/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "cl_ui.h" CLASS_DECLARATION( UIWidget, UIGMBox, NULL ) { { NULL, NULL } }; UIGMBox::UIGMBox() { // FIXME: stub } void UIGMBox::VerifyBoxOut( void ) { // FIXME: stub } void UIGMBox::ChangeBoxState( boxstate_t state ) { // FIXME: stub } void UIGMBox::HandleBoxMoving( void ) { // FIXME: stub } void UIGMBox::PostMoveinEvent( void ) { // FIXME: stub } void UIGMBox::PostDecayEvent( void ) { // FIXME: stub } void UIGMBox::setShowState( void ) { // FIXME: stub } void UIGMBox::RemoveTopItem( void ) { // FIXME: stub } str UIGMBox::CalculateBreaks( UIFont *font, str text, float max_width ) { // FIXME: stub return ""; } float UIGMBox::PrintWrap( UIFont *font, float x, float y, str text ) { // FIXME: stub return 0.0f; } float UIGMBox::DrawItem( item_t *in, float x, float y, float alpha ) { // FIXME: stub return 0.0f; } void UIGMBox::Print( const char *text ) { // FIXME: stub } void UIGMBox::OnSizeChanged( Event *ev ) { // FIXME: stub } void UIGMBox::Create( const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha ) { // FIXME: stub } void UIGMBox::MoveInEvent( Event *ev ) { // FIXME: stub } void UIGMBox::DecayEvent( Event *ev ) { // FIXME: stub } void UIGMBox::Draw( void ) { // FIXME: stub } void UIGMBox::setRealShow( bool b ) { // FIXME: stub } void UIGMBox::Clear( void ) { // FIXME: stub }