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52 lines
1.3 KiB
C
52 lines
1.3 KiB
C
/******
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gbucket.h
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GameSpy Stats/Tracking SDK
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Copyright 1999-2007 GameSpy Industries, Inc
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devsupport@gamespy.com
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******
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Please see the GameSpy Stats and Tracking SDK for more info
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You should not need to use the functions in this file, they
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are used to manage the buckets by the gstats SDK.
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Use the type-safe bucket functions in the gstats SDK instead.
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******/
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#ifndef _GBUCKET_H_
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#define _GBUCKET_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct bucketset_s *bucketset_t;
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typedef enum {bt_int, bt_float, bt_string} BucketType;
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bucketset_t NewBucketSet(void);
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void FreeBucketSet(bucketset_t set);
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char *DumpBucketSet(bucketset_t set);
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void *BucketNew(bucketset_t set, char *name, BucketType type, void *initialvalue);
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void *BucketSet(bucketset_t set, char *name,void *value);
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void *BucketAdd(bucketset_t set, char *name, void *value);
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void *BucketSub(bucketset_t set, char *name, void *value);
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void *BucketMult(bucketset_t set, char *name, void *value);
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void *BucketDiv(bucketset_t set, char *name, void *value);
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void *BucketConcat(bucketset_t set, char *name, void *value);
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void *BucketAvg(bucketset_t set, char *name, void *value);
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void *BucketGet(bucketset_t set, char *name);
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/* Helper functions */
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void *bint(int i);
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void *bfloat(double f);
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#define bstring(a) ((void *)a)
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#ifdef __cplusplus
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}
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#endif
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#endif
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