# File layout | Path | Description | | ---------------------|------------------------------------------------------------------- | code/ | OpenMoHAA source code | | code/cgame | Client game code | | code/client | Client (network stuff, snapshots, etc) | | code/game | Server game code (game logic stuff, etc) | | code/gamespy | Gamespy SDK | | code/null | Null redirector (used by the OpenMoHAA Dedicated Server) | | code/parser | Flex/Bison parser | | code/qcommon | Global shared stuff such as maths | | code/renderer | OpenMoHAA renderer | | code/sdl(12) | SDL code | | code/script | Script engine | | code/server | Server code (network, snapshots, handling clients etc) | | code/skeletor | Skeleton model engine | | code/sys | Main application system | | code/tiki | Complete TIKI engine | | code/uilib | UI library (Ubertools stuff) | | code/{win32,unix} | Platform-specific code | | docker | Docker files, for compiling on various linux versions | | docs | Documentation stuff | | misc/ | Project stuff, definition files and various resources stuff. |