/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // tiki_anim.h : TIKI Anim #ifndef __TIKI_ANIM_H__ #define __TIKI_ANIM_H__ #ifdef __cplusplus extern "C" { #endif void TIKI_GetAnimOrder( dloaddef_t *ld, int *order ); const char *TIKI_Anim_NameForNum( dtiki_t *pmdl, int animnum ); int TIKI_Anim_NumForName( dtiki_t *pmdl, const char *name ); int TIKI_Anim_Random( dtiki_t *pmdl, const char *name ); int TIKI_Anim_NumFrames( dtiki_t *pmdl, int animnum ); float TIKI_Anim_Time( dtiki_t *pmdl, int animnum ); float TIKI_Anim_Frametime( dtiki_t *pmdl, int animnum ); void TIKI_Anim_Delta( dtiki_t *pmdl, int animnum, float *delta ); qboolean TIKI_Anim_HasDelta( dtiki_t *pmdl, int animnum ); void TIKI_Anim_DeltaOverTime( dtiki_t *pTiki, int iAnimnum, float fTime1, float fTime2, vec3_t vDelta ); void TIKI_Anim_AngularDeltaOverTime( dtiki_t *pTiki, int iAnimnum, float fTime1, float fTime2, float *fDelta ); int TIKI_Anim_Flags( dtiki_t *pmdl, int animnum ); int TIKI_Anim_FlagsSkel( dtiki_t *pmdl, int animnum ); qboolean TIKI_Anim_HasServerCommands( dtiki_t *pmdl, int animnum ); qboolean TIKI_Anim_HasClientCommands( dtiki_t *pmdl, int animnum ); float TIKI_Anim_CrossblendTime( dtiki_t *pmdl, int animnum ); #ifdef __cplusplus } #endif #endif // __TIKI_ANIM_H__