/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // VehicleSoundEntity.h : Sound helper for vehicles #pragma once #include "entity.h" class Vehicle; class VehicleSoundEntity : public Entity { private: SafePtr m_pVehicle; bool m_bDoSoundStuff; int m_iTraceSurfaceFlags; public: CLASS_PROTOTYPE(VehicleSoundEntity); VehicleSoundEntity(); VehicleSoundEntity(Vehicle *owner); void Start(void); void Stop(void); void Think(void) override; void Archive(Archiver& arc) override; private: void EventPostSpawn(Event *ev); void EventUpdateTraces(Event *ev); void DoSoundStuff(void); }; inline void VehicleSoundEntity::Archive(Archiver& arc) { Entity::Archive(arc); arