/* =========================================================================== Copyright (C) 2008 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // object.h: Object (used by common TIKIs) #pragma once #include "animate.h" class Object : public Animate { public: CLASS_PROTOTYPE(Object); void EventRemoveObjectModel(Event *ev); void EventHandleSpawn(Event *ev); }; class InteractObject : public Animate { private: str m_sHitEffect; str m_sKilledEffect; public: CLASS_PROTOTYPE(InteractObject); InteractObject(); void Damaged(Event *ev); void Killed(Event *ev); void Setup(Event *ev); void EventHitEffect(Event *ev); void EventKilledEffect(Event *ev); void Archive(Archiver& arc) override; }; extern Event EV_ThrowObject_Pickup; extern Event EV_ThrowObject_Throw; class ThrowObject : public Object { private: int owner; Vector pickup_offset; str throw_sound; public: CLASS_PROTOTYPE(ThrowObject); ThrowObject(); void Touch(Event *ev); void Throw(Event *ev); void Pickup(Event *ev); void PickupOffset(Event *ev); void ThrowSound(Event *ev); void Archive(Archiver& arc) override; }; class HelmetObject : public Entity { public: CLASS_PROTOTYPE(HelmetObject); HelmetObject(); void HelmetTouch(Event *ev); };