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https://github.com/openmoh/openmohaa.git
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989 lines
22 KiB
C++
989 lines
22 KiB
C++
// ladderTrackDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "ladderTrack.h"
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#include "ladderTrackDlg.h"
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#include "waitingDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CLadderTrackDlg dialog
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CLadderTrackDlg::CLadderTrackDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CLadderTrackDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CLadderTrackDlg)
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m_localPosition = _T("");
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m_remotePosition = _T("");
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m_info = _T("Ready");
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//}}AFX_DATA_INIT
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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}
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void CLadderTrackDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CLadderTrackDlg)
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DDX_Control(pDX, IDC_START_RACE, m_startRace);
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DDX_Control(pDX, IDC_REMOTE_PROGRESS, m_remoteProgress);
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DDX_Control(pDX, IDC_LOCAL_PROGRESS, m_localProgress);
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DDX_Text(pDX, IDC_LOCAL_POSITION, m_localPosition);
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DDX_Text(pDX, IDC_REMOTE_POSITION, m_remotePosition);
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DDX_Text(pDX, IDC_INFO, m_info);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CLadderTrackDlg, CDialog)
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//{{AFX_MSG_MAP(CLadderTrackDlg)
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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ON_BN_CLICKED(IDC_START_RACE, OnStart)
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ON_WM_DESTROY()
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ON_WM_TIMER()
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ON_BN_CLICKED(IDC_LOGOUT, OnLogout)
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ON_BN_CLICKED(IDC_UPDATE_POSITIONS, OnUpdatePositions)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CLadderTrackDlg message handlers
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#define MSG_CONNECT "is" // client-pid, nick
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#define MSG_CHALLENGE "is" // host-pid, challenge
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#define MSG_CHALLENGE_TYPE 1
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#define MSG_RESPONSE "s" // response
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#define MSG_RESPONSE_TYPE 2
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#define MSG_COUNTDOWN "i" // count
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#define MSG_COUNTDOWN_TYPE 3
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#define MSG_START_RACE ""
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#define MSG_START_RACE_TYPE 5
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#define MSG_PROGRESS "i" // progress
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#define MSG_PROGRESS_TYPE 6
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#define MSG_END_RACE "i" // time
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#define MSG_END_RACE_TYPE 7
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#define MSG_CHAT "s" // message
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#define MSG_CHAT_TYPE 8
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//#define HOST_PORT 38466
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#define HOST_PORT_STRING ":38466"
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#define CLIENT_PORT_STRING ":38467" // so you can run both
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#define COUNTDOWN_START 5
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#define TIMER_THINK 100
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#define TIMER_COUNTDOWN 101
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CLadderTrackDlg * Dlg;
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void ConnectedCallback
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(
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GT2Connection connection,
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GT2Result result,
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GT2Byte * message,
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int len
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)
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{
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if(result == GT2Success)
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Dlg->m_state = JOIN_WAITING;
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else
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{
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Dlg->m_state = JOIN_ERROR;
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Dlg->m_GT2Connection = NULL;
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}
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}
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void ReceivedCallback
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(
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GT2Connection connection,
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GT2Byte * message,
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int len,
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GT2Bool reliable
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)
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{
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if(!message || !len)
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return;
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GTMessageType type;
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type = gtEncodedMessageType((char*)message);
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if(type == MSG_CHALLENGE_TYPE)
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{
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ASSERT(!Dlg->m_hosting && (Dlg->m_state == JOIN_WAITING));
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int pid;
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char challenge[64];
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char response[33];
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if(gtDecode(MSG_CHALLENGE, (char*)message, len, &pid, challenge) == -1)
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{
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Dlg->m_state = JOIN_ERROR;
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return;
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}
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GenerateAuth(challenge, (char *)(LPCSTR)Dlg->m_loginDlg.m_password, response);
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// Send the response.
