/* =========================================================================== Copyright (C) 2023 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "cl_ui.h" class PMPickerItem : public UIListCtrlItem { str m_string; public: int getListItemValue(int which) const override; griditemtype_t getListItemType(int which) const override; str getListItemString(int which) const override; void DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont *pFont) override; qboolean IsHeaderEntry() const override; }; CLASS_DECLARATION(USignal, PlayerModelPickerClass, NULL) { {&EV_UIListBase_ItemSelected, &PlayerModelPickerClass::FileSelected }, {&EV_UIListBase_ItemDoubleClicked, &PlayerModelPickerClass::FileChosen }, {&UIFloatingWindow::W_ClosePressed, &PlayerModelPickerClass::OnDeactivated}, {&W_Deactivated, &PlayerModelPickerClass::OnDeactivated}, {NULL, NULL } }; PlayerModelPickerClass::PlayerModelPickerClass() { // FIXME: stub } PlayerModelPickerClass::~PlayerModelPickerClass() { // FIXME: stub } void PlayerModelPickerClass::Setup(const char *root_directory, const char *current_directory, qboolean bGermanModels) { // FIXME: stub } void PlayerModelPickerClass::Initialize( const char *root_directory, const char *current_directory, qboolean bGermanModels ) { // FIXME: stub } void PlayerModelPickerClass::SetupFiles(void) { // FIXME: stub } void PlayerModelPickerClass::FileSelected(str& currentDirectory, str& partialName, str& fullname) { // FIXME: stub } void PlayerModelPickerClass::FileChosen(str& currentDirectory, str& partialName, str& fullname) { // FIXME: stub } void PlayerModelPickerClass::FileSelected(Event *ev) { // FIXME: stub } void PlayerModelPickerClass::FileChosen(Event *ev) { // FIXME: stub } void PlayerModelPickerClass::CloseWindow(void) { // FIXME: stub } void PlayerModelPickerClass::OnDeactivated(Event *ev) { // FIXME: stub } int PMPickerItem::getListItemValue(int which) const { // FIXME: stub return 0; } griditemtype_t PMPickerItem::getListItemType(int which) const { // FIXME: stub return griditemtype_t::TYPE_STRING; } str PMPickerItem::getListItemString(int which) const { // FIXME: stub return str(); } void PMPickerItem::DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont *pFont) { // FIXME: stub } qboolean PMPickerItem::IsHeaderEntry() const { // FIXME: stub return qfalse; }