/* =========================================================================== Copyright (C) 2018 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "vehicle.h" #include "player.h" CLASS_DECLARATION(DrivableVehicle, VehicleWheelsX2, "VehicleWheelsX2") { { &EV_Damage, &VehicleWheelsX2::EventDamage }, { &EV_Killed, &VehicleWheelsX2::Killed }, { NULL, NULL } }; VehicleWheelsX2::VehicleWheelsX2() { m_iGear = 1; m_iRPM = 0; gravity = 1.0; m_fDifferentialRatio = 4.8800001f; m_fGearEfficiency = 0.69999999f; m_fGearRatio[0] = -2.9400001f; m_fGearRatio[1] = 2.9400001f; m_fGearRatio[2] = 1.9400001f; m_fGearRatio[3] = 1.0f; m_fAccelerator = 0.0f; m_bAutomatic = qtrue; m_bBackSlipping = qfalse; m_bFrontSlipping = qfalse; } void VehicleWheelsX2::UpdateVariables(Vector *acceleration, Vector *vpn, Vector *vup, Vector *vright, Vector *t_vpn, Vector *t_vup, Vector *t_vright) { // FIXME: STUB } float VehicleWheelsX2::TorqueLookup(int rpm) { if (rpm <= 2099) return 100.0; if (rpm > 3599) return 0.0; return (100 * (3600 - rpm)) * 0.001; } void VehicleWheelsX2::Think() { vmove_t vm; flags |= FL_POSTTHINK; prev_velocity = velocity; SetMoveInfo(&vm); VmoveSingle(&vm); GetMoveInfo(&vm); } void VehicleWheelsX2::Postthink() { // FIXME: STUB } void VehicleWheelsX2::Killed(Event* ev) { deadflag = DEAD_DEAD; }