/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #pragma once #ifdef __cplusplus class Event; class Listener; #endif #ifdef __cplusplus extern "C" { #endif typedef int uihandle_t; typedef struct tiki_s tiki_t; /*typedef struct refEntity_t; typedef struct polyVert_t; typedef struct refdef_t; typedef struct glconfig_t;*/ typedef struct fontheader_s fontheader_t; typedef struct AliasListNode_s AliasListNode_t; typedef struct { connstate_t connState; int connectPacketCount; int clientNum; char servername[ MAX_STRING_CHARS ]; char updateInfoString[ MAX_STRING_CHARS ]; char messageString[ MAX_STRING_CHARS ]; } uiClientState_t; typedef enum { UIMENU_NONE, UIMENU_MAIN, UIMENU_INGAME, UIMENU_NEED_CD, UIMENU_BAD_CD_KEY, UIMENU_TEAM, UIMENU_POSTGAME } uiMenuCommand_t; #define SORT_HOST 0 #define SORT_MAP 1 #define SORT_CLIENTS 2 #define SORT_GAME 3 #define SORT_PING 4 typedef struct uiimport_s { uihandle_t( *Rend_RegisterMaterial )( const char *name ); uihandle_t( *Rend_RefreshMaterial )( const char *name ); void( *Rend_Set2D )( int x, int y, int w, int h, float left, float right, float bottom, float top, float n, float f ); void( *Rend_SetColor )( const vec4_t rgba ); void( *Rend_Scissor )( int x, int y, int width, int height ); void( *Rend_DrawPicStretched )( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader ); void( *Rend_DrawPicStretched2 )( float x, float y, float w, float h, float s1, float t1, float s2, float t2, float sx, float sy, qhandle_t hShader ); void( *Rend_DrawPicTiled )( float x, float y, float w, float h, qhandle_t hShader ); fontheader_t *( *Rend_LoadFont )( const char *name ); void( *Rend_DrawString )( fontheader_t *font, const char *text, float x, float y, int maxlen, qboolean bVirtualScreen ); void( *Rend_DrawBox )( float x, float y, float w, float h ); int( *Rend_GetShaderWidth )( qhandle_t hShader ); int( *Rend_GetShaderHeight )( qhandle_t hShader ); #ifdef __cplusplus void ( *File_PickFile )( const char *name, Listener *obj, Event& event ); #else void (*File_PickFile)(const char* name, struct Listener* obj, struct Event* event); #endif void ( *File_ListFiles )( const char *filespec ); long ( *File_OpenFile )( const char *qpath, void **buffer ); void ( *File_FreeFile )( void *buffer ); void ( *File_WriteFile )( const char *qpath, const void *buffer, int size ); uihandle_t ( *Snd_RegisterSound )( const char *sample, qboolean streamed ); void ( *Snd_PlaySound )( const char *sound_name ); void ( *Snd_PlaySoundDialog )( const char *sound_name ); void ( *Snd_FadeSound )( float fTime ); void ( *Snd_StopAllSound )(); qboolean ( *Alias_Add )( const char *alias, const char *name, const char *parameters ); const char *( *Alias_FindRandom )( const char *alias, AliasListNode_t **ret ); const char *( *Cvar_GetString )( const char *name, const char *defval ); cvar_t *( *Cvar_Find )( const char *var_name ); void ( *Cvar_Set )( const char *var_name, const char *value ); void ( *Cvar_Reset )( const char *var_name ); void ( *Cmd_Stuff )( const char *text ); void ( *Sys_Printf )( const char *text, ... ); void ( *Sys_Error )( int error, const char *text, ... ); void ( *Sys_DPrintf )( const char *text, ... ); int ( *Sys_Milliseconds )(); int ( *Sys_IsKeyDown )( int key ); const char *( *Sys_GetClipboard )( void ); void( *Sys_SetClipboard )( const char *foo ); const char *( *Cmd_CompleteCommandByNumber )( const char *partial, int number ); const char *( *Cvar_CompleteCvarByNumber )( const char *partial, int number ); void( *UI_WantsKeyboard )( void ); const char *( *Client_TranslateWidgetName )( const char *widget ); void( *Connect )( const char *server, netadrtype_t family ); const char *( *Key_GetKeynameForCommand )( const char *command ); const char *( *Key_GetCommandForKey )( int keynum ); void ( *Key_SetBinding )( int keynum, const char *binding ); void ( *Key_GetKeysForCommand )( const char *command, int *key1, int *key2 ); const char *( *Key_KeynumToString )( int keynum ); const char *( *GetConfigstring )( int index ); void ( *UI_CloseDMConsole )( void ); } uiimport_t; #if 1 typedef struct uiexport_s { void ( *AddFileToList )( const char *name ); void ( *ResolutionChange )( void ); void ( *Init )( void ); void ( *Shutdown )( void ); int ( *FontStringWidth )( fontheader_t *pFont, const char *pszString, int iMaxLen ); } uiexport_t; #else typedef struct uiexport_s { void (*Init)( void ); void (*Shutdown)( void ); void (*KeyEvent)( int key, int down ); void (*MouseEvent)( int dx, int dy ); void (*Refresh)( int time ); void (*DrawHUD)( playerState_t *ps ); qboolean (*IsFullscreen)( void ); void (*SetActiveMenu)( uiMenuCommand_t menu ); qboolean (*ConsoleCommand)( int realTime ); void (*DrawConnectScreen)( qboolean overlay ); void (*AddFileToList)( const char *name ); void (*ResolutionChange)( void ); int (*FontStringWidth)( fontheader_t *pFont, const char *pszString, int iMaxLen ); } uiexport_t; #endif typedef struct uidef_s { int time; int vidWidth; int vidHeight; int mouseX; int mouseY; unsigned int mouseFlags; int uiHasMouse; } uidef_t; extern uidef_t uid; extern uiexport_t uie; extern uiimport_t uii; void UI_Init(void); void UI_Shutdown(void); void UI_InitExports(); void UI_StartStageKeyEvent(void); void UI_GetMouseState( int *mouseX, int *mouseY, int *flags ); int UI_GetCvarInt( const char *name, int def ); float UI_GetCvarFloat( const char *name, float def ); const char *UI_GetCvarString( const char *cvar, char *def ); cvar_t *UI_FindCvar( const char *cvar ); void UI_SetCvarInt( const char *cvar, int value ); void UI_SetCvarFloat( const char *cvar, float value ); void UI_ListFiles( const char *filespec ); const char *UI_ConfigString( int index ); void UI_UpdateCenterPrint(const char* s, float alpha); void UI_UpdateLocationPrint(int x, int y, const char* s, float alpha); void UI_SetupFiles(void); void UI_PrintConsole(const char* msg); void UI_PrintDeveloperConsole(const char* msg); #ifdef __cplusplus } #endif