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/////////////////////
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char message[64];
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int rcode;
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rcode = gtEncode(MSG_RESPONSE_TYPE, MSG_RESPONSE, message, sizeof(message), response);
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ASSERT(rcode != -1);
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gt2Send(connection, (const GT2Byte *)message, rcode, GT2True);
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Dlg->m_remoteProfile = pid;
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Dlg->m_state = JOIN_CONNECTED;
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}
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else if(type == MSG_RESPONSE_TYPE)
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{
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ASSERT(Dlg->m_hosting && (Dlg->m_state == HOST_CHALLENGING));
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char response[33];
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if(gtDecode(MSG_RESPONSE, (char*)message, len, response) == -1)
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{
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Dlg->m_state = HOST_ERROR;
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return;
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}
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Dlg->m_remoteResponse = response;
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Dlg->m_state = HOST_CONNECTED;
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}
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else if(type == MSG_COUNTDOWN_TYPE)
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{
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ASSERT(!Dlg->m_hosting);
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if(gtDecode(MSG_COUNTDOWN, (char*)message, len, &Dlg->m_countdown) == -1)
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{
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Dlg->m_state = JOIN_ERROR;
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return;
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}
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Dlg->Countdown();
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}
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else if(type == MSG_START_RACE_TYPE)
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{
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ASSERT(!Dlg->m_hosting);
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Dlg->StartRace();
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}
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else if(type == MSG_PROGRESS_TYPE)
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{
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if(Dlg->m_racing)
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{
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int progress;
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if(gtDecode(MSG_PROGRESS, (char*)message, len, &progress) != -1)
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Dlg->m_remoteProgress.SetPos(progress);
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}
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}
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else if(type == MSG_END_RACE_TYPE)
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{
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if(Dlg->m_racing)
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{
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gtDecode(MSG_END_RACE, (char*)message, len, &Dlg->m_remoteTime);
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}
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}
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}
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void ClosedCallback
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(
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GT2Connection connection,
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GT2CloseReason reason
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)
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{
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// Logout triggers this function when it's a local close
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// so we need to make sure we don't loop
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if (reason != GT2LocalClose)
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{
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Dlg->MessageBox("Connection closed");
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Dlg->Logout();
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}
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else
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Dlg->m_GT2Connection = NULL;
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}
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void ConnectAttemptCallback
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(
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GT2Socket listener,
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GT2Connection connection,
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unsigned int ip,
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unsigned short port,
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int latency,
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GT2Byte * message,
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int len
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)
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{
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int pid = 0;
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char nick[128];
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// Only allow one connection.
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/////////////////////////////
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if(Dlg->m_GT2Connection)
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{
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gt2Reject(connection, NULL, 0);
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return;
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}
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// Decode the pid.
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//////////////////
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if(message && len)
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{
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if(gtDecodeNoType(MSG_CONNECT, (char*)message, len, &pid, nick) == -1)
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pid = 0;
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}
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// If we didn't/couldn't get the pid, reject the attempt.
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/////////////////////////////////////////////////////////
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if(!pid)
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{
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gt2Reject(connection, NULL, 0);
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return;
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}
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// Accept the connection.
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/////////////////////////
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GT2ConnectionCallbacks callbacks;
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memset(&callbacks, 0, sizeof(GT2ConnectionCallbacks));
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callbacks.received = ReceivedCallback;
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callbacks.closed = ClosedCallback;
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if(!gt2Accept(connection, &callbacks))
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return;
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// Set some states.
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///////////////////
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Dlg->m_remoteProfile = pid;
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Dlg->m_GT2Connection = connection;
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Dlg->m_state = HOST_CHALLENGING;
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Dlg->m_challenged = FALSE;
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Dlg->m_remoteNick = nick;
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}
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/*void StoppedCallback
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(
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GT2Socket listener,
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GTStopReason reason
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)
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{
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if(reason != GTStopped)
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{
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Dlg->MessageBox("Listener stopped");
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Dlg->Logout();
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}
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}*/
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void SocketErrorCallback
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(
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GT2Socket socket
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)
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{
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Dlg->MessageBox("Socket Error!");
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Dlg->Logout();
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}
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BOOL CLadderTrackDlg::SetupHosting()
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{
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int rcode;
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CString str;
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if(!IsStatsConnected())
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{
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// Use the development system.
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//////////////////////////////
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strcpy(StatsServerHostname, "sdkdev.gamespy.com");
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// Set the gamename and secret key.
