::OnDestroy();
if(IsStatsConnected())
CloseStatsConnection();
ghttpCleanup();
//gt2Cleanup(GT2False);
if (m_connection)
{
gt2CloseConnection(m_connection);
m_connection = NULL;
}
if (m_socket)
{
gt2CloseSocket(m_socket);
m_socket = NULL;
}
}
int CalculateHandicap(int rating1, int rating2)
{
static int htable[] = { 12, 34, 56, 78, 101, 126, 151, 177, 206, 239, 273, 315, 366, 446, 471, 715 };
int diff;
int i;
diff = abs(rating1 - rating2);
for(i = 0 ; i < 16 ; i++)
{
if(diff < htable[i])
return i;
}
return 16;
}
void CMultiTrackDlg::UpdateStats()
{
int handicap;
handicap = CalculateHandicap(m_localRatings[0], m_remoteRatings[0]);
if(handicap)
{
if(m_localRatings[0] > m_remoteRatings[0])
{
m_localRatings[0] -= handicap;
m_remoteRatings[0] += handicap;
}
else
{
m_localRatings[0] += handicap;
m_remoteRatings[0] -= handicap;
}
}
handicap = CalculateHandicap(m_localRatings[m_event], m_remoteRatings[m_event]);
if(handicap)
{
if(m_localRatings[m_event] > m_remoteRatings[m_event])
{
m_localRatings[m_event] -= handicap;
m_remoteRatings[m_event] += handicap;
}
else
{
m_localRatings[m_event] += handicap;
m_remoteRatings[m_event] -= handicap;
}
}
if(m_localTime < m_remoteTime)
{
m_localRatings[0] += POINTSWIN;
m_localRatings[m_event] += POINTSWIN;
m_remoteRatings[0] += POINTSLOSS;
m_remoteRatings[m_event] += POINTSLOSS;
}
else if(m_remoteTime < m_localTime)
{
m_remoteRatings[0] += POINTSWIN;
m_remoteRatings[m_event] += POINTSWIN;
m_localRatings[0] += POINTSLOSS;
m_localRatings[m_event] += POINTSLOSS;
}
UpdateRatingsDisplay();
}
void CMultiTrackDlg::OnTimer(UINT nIDEvent)
{
char buffer[64];
int rcode;
if(nIDEvent == TIMER_THINK)
{
static BOOL thinking;
if(!thinking)
{
thinking = TRUE;
if (m_socket)
gt2Think(m_socket);
ghttpThink();
if(m_state == HOST_CHALLENGING)
{
if(!m_challenged)
{
// Send the challenge string and our profile.
/////////////////////////////////////////////
rcode = gtEncode(MSG_CHALLENGE_TYPE, MSG_CHALLENGE, buffer, sizeof(buffer), m_loginDlg.m_profile, (LPCSTR)m_challenge);
ASSERT(rcode != -1);
gt2Send(m_connection, (const unsigned char*)buffer, rcode, GT2True);
m_challenged = TRUE;
}
}
else if(m_state == HOST_CONNECTED)
{
m_waitingDlg.EndDialog(IDOK);
m_state = RACING;
}
else if(m_state == HOST_ERROR)
{
MessageBox("Error setting up hosting");
m_waitingDlg.EndDialog(IDCANCEL);
}
else if(m_state == JOIN_CONNECTED)
{
if(m_waitingDlg.m_hWnd && m_waitingDlg.IsWindowEnabled())
m_waitingDlg.EndDialog(IDOK);
}
else if(m_state == JOIN_ERROR)
{
MessageBox("Error joining a game");
m_waitingDlg.EndDialog(IDCANCEL);
}
thinking = FALSE;
}
if(m_state == LOGGED_OUT)
{
if(!Dlg->SetupMatch())
{
MessageBox("Error setting up the match");
Logout();
}
}
// Are we racing?
/////////////////
if(m_racing)
{
// Did we finish?
/////////////////
if(m_localTime)
{
// Did we both finish?
//////////////////////
if(m_remoteTime)
{
// Done racing.
///////////////
m_racing = FALSE;
// Show the times.
//////////////////
CString message;
if(m_localTime < m_remoteTime)
message.Format("You won!\n%0.3fs to %0.3fs", m_localTime / 1000.0, m_remoteTime / 1000.0);
else if(m_remoteTime < m_localTime)
message.Format("You lost!\n%0.3fs to %0.3fs", m_localTime / 1000.0, m_remoteTime / 1000.0);
else
message.Format("You tied!\n%0.3fs", m_localTime / 1000.0);
MessageBox(message);
m_localProgress.SetPos(0);
m_remoteProgress.SetPos(0);
// Report the stats.
////////////////////
if(m_hosting)
ReportStats();
m_event = EVENT_NONE;
UpdateStats();
}
}
else
{
// Let our opponent know how far we are.
