/* =========================================================================== Copyright (C) 2023 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #pragma once #include "g_local.h" #include "../qcommon/vector.h" #include "../qcommon/class.h" class SmokeSprite { public: Vector origin; Vector velocity; float scale; float spawnTime; float spawnLife; float bounceFactor; float scaleStart; float scaleRate; float fadeIn; float fadeDelay; float maxAlpha; SafePtr owner; }; void G_ResetSmokeSprites(); void G_ArchiveSmokeSprites(Archiver& arc); void G_UpdateSmokeSprites(); float G_ObfuscationForSmokeSprites(float, const Vector& end, const Vector& start); SmokeSprite* G_GetRandomSmokeSprite(); void G_AddSmokeSprite(const SmokeSprite* sprite);