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///////////////////////////////////
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strcpy(gcd_gamename, "st_ladder");
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gcd_secret_key[0] = 'K';
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gcd_secret_key[1] = 'w';
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gcd_secret_key[2] = 'F';
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gcd_secret_key[3] = 'J';
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gcd_secret_key[4] = '2';
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gcd_secret_key[5] = 'X';
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// Init the connection to the backend.
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//////////////////////////////////////
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rcode = InitStatsConnection(0);
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if(rcode != GE_NOERROR)
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{
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str.Format("Failed to connect to the stats server (%d).", rcode);
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MessageBox(str);
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PostQuitMessage(1);
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return TRUE;
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}
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// Get the challenge.
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/////////////////////
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m_challenge = GetChallenge(NULL);
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//FakeStats();
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}
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/*
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// Setup the listener's callbacks.
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//////////////////////////////////
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GTListenerCallbacks callbacks;
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memset(&callbacks, 0, sizeof(GTListenerCallbacks));
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callbacks.connectAttempt = ConnectAttemptCallback;
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callbacks.stopped = StoppedCallback;
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// Create the listener.
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///////////////////////
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m_listener = gtListen(gtAddressToString(0, HOST_PORT, NULL), &callbacks);
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if(!m_listener)
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return FALSE;*/
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GT2ConnectionCallbacks connectionCallbacks;
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memset(&connectionCallbacks, 0, sizeof(GT2ConnectionCallbacks));
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connectionCallbacks.received = ReceivedCallback;
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connectionCallbacks.closed = ClosedCallback;
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GT2Result aResult = gt2CreateSocket(&m_GT2Socket, HOST_PORT_STRING, 0, 0, SocketErrorCallback);
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if (GT2Success != aResult)
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return FALSE;
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gt2Listen(m_GT2Socket, ConnectAttemptCallback);
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m_state = HOST_LISTENING;
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// Bring up the "waiting" dialog.
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/////////////////////////////////
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rcode = m_waitingDlg.DoModal();
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// If it was cancelled, try again.
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//////////////////////////////////
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if(rcode != IDOK)
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Logout();
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return TRUE;
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}
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BOOL CLadderTrackDlg::SetupJoining()
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{
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int rcode;
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// Setup the address to connect to.
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///////////////////////////////////
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CString remoteAddress;
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remoteAddress.Format("%s%s", m_hostOrJoinDlg.m_joinAddress, HOST_PORT_STRING);
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// Encode the profile id.
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/////////////////////////
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char buffer[64];
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rcode = gtEncodeNoType(MSG_CONNECT, buffer, sizeof(buffer), m_loginDlg.m_profile, m_loginDlg.m_nick);
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ASSERT(rcode != -1);
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// Setup the callbacks.
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///////////////////////
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GT2ConnectionCallbacks callbacks;
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memset(&callbacks, 0, sizeof(GT2ConnectionCallbacks));
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callbacks.connected = ConnectedCallback;
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callbacks.received = ReceivedCallback;
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callbacks.closed = ClosedCallback;
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// Create the socket
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GT2Result aResult = gt2CreateSocket(&m_GT2Socket, CLIENT_PORT_STRING, 0, 0, SocketErrorCallback);
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if (aResult != GT2Success)
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{
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MessageBox("Failed to create socket!");
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return FALSE;
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}
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// Connect.
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///////////
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m_state = JOIN_CONNECTING;
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GT2Result result;
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result = gt2Connect(m_GT2Socket, &m_GT2Connection, remoteAddress, (const GT2Byte *)buffer, sizeof(buffer), -1, &callbacks, GT2False);
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if(!m_GT2Connection)
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return FALSE;
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// Bring up the "waiting" dialog.
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/////////////////////////////////
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rcode = m_waitingDlg.DoModal();
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// If it was cancelled, try again.
