/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. Copyright (C) 2006 Robert Beckebans This file is part of XreaL source code. XreaL source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. XreaL source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XreaL source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // tr_noise.c #include "tr_local.h" #define NOISE_SIZE 256 #define NOISE_MASK ( NOISE_SIZE - 1 ) #define VAL( a ) s_noise_perm[ ( a ) & ( NOISE_MASK )] #define INDEX( x, y, z, t ) VAL( x + VAL( y + VAL( z + VAL( t ) ) ) ) static float s_noise_table[NOISE_SIZE]; static int s_noise_perm[NOISE_SIZE]; #define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w ) static float GetNoiseValue(int x, int y, int z, int t) { int index = INDEX((int)x, (int)y, (int)z, (int)t); return s_noise_table[index]; } void R_NoiseInit(void) { int i; srand(1001); for(i = 0; i < NOISE_SIZE; i++) { s_noise_table[i] = (float)(((rand() / (float)RAND_MAX) * 2.0 - 1.0)); s_noise_perm[i] = (unsigned char)(rand() / (float)RAND_MAX * 255); } } float R_NoiseGet4f(float x, float y, float z, float t) { int i; int ix, iy, iz, it; float fx, fy, fz, ft; float front[4]; float back[4]; float fvalue, bvalue, value[2], finalvalue; ix = (int)floor(x); fx = x - ix; iy = (int)floor(y); fy = y - iy; iz = (int)floor(z); fz = z - iz; it = (int)floor(t); ft = t - it; for(i = 0; i < 2; i++) { front[0] = GetNoiseValue(ix, iy, iz, it + i); front[1] = GetNoiseValue(ix + 1, iy, iz, it + i); front[2] = GetNoiseValue(ix, iy + 1, iz, it + i); front[3] = GetNoiseValue(ix + 1, iy + 1, iz, it + i); back[0] = GetNoiseValue(ix, iy, iz + 1, it + i); back[1] = GetNoiseValue(ix + 1, iy, iz + 1, it + i); back[2] = GetNoiseValue(ix, iy + 1, iz + 1, it + i); back[3] = GetNoiseValue(ix + 1, iy + 1, iz + 1, it + i); fvalue = LERP(LERP(front[0], front[1], fx), LERP(front[2], front[3], fx), fy); bvalue = LERP(LERP(back[0], back[1], fx), LERP(back[2], back[3], fx), fy); value[i] = LERP(fvalue, bvalue, fz); } finalvalue = LERP(value[0], value[1], ft); return finalvalue; }