/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // lodthing.cpp : Level of detail manager #include "animate.h" class LODMaster : public Listener { public: CLASS_PROTOTYPE( LODMaster ); SafePtr< Entity > m_current; void Init( void ); void Spawn( Event *ev ); void PassEvent( Event *ev ); void Archive( Archiver& arc ) override; }; inline void LODMaster::Archive ( Archiver& arc ) { Listener::Archive( arc ); arc.ArchiveSafePointer( &m_current ); } class LODSlave : public Animate { public: CLASS_PROTOTYPE( LODSlave ); Vector m_baseorigin; float m_scale; LODSlave(); void UpdateCvars( qboolean quiet, qboolean updateFrame ); void ThinkEvent( Event *ev ); void SetModelEvent( Event *ev ); void Delete( Event *ev ); void Archive( Archiver& arc ) override; }; inline void LODSlave::Archive ( Archiver& arc ) { Animate::Archive( arc ); arc.ArchiveVector( &m_baseorigin ); arc.ArchiveFloat( &m_scale ); } extern LODMaster LODModel;