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//////////////////////////////////
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if(rcode != IDOK)
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Logout();
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return TRUE;
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}
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GHTTPBool PlayerPositionPageCompleted
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(
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GHTTPRequest request,
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GHTTPResult result,
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char * buffer,
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__int64 bufferLen,
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void * param
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)
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{
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if(result == GHTTPSuccess)
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{
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BOOL localPlayer;
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int position;
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Dlg->UpdateData();
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localPlayer = (BOOL)param;
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position = atoi(buffer);
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if(localPlayer)
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Dlg->m_localPosition.Format("%d", position);
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else
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Dlg->m_remotePosition.Format("%d", position);
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Dlg->UpdateData(FALSE);
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}
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return GHTTPTrue;
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}
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void CLadderTrackDlg::UpdatePlayerPositions()
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{
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CString url;
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url.Format("http://sdkdev.gamespy.com/games/st_ladder/web/playerposition.asp?pid=%d", m_loginDlg.m_profile);
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ghttpGet(url, GHTTPFalse, PlayerPositionPageCompleted, (void *)TRUE);
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url.Format("http://sdkdev.gamespy.com/games/st_ladder/web/playerposition.asp?pid=%d", m_remoteProfile);
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ghttpGet(url, GHTTPFalse, PlayerPositionPageCompleted, (void *)FALSE);
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}
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BOOL CLadderTrackDlg::SetupMatch()
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{
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int rcode;
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BOOL result;
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m_state = SETTING_UP;
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ASSERT(!m_GT2Connection);
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ASSERT(!m_GT2Socket);
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m_state = 0;
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m_remoteResponse.Empty();
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m_remoteProfile = 0;
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m_GT2Connection = NULL;
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m_startRace.EnableWindow(FALSE);
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m_start = 0;
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m_countdown = 0;
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m_racing = FALSE;
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m_numSteps = 0;
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m_step = NONE;
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do
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{
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// Login the user (actually just verifying the login).
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//////////////////////////////////////////////////////
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rcode = m_loginDlg.DoModal();
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if(rcode != IDOK)
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{
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PostQuitMessage(1);
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return FALSE;
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}
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// See if they want to host or join.
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////////////////////////////////////
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rcode = m_hostOrJoinDlg.DoModal();
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}
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while(rcode != IDOK);
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m_GT2Connection = NULL;
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m_hosting = (m_hostOrJoinDlg.m_hostOrJoin == HOSTORJOIN_HOST);
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CString str;
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str.Format("ladderTrack%s", m_hosting?" (hosting)":"");
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SetWindowText(str);
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if(m_hosting)
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result = SetupHosting();
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else
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result = SetupJoining();
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if(result && m_hosting)
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{
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m_startRace.EnableWindow();
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}
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UpdatePlayerPositions();
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return result;
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}
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BOOL CLadderTrackDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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SetIcon(m_hIcon, TRUE);
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SetIcon(m_hIcon, FALSE);
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// Basic initialization.
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////////////////////////
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Dlg = this;
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m_GT2Connection = NULL;
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m_GT2Socket = NULL;
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m_state = LOGGED_OUT;
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m_countdown = 0;
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m_racing = FALSE;
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// Init gt.
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///////////
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//gtStartup();
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// Set a think timer.
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/////////////////////
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SetTimer(TIMER_THINK, 50, NULL);
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return TRUE;
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}
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void CLadderTrackDlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // device context for painting
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SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
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// Center icon in client rectangle
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// Draw the icon
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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HCURSOR CLadderTrackDlg::OnQueryDragIcon()
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{
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return (HCURSOR) m_hIcon;
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}
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void CLadderTrackDlg::OnLogout()
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{
|
|
// Clean stuff up.
