/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // g_bot.cpp #include "g_local.h" #include "entity.h" #include "playerbot.h" void G_BotBegin ( gentity_t *ent ) { level.m_bSpawnBot = true; G_ClientBegin( ent, NULL ); } void G_BotThink ( gentity_t *ent, int msec ) { usercmd_t ucmd; usereyes_t eyeinfo; PlayerBot *bot; assert( ent ); assert( ent->entity ); assert( ent->entity->IsSubclassOfBot() ); bot = ( PlayerBot * )ent->entity; bot->UpdateBotStates(); bot->GetUsercmd( &ucmd ); bot->GetEyeInfo( &eyeinfo ); G_ClientThink( ent, &ucmd, &eyeinfo ); }