openmohaa/code/gamespy/common/nitro/screen.h
2023-02-04 21:00:01 +01:00

50 lines
No EOL
1.2 KiB
C

#ifndef _SCREEN_H_
#define _SCREEN_H_
#define SCREEN_WIDTH 32
#define SCREEN_HEIGHT 24
typedef enum
{
SCBlack,
SCRed,
SCGreen,
SCBlue,
SCYellow,
SCPurple,
SCLightBlue,
SCDarkRed,
SCDarkGreen,
SCDarkBlue,
SCDarkYellow,
SCDarkPurple,
SCDarkLightBlue,
SCGray,
SCDarkGray,
SCWhite
} ScreenColor;
// can be combined
#define PRINT_TO_SCREEN 1 // default
#define PRINT_TO_DEBUGGER 2
void ScreenInit(void);
void ClearTopScreen(void);
void ClearBottomScreen(void);
void ClearScreens(void);
void PrintChar(char c);
void Printf(const char* format, ...);
void VPrintf(const char* format, va_list args);
void SetPrintMode(int mode);
void SetTopScreenLine(int line, ScreenColor color, const char * text);
void SetTopScreenLineCentered(int line, ScreenColor color, const char * text);
void SetTopScreenLineHighlight(int line, ScreenColor color, const char * text, int pos, int range, ScreenColor posColor);
void SetBottomScreenLine(int line, ScreenColor color, const char * text);
void SetBottomScreenLineCentered(int line, ScreenColor color, const char * text);
void SetBottomScreenLineHighlight(int line, ScreenColor color, const char * text, int pos, int range, ScreenColor posColor);
#endif