|
|
//////////////////
|
|
if(m_GT2Connection)
|
|
{
|
|
gt2CloseConnection(m_GT2Connection);
|
|
m_GT2Connection = NULL;
|
|
}
|
|
if(m_GT2Socket)
|
|
{
|
|
gt2CloseSocket(m_GT2Socket);
|
|
m_GT2Socket = NULL;
|
|
}
|
|
if(m_waitingDlg.m_hWnd && m_waitingDlg.IsWindowEnabled())
|
|
{
|
|
m_waitingDlg.EndDialog(IDCANCEL);
|
|
}
|
|
|
|
m_state = LOGGED_OUT;
|
|
}
|
|
|
|
void CLadderTrackDlg::OnDestroy()
|
|
{
|
|
CDialog::OnDestroy();
|
|
|
|
if(IsStatsConnected())
|
|
CloseStatsConnection();
|
|
|
|
ghttpCleanup();
|
|
|
|
//gt2Cleanup(GTFalse);
|
|
if (m_GT2Connection)
|
|
{
|
|
gt2CloseConnection(m_GT2Connection);
|
|
m_GT2Connection = NULL;
|
|
}
|
|
if (m_GT2Socket)
|
|
{
|
|
gt2CloseSocket(m_GT2Socket);
|
|
m_GT2Socket = NULL;
|
|
}
|
|
}
|
|
|
|
void CLadderTrackDlg::OnTimer(UINT nIDEvent)
|
|
{
|
|
char buffer[64];
|
|
int rcode;
|
|
|
|
if(nIDEvent == TIMER_THINK)
|
|
{
|
|
static BOOL thinking;
|
|
|
|
if(!thinking)
|
|
{
|
|
thinking = TRUE;
|
|
|
|
if (m_GT2Socket)
|
|
gt2Think(m_GT2Socket);
|
|
ghttpThink();
|
|
|
|
if(m_state == HOST_CHALLENGING)
|
|
{
|
|
if(!m_challenged)
|
|
{
|
|
// Send the challenge string and our profile.
|
|
/////////////////////////////////////////////
|
|
rcode = gtEncode(MSG_CHALLENGE_TYPE, MSG_CHALLENGE, buffer, sizeof(buffer), m_loginDlg.m_profile, (LPCSTR)m_challenge);
|
|
ASSERT(rcode != -1);
|
|
gt2Send(m_GT2Connection, (const unsigned char*)buffer, rcode, GT2True);
|
|
m_challenged = TRUE;
|
|
}
|
|
}
|
|
else if(m_state == HOST_CONNECTED)
|
|
{
|
|
m_waitingDlg.EndDialog(IDOK);
|
|
m_state = RACING;
|
|
}
|
|
else if(m_state == HOST_ERROR)
|
|
{
|
|
MessageBox("Error setting up hosting");
|
|
m_waitingDlg.EndDialog(IDCANCEL);
|
|
}
|
|
else if(m_state == JOIN_CONNECTED)
|
|
{
|
|
if(m_waitingDlg.m_hWnd && m_waitingDlg.IsWindowEnabled())
|
|
m_waitingDlg.EndDialog(IDOK);
|
|
}
|
|
else if(m_state == JOIN_ERROR)
|
|
{
|
|
MessageBox("Error joining a game");
|
|
m_waitingDlg.EndDialog(IDCANCEL);
|
|
}
|
|
|
|
thinking = FALSE;
|
|
}
|
|
|
|
if(m_state == LOGGED_OUT)
|
|
{
|
|
if(!Dlg->SetupMatch())
|
|
{
|
|
MessageBox("Error setting up the match");
|
|
Logout();
|
|
}
|
|
}
|
|
|
|
// Are we racing?
|
|
/////////////////
|
|
if(m_racing)
|
|
{
|
|
// Did we finish?
|
|
/////////////////
|
|
if(m_localTime)
|
|
{
|
|
// Did we both finish?
|
|
//////////////////////
|
|
if(m_remoteTime)
|
|
{
|
|
// Done racing.
|
|
///////////////
|
|
m_racing = FALSE;
|
|
|
|
m_info = "Race Complete";
|
|
UpdateData(FALSE);
|
|
|
|
// Report the stats.
|
|
////////////////////
|
|
if(m_hosting)
|
|
ReportStats();
|
|
|
|
// Show the times.
|
|
//////////////////
|
|
CString message;
|
|
if(m_localTime < m_remoteTime)
|
|
message.Format("You won!\n%0.3fs to %0.3fs", m_localTime / 1000.0, m_remoteTime / 1000.0);
|
|
else if(m_remoteTime < m_localTime)
|
|
message.Format("You lost!\n%0.3fs to %0.3fs", m_localTime / 1000.0, m_remoteTime / 1000.0);
|
|
else
|
|
message.Format("You tied!\n%0.3fs", m_localTime / 1000.0);
|
|
MessageBox(message);
|
|
|
|
m_localProgress.SetPos(0);
|
|
m_remoteProgress.SetPos(0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Let our opponent know how far we are.
