/* =========================================================================== Copyright (C) 2023 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "cl_ui.h" CLASS_DECLARATION(FilePickerClass, SoundPickerClass, NULL) { {NULL, NULL} }; SoundPickerClass::SoundPickerClass() { str soundpath; str currentpath; const char *varValue; int i; soundpath = "sound"; varValue = UI_GetCvarString("ui_pickedsound", NULL); if (varValue && *varValue) { currentpath = varValue; for (i = currentpath.length(); i > 0; i--) { if (currentpath[i] == '/') { break; } } currentpath = str(currentpath, 0, i + 1); } else { currentpath = soundpath; } } void SoundPickerClass::FileSelected(const str& currentDirectory, const str& partialName, const str& fullname) { uii.Snd_PlaySound(fullname); } void SoundPickerClass::FileChosen(const str& currentDirectory, const str& partialName, const str& fullname) { uii.Cvar_Set("ui_pickedsound", fullname); CloseWindow(); }