openmohaa/code/gamespy/common/macosx/MacOSXCommon.c
2023-02-04 21:00:01 +01:00

47 lines
1,013 B
C

#include "../gsCommon.h"
#include "../gsMemory.h"
#include "../gsDebug.h"
// sample common entry point
extern int test_main(int argc, char ** argp);
// Debug output
#ifdef GSI_COMMON_DEBUG
static void DebugCallback(GSIDebugCategory theCat, GSIDebugType theType,
GSIDebugLevel theLevel, const char * theTokenStr,
va_list theParamList)
{
GSI_UNUSED(theLevel);
{
static char string[256];
vsprintf(string, theTokenStr, theParamList);
printf(string);
}
printf("[%s][%s] ",
gGSIDebugCatStrings[theCat],
gGSIDebugTypeStrings[theType]);
vprintf(theTokenStr, theParamList);
}
#endif
// Common entry point
int main(int argc, char** argp)
{
int ret = 0;
// set up memanager
//void *heap = (void*)gsiMemManagedInit();
#ifdef GSI_COMMON_DEBUG
// Set up debugging
gsSetDebugCallback(DebugCallback);
gsSetDebugLevel(GSIDebugCat_All, GSIDebugType_All, GSIDebugLevel_Verbose);
#endif
ret = test_main(argc, argp);
//gsiMemManagedClose(heap);
return ret;
}