|
|
////////////////////////////////////////
|
|
rcode = gtEncode(MSG_PROGRESS_TYPE, MSG_PROGRESS, buffer, sizeof(buffer), m_numSteps);
|
|
ASSERT(rcode != -1);
|
|
gt2Send(m_GT2Connection, (const unsigned char*)buffer, rcode, GT2False);
|
|
}
|
|
}
|
|
}
|
|
else if(nIDEvent == TIMER_COUNTDOWN)
|
|
{
|
|
m_countdown--;
|
|
if(m_countdown <= 0)
|
|
KillTimer(TIMER_COUNTDOWN);
|
|
|
|
if(m_countdown < 0)
|
|
return;
|
|
|
|
Countdown();
|
|
if(!m_countdown)
|
|
StartRace();
|
|
}
|
|
|
|
CDialog::OnTimer(nIDEvent);
|
|
}
|
|
|
|
void CLadderTrackDlg::Logout()
|
|
{
|
|
OnLogout();
|
|
}
|
|
|
|
void CLadderTrackDlg::Countdown()
|
|
{
|
|
if(m_hosting)
|
|
{
|
|
int rcode;
|
|
char message[32];
|
|
rcode = gtEncode(MSG_COUNTDOWN_TYPE, MSG_COUNTDOWN, message, sizeof(message), m_countdown);
|
|
ASSERT(rcode != -1);
|
|
gt2Send(m_GT2Connection, (const unsigned char*)message, rcode, GT2True);
|
|
}
|
|
|
|
if(m_countdown)
|
|
{
|
|
UpdateData();
|
|
|
|
m_info.Format("Race starts in %ds", m_countdown);
|
|
|
|
UpdateData(FALSE);
|
|
}
|
|
}
|
|
|
|
void CLadderTrackDlg::OnStart()
|
|
{
|
|
// Start the countdown.
|
|
///////////////////////
|
|
m_countdown = COUNTDOWN_START;
|
|
SetTimer(TIMER_COUNTDOWN, 1000, NULL);
|
|
Countdown();
|
|
}
|
|
|
|
BOOL CLadderTrackDlg::PreTranslateMessage(MSG* pMsg)
|
|
{
|
|
if(pMsg->message == WM_KEYDOWN)
|
|
{
|
|
int nChar = pMsg->wParam;
|
|
if((nChar == 'Z') || (nChar == 'X'))
|
|
{
|
|
if((pMsg->lParam & 0xFFFF) == 1)
|
|
{
|
|
CString str;
|
|
BOOL stepped = FALSE;
|
|
|
|
if((nChar == 'Z') && (m_step != LEFT))
|
|
{
|
|
m_step = LEFT;
|
|
m_numSteps++;
|
|
stepped = TRUE;
|
|
}
|
|
else if ((nChar == 'X') && (m_step != RIGHT))
|
|
{
|
|
m_step = RIGHT;
|
|
m_numSteps++;
|
|
stepped = TRUE;
|
|
}
|
|
|
|
if(stepped && m_racing)
|
|
{
|
|
m_localProgress.SetPos(m_numSteps);
|
|
if(m_numSteps == m_totalSteps)
|
|
{
|
|
m_localTime = (GetTickCount() - m_start);
|
|
str.Format("%0.3fs\n", m_localTime / 1000.0);
|
|
OutputDebugString(str);
|
|
//MessageBox(str);
|
|
|
|
if(!m_remoteTime)
|
|
{
|
|
UpdateData();
|
|
m_info = "Waiting for opponent";
|
|
UpdateData(FALSE);
|
|
}
|
|
|
|
// Let them know we finished.
