#include "class.h" class con_timer : public Class { public: class Element { public: Class* obj; int inttime; }; private: Container< con_timer::Element > m_Elements; bool m_bDirty; int m_inttime; public: con_timer(); void AddElement(Class* e, int inttime); void RemoveElement(Class* e); Class* GetNextElement(int& foundTime); void SetDirty(void) { m_bDirty = true; }; bool IsDirty(void) { return m_bDirty; }; void SetTime(int inttime) { m_inttime = inttime; }; #if defined (ARCHIVE_SUPPORTED) static void ArchiveElement(class Archiver& arc, Element* e); void Archive(class Archiver& arc) override; #endif };