#ifndef __CLIENTSERVERCOMMAND_H__ #define __CLIENTSERVERCOMMAND_H__ #include "listener.h" class ClientServerCommandManager : public Listener { public: CLASS_PROTOTYPE( ClientServerCommandManager ); virtual void Archive( Archiver &arc ); void ExecuteCommand( char *arguments[], int num_arguments ); // Events void EventEarthquake( Event *ev ); void EventFadeSound( Event *ev ); void EventRestoreSound( Event *ev ); void EventSetClientFlag( Event *ev ); void EventSetShader( Event *ev ); void EventVisionSetBlur( Event *ev ); void EventVisionSetNaked( Event *ev ); }; extern ClientServerCommandManager svcommandManager; #endif // __CLIENTSERVERCOMMAND_H__