/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // stack.h : Generic Stack object. #ifndef __STACK_H__ #define __STACK_H__ #if defined(GAME_DLL) // // game dll specific defines // # include "g_local.h" # define STACK_Error gi.Error # define STACK_DPrintf gi.DPrintf # define STACK_WDPrintf(text) gi.DPrintf(text) #elif defined(CGAME_DLL) // // cgame dll specific defines // # include "cg_local.h" # define STACK_Error cgi.Error # define STACK_DPrintf cgi.DPrintf # define STACK_WDPrintf(text) cgi.DPrintf(text) #else // // client specific defines // # define STACK_Error Com_Error # define STACK_DPrintf Com_DPrintf # define STACK_WDPrintf(text) Com_DPrintf(text) #endif template class StackNode { public: Type data; StackNode *next; StackNode(Type d); }; template inline StackNode::StackNode(Type d) : data(d) { next = NULL; } template class Stack { private: StackNode *head; public: Stack(); ~Stack(); void Clear(void); qboolean Empty(void); void Push(Type data); Type Pop(void); Type Head(void); }; template inline Stack::Stack() { head = NULL; } template inline Stack::~Stack() { Clear(); } template inline void Stack::Clear(void) { while (!Empty()) { Pop(); } } template inline qboolean Stack::Empty(void) { if (head == NULL) { return true; } return false; } template inline void Stack::Push(Type data) { StackNode *tmp; tmp = new StackNode(data); if (!tmp) { assert(NULL); STACK_Error(ERR_DROP, "Stack::Push : Out of memory"); } tmp->next = head; head = tmp; } template inline Type Stack::Pop(void) { Type ret; StackNode *node; if (!head) { return NULL; } node = head; ret = node->data; head = node->next; delete node; return ret; } template inline Type Stack::Head(void) { if (!head) { return NULL; } return head->data; } #endif /* stack.h */