|
|
/////////////////////////////
|
|
char buffer[32];
|
|
int rcode;
|
|
rcode = gtEncode(MSG_END_RACE_TYPE, MSG_END_RACE, buffer, sizeof(buffer), m_localTime);
|
|
ASSERT(rcode != -1);
|
|
gt2Send(m_GT2Connection, (const unsigned char*)buffer, rcode, GT2True);
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return CDialog::PreTranslateMessage(pMsg);
|
|
}
|
|
|
|
void CLadderTrackDlg::StartRace()
|
|
{
|
|
if(m_hosting)
|
|
{
|
|
int rcode;
|
|
char buffer[32];
|
|
rcode = gtEncode(MSG_START_RACE_TYPE, MSG_START_RACE, buffer, sizeof(buffer));
|
|
ASSERT(rcode != -1);
|
|
gt2Send(m_GT2Connection, (const unsigned char*)buffer, rcode, GT2True);
|
|
}
|
|
|
|
m_localTime = 0;
|
|
m_remoteTime = 0;
|
|
m_racing = TRUE;
|
|
m_numSteps = 0;
|
|
m_step = NONE;
|
|
m_racing = TRUE;
|
|
m_start = GetTickCount();
|
|
m_totalSteps = RACE_STEPS;
|
|
m_localProgress.SetRange(0, m_totalSteps);
|
|
m_localProgress.SetPos(0);
|
|
m_remoteProgress.SetRange(0, m_totalSteps);
|
|
m_remoteProgress.SetPos(0);
|
|
|
|
UpdateData();
|
|
m_info.Format("GO!");
|
|
UpdateData(FALSE);
|
|
}
|
|
|
|
void CLadderTrackDlg::ReportStats()
|
|
{
|
|
char response[33];
|
|
|
|
// Game.
|
|
////////
|
|
NewGame(1);
|
|
BucketStringOp(NULL, "hostname", bo_set, (char *)(LPCSTR)m_loginDlg.m_nick, bl_server, 0);
|
|
|
|
// Local player (host).
|
|
///////////////////////
|
|
NewPlayer(NULL, 0, (char *)(LPCSTR)m_loginDlg.m_nick);
|
|
BucketIntOp(NULL, "time", bo_set, m_localTime, bl_player, 0);
|
|
BucketIntOp(NULL, "pid", bo_set, m_loginDlg.m_profile, bl_player, 0);
|
|
GenerateAuth((char *)(LPCSTR)m_challenge, (char *)(LPCSTR)m_loginDlg.m_password, response);
|
|
BucketStringOp(NULL, "auth", bo_set, response, bl_player, 0);
|
|
|
|
// Remote player (joined).
|
|
//////////////////////////
|
|
NewPlayer(NULL, 1, (char *)(LPCSTR)m_remoteNick);
|
|
BucketIntOp(NULL, "time", bo_set, m_remoteTime, bl_player, 1);
|
|
BucketIntOp(NULL, "pid", bo_set, m_remoteProfile, bl_player, 1);
|
|
BucketStringOp(NULL, "auth", bo_set, (char *)(LPCSTR)m_remoteResponse, bl_player, 1);
|
|
|
|
SendGameSnapShot(NULL, NULL, SNAP_FINAL);
|
|
FreeGame(NULL);
|
|
}
|
|
|
|
struct FakeProfile
|
|
{
|
|
int pid;
|
|
char password[32];
|
|
char nick[32];
|
|
DWORD minTime;
|
|
DWORD maxTime;
|
|
};
|
|
|
|
FakeProfile FakeProfiles[] =
|
|
{
|
|
{ 4933555, "mrpants", "ABCDEF", 4500, 6000},
|
|
{ 4903509, "mrpants", "BigFatty", 5500, 7000},
|
|
{ 4933502, "mrpants", "Colonel Op", 5500, 7000},
|
|
{ 4933634, "mrpants", "GHIJKL", 4500, 7000},
|
|
{ 3017545, "mrpants", "test1", 4500, 8000},
|
|
{ 3017574, "mrpants", "test2", 4500, 6000},
|
|
{ 3360407, "mrpants", "test3", 6500, 7000},
|
|