////////////////////////////////////////
rcode = gtEncode(MSG_PROGRESS_TYPE, MSG_PROGRESS, buffer, sizeof(buffer), m_numSteps);
ASSERT(rcode != -1);
gt2Send(m_connection, (const GT2Byte*)buffer, rcode, GT2False);
}
}
}
else if(nIDEvent == TIMER_COUNTDOWN)
{
m_countdown--;
if(m_countdown <= 0)
KillTimer(TIMER_COUNTDOWN);
if(m_countdown < 0)
return;
Countdown();
if(!m_countdown)
StartRace();
}
CDialog::OnTimer(nIDEvent);
}
void CMultiTrackDlg::Logout()
{
OnLogout();
}
void CMultiTrackDlg::Countdown()
{
if(m_hosting)
{
int rcode;
char message[32];
rcode = gtEncode(MSG_COUNTDOWN_TYPE, MSG_COUNTDOWN, message, sizeof(message), m_event, m_countdown);
ASSERT(rcode != -1);
gt2Send(m_connection, (const GT2Byte*)message, rcode, GT2True);
}
if(m_countdown)
{
UpdateData();
CString strEvent;
if(m_event == EVENT_50)
strEvent = "50m";
else if(m_event == EVENT_100)
strEvent = "100m";
else if(m_event == EVENT_200)
strEvent = "200m";
m_info.Format("%s starts in %ds", strEvent, m_countdown);
UpdateData(FALSE);
}
}
void CMultiTrackDlg::OnStart50()
{
// Start the countdown.
///////////////////////
m_countdown = COUNTDOWN_START;
SetTimer(TIMER_COUNTDOWN, 1000, NULL);
m_event = EVENT_50;
Countdown();
}
void CMultiTrackDlg::OnStart100()
{
// Start the countdown.
///////////////////////
m_countdown = COUNTDOWN_START;
SetTimer(TIMER_COUNTDOWN, 1000, NULL);
m_event = EVENT_100;
Countdown();
}
void CMultiTrackDlg::OnStart200()
{
// Start the countdown.
///////////////////////
m_countdown = COUNTDOWN_START;
SetTimer(TIMER_COUNTDOWN, 1000, NULL);
m_event = EVENT_200;
Countdown();
}
BOOL CMultiTrackDlg::PreTranslateMessage(MSG* pMsg)
{
if(pMsg->message == WM_KEYDOWN)
{
int nChar = pMsg->wParam;
if((nChar == 'Z') || (nChar == 'X'))
{
if((pMsg->lParam & 0xFFFF) == 1)
{
CString str;
BOOL stepped = FALSE;
if((nChar == 'Z') && (m_step != LEFT))
{
m_step = LEFT;
m_numSteps++;
stepped = TRUE;
}
else if ((nChar == 'X') && (m_step != RIGHT))
{
m_step = RIGHT;
m_numSteps++;
stepped = TRUE;
}
if(stepped && m_racing)
{
m_localProgress.SetPos(m_numSteps);
if(m_numSteps == m_totalSteps)
{
m_localTime = (GetTickCount() - m_start);
str.Format("%0.3fs\n", m_localTime / 1000.0);
OutputDebugString(str);
//MessageBox(str);
UpdateData();
m_info = "Race Complete";
// Let them know we finished.
/////////////////////////////
char buffer[32];
int rcode;
rcode = gtEncode(MSG_END_RACE_TYPE, MSG_END_RACE, buffer, sizeof(buffer), m_localTime);
ASSERT(rcode != -1);
gt2Send(m_connection, (const GT2Byte*)buffer, rcode, GT2True);
UpdateData(FALSE);
}
}
}
return TRUE;
}
}
return CDialog::PreTranslateMessage(pMsg);
}
void CMultiTrackDlg::StartRace()
{
if(m_hosting)
{
int rcode;
char buffer[32];
rcode = gtEncode(MSG_START_RACE_TYPE, MSG_START_RACE, buffer, sizeof(buffer));
ASSERT(rcode != -1);
gt2Send(m_connection, (const GT2Byte*)buffer, rcode, GT2True);
}
m_localTime = 0;
m_remoteTime = 0;
m_racing = TRUE;
m_numSteps = 0;
m_step = NONE;
m_racing = TRUE;
m_start = GetTickCount();
if(m_event == EVENT_50)
m_totalSteps = RACE_STEPS_50;
else if(m_event == EVENT_100)
m_totalSteps = RACE_STEPS_100;
else if(m_event == EVENT_200)
m_totalSteps = RACE_STEPS_200;
m_localProgress.SetRange(0, m_totalSteps);
m_localProgress.SetPos(0);
m_remoteProgress.SetRange(0, m_totalSteps);
m_remoteProgress.SetPos(0);
UpdateData();
m_info.Format("GO!");
UpdateData(FALSE);
}
void CMultiTrackDlg::ReportStats()
{
char response[33];
// Game.
////////
NewGame(1);
BucketStringOp(NULL, "hostname", bo_set, (char *)(LPCSTR)m_loginDlg.m_nick, bl_server, 0);
BucketIntOp(NULL, "event", bo_set, m_event, bl_server, 0);
// Local player (host).
///////////////////////
NewPlayer(NULL, 0, (char *)(LPCSTR)m_loginDlg.m_nick);
BucketIntOp(NULL, "time", bo_set, m_localTime, bl_player, 0);
BucketIntOp(NULL, "pid", bo_set, m_loginDlg.m_profile, bl_player, 0);
GenerateAuth((char *)(LPCSTR)m_challenge, (char *)(LPCSTR)m_loginDlg.m_password, response);
BucketStringOp(NULL, "auth", bo_set, response, bl_player, 0);
// Remote player (joined).
//////////////////////////
NewPlayer(NULL, 1, (char *)(LPCSTR)m_remoteNick);
BucketIntOp(NULL, "time", bo_set, m_remoteTime, bl_player, 1);
BucketIntOp(NULL, "pid", bo_set, m_remoteProfile, bl_player, 1);
BucketStringOp(NULL, "auth", bo_set, (char *)(LPCSTR)m_remoteResponse, bl_player, 1);
SendGameSnapShot(NULL, NULL, SNAP_FINAL);
FreeGame(NULL);
}