// chatty.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "chatty.h" #include "MainFrm.h" #include "ChildFrm.h" #include "chattyDoc.h" #include "chattyView.h" #include "ConnectDlg.h" #include "ChannelListDlg.h" #include "SendRawDlg.h" #include "GetUserInfoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CChattyApp BEGIN_MESSAGE_MAP(CChattyApp, CWinApp) //{{AFX_MSG_MAP(CChattyApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) ON_COMMAND(ID_FILE_CONNECT, OnFileConnect) ON_COMMAND(ID_FILE_DISCONNECT, OnFileDisconnect) ON_COMMAND(ID_FILE_LISTCHANNELS, OnFileListchannels) ON_COMMAND(ID_FILE_SENDRAW, OnFileSendraw) ON_COMMAND(ID_FILE_GETUSERINFO, OnFileGetuserinfo) ON_COMMAND(ID_FILE_SILENCE, OnFileSilence) ON_COMMAND(ID_FILE_UNSILENCE, OnFileUnsilence) //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChattyApp construction CChattyApp::CChattyApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance m_chat = NULL; m_connected = false; } ///////////////////////////////////////////////////////////////////////////// // The one and only CChattyApp object CChattyApp theApp; ///////////////////////////////////////////////////////////////////////////// // CChattyApp initialization BOOL CChattyApp::InitInstance() { if (!AfxSocketInit()) { AfxMessageBox(IDP_SOCKETS_INIT_FAILED); return FALSE; } AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. /* #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif */ // Change the registry key under which our settings are stored. // TODO: You should modify this string to be something appropriate // such as the name of your company or organization. SetRegistryKey(_T("GameSpy")); LoadStdProfileSettings(0); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CMultiDocTemplate* pDocTemplate; pDocTemplate = new CMultiDocTemplate( IDR_CHATTYTYPE, RUNTIME_CLASS(CChattyDoc), RUNTIME_CLASS(CChildFrame), // custom MDI child frame RUNTIME_CLASS(CChattyView)); AddDocTemplate(pDocTemplate); // create main MDI Frame window CMainFrame* pMainFrame = new CMainFrame; if (!pMainFrame->LoadFrame(IDR_MAINFRAME)) return FALSE; m_pMainWnd = pMainFrame; // Parse command line for standard shell commands, DDE, file open // Removed for VS .NET /* CCommandLineInfo cmdInfo; cmdInfo.m_nShellCommand = CCommandLineInfo.FileNothing; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; */ // The main window has been initialized, so show and update it. pMainFrame->ShowWindow(m_nCmdShow); pMainFrame->UpdateWindow(); return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() // App command to run the dialog void CChattyApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); } ///////////////////////////////////////////////////////////////////////////// // CChattyApp message handlers /********************* ** GLOBAL CALLBACKS ** *********************/ void Raw(CHAT chat, const char * raw, void * param) { GSI_UNUSED(chat); GSI_UNUSED(raw); GSI_UNUSED(param); } void Disconnected(CHAT chat, const char * reason, void * param) { OutputDebugString("Disconnected called\n"); char buffer[256]; sprintf(buffer, "You have been disconnected: %s", reason); theApp.m_pActiveWnd->MessageBox(buffer); //chatDisconnect(theApp.m_chat); theApp.m_chat = NULL; GSI_UNUSED(chat); GSI_UNUSED(param); } void PrivateMessage(CHAT chat, const char * user, const char * message, int type, void * param) { OutputDebugString("PrivateMessage called\n"); #ifdef FEEDBACK CString str = user; str.MakeLower(); // Ignore of this is from a server. /////////////////////////////////// if(strstr(str, ".org") || strstr(str, ".net") || strstr(str, ".com")) return; char buffer[256]; sprintf(buffer, "%s: %s", user, message); if(type == CHAT_ACTION) strcat(buffer, ""); else if(type == CHAT_NOTICE) strcat(buffer, ""); theApp.m_pActiveWnd->MessageBox(buffer); #endif GSI_UNUSED(param); GSI_UNUSED(type); GSI_UNUSED(message); GSI_UNUSED(user); GSI_UNUSED(chat); } void Invited(CHAT chat, const char * channel, const char * user, void * param) { OutputDebugString("Invited called\n"); #ifdef FEEDBACK char buffer[256]; sprintf(buffer, "%s has invited you to join %s", user, channel); theApp.m_pActiveWnd->MessageBox(buffer); #endif GSI_UNUSED(param); GSI_UNUSED(user); GSI_UNUSED(channel); GSI_UNUSED(chat); } void NickErrorCallback(CHAT chat, int type, const char * nick, int numSuggestedNicks, const char ** suggestedNicks, void * param) { OutputDebugString("NickErrorCallback called\n"); // Try a new nick. ////////////////// chatRetryWithNick(chat, "testnick"); GSI_UNUSED(param); GSI_UNUSED(suggestedNicks); GSI_UNUSED(numSuggestedNicks); GSI_UNUSED(nick); GSI_UNUSED(type); } void ConnectCallback(CHAT chat, CHATBool success, int failureReason, void * param) { OutputDebugString("ConnectCallback called\n"); if(success) { theApp.m_pMainWnd->MessageBox("Connected!"); theApp.m_connected = true; } else { theApp.m_pMainWnd->MessageBox("Connect Failed!"); theApp.m_connected = false; } GSI_UNUSED(param); GSI_UNUSED(failureReason); GSI_UNUSED(chat); } void CChattyApp::OnFileConnect() { if(m_chat == NULL) { CConnectDlg dlg; dlg.m_nick = "Pants"; dlg.m_address = "peerchat." GSI_DOMAIN_NAME; //dlg.m_address = "baltimore.md.us.undernet.org"; //dlg.m_address = "saltlake.ut.us.undernet.org"; dlg.m_port = 6667; if(dlg.DoModal() == IDOK) { chatGlobalCallbacks callbacks; memset(&callbacks, 0, sizeof(chatGlobalCallbacks)); callbacks.raw = Raw; callbacks.disconnected = Disconnected; callbacks.privateMessage = PrivateMessage; callbacks.invited = Invited; m_chat = chatConnect(dlg.m_address, dlg.m_port, dlg.m_nick, "pants", "pants", &callbacks, NickErrorCallback, ConnectCallback, this, CHATTrue); // Check for a NULL chat object. // PANTS|05.15.2000 //////////////////////////////// if(!m_chat) MessageBox(NULL, "chatConnect() failed", NULL, MB_OK); } } } void CChattyApp::OnFileDisconnect() { if(m_chat != NULL) { chatDisconnect(m_chat); m_chat = NULL; } } int CChattyApp::ExitInstance() { if(m_chat != NULL) { chatDisconnect(m_chat); m_chat = NULL; } return CWinApp::ExitInstance(); } void CChattyApp::OnFileListchannels() { if(theApp.m_chat != NULL) { CChannelListDlg dlg; dlg.DoModal(); } } void CChattyApp::OnFileSendraw() { if(theApp.m_chat != NULL) { CSendRawDlg dlg; if(dlg.DoModal() == IDOK) { chatSendRaw(theApp.m_chat, dlg.m_raw); } } } void CChattyApp::OnFileGetuserinfo() { if(theApp.m_chat != NULL) { CGetUserInfoDlg dlg; dlg.DoModal(); } } void CChattyApp::OnFileSilence() { if(theApp.m_chat != NULL) chatSetQuietMode(theApp.m_chat, CHATTrue); } void CChattyApp::OnFileUnsilence() { if(theApp.m_chat != NULL) chatSetQuietMode(theApp.m_chat, CHATFalse); }