{ 4933752, "mrpants", "tester", 5500, 7000},
|
|
{ 2840651, "mrpants", "a,b,c", 6500, 8000},
|
|
{ 3410517, "mrpants", "abcabc", 4500, 6000},
|
|
{ 3652959, "mrpants", "bane", 6500, 8000},
|
|
{ 3654054, "mrpants", "cccccc", 6500, 7000},
|
|
{ 8696884, "mrpants", "Jimmy Page", 5500, 6000},
|
|
{ 100001, "mrpants", "Mr. Pants", 5500, 8000},
|
|
{ 2881317, "mrpants", "mrpants", 4500, 7000},
|
|
{ 3651362, "mrpants", "mrpantsz", 6500, 7000},
|
|
{ 3671851, "mrpants", "mrwasabi", 5500, 6000},
|
|
{ 3652930, "mrpants", "pants", 6500, 8000},
|
|
{ 2833041, "mrpants", "pants3", 6500, 7000},
|
|
{ 2833042, "mrpants", "pants4", 5500, 7000},
|
|
{ 2833043, "mrpants", "pants5", 6500, 7000},
|
|
{ 2833045, "mrpants", "pants6", 4500, 7000},
|
|
{ 2833048, "mrpants", "pants7", 6500, 7000},
|
|
{ 2833049, "mrpants", "pants8", 4500, 6000},
|
|
{ 2833050, "mrpants", "pants9", 6500, 8000},
|
|
{ 2833074, "mrpants", "pants16", 7000, 8000},
|
|
{ 2833075, "mrpants", "pants17", 4500, 8000},
|
|
{ 2833076, "mrpants", "pants18", 6500, 7000},
|
|
{ 2833077, "mrpants", "pants19", 5500, 7000},
|
|
{ 2833079, "mrpants", "pants20", 6500, 7000},
|
|
{ 2833080, "mrpants", "pants21", 6500, 8000},
|
|
{ 2833081, "mrpants", "pants22", 4500, 6000},
|
|
{ 3654074, "mrpants", "sdfrrr", 4500, 6000},
|
|
{ 3733688, "mrpants", "Skeletor", 4500, 7000},
|
|
{ 2977286, "mrpants", "testtesttest", 6500, 8000},
|
|
{ 3654019, "mrpants", "tttttest", 4500, 6000}
|
|
};
|
|
|
|
void CLadderTrackDlg::FakeStats()
|
|
{
|
|
int num = (sizeof(FakeProfiles) / sizeof(FakeProfile));
|
|
int total = 1000;
|
|
int p1;
|
|
int p2;
|
|
int i;
|
|
char response[33];
|
|
CString msg;
|
|
|
|
srand(time(NULL));
|
|
|
|
for(i = 0 ; i < total ; i++)
|
|
{
|
|
p1 = (rand() % num);
|
|
p2 = (rand() % num);
|
|
|
|
if(p1 == p2)
|
|
continue;
|
|
|
|
m_loginDlg.m_nick = FakeProfiles[p1].nick;
|
|
m_loginDlg.m_profile = FakeProfiles[p1].pid;
|
|
m_loginDlg.m_password = FakeProfiles[p1].password;
|
|
m_localTime = (DWORD)(FakeProfiles[p1].minTime + ((rand() / (float)RAND_MAX) * (FakeProfiles[p1].maxTime - FakeProfiles[p1].minTime)));
|
|
|
|
m_remoteNick = FakeProfiles[p2].nick;
|
|
m_remoteProfile = FakeProfiles[p2].pid;
|
|
GenerateAuth((char *)(LPCSTR)m_challenge, FakeProfiles[p2].password, response);
|
|
m_remoteResponse = response;
|
|
m_remoteTime = (DWORD)(FakeProfiles[p2].minTime + ((rand() / (float)RAND_MAX) * (FakeProfiles[p2].maxTime - FakeProfiles[p2].minTime)));
|
|
|
|
ReportStats();
|
|
|
|
msg.Format("game %d reported\n", i);
|
|
OutputDebugString(msg);
|
|
|
|
Sleep(1200);
|
|
}
|
|
|
|
exit(1);
|
|
}
|
|
|
|
void CLadderTrackDlg::OnUpdatePositions()
|
|
{
|
|
UpdatePlayerPositions();
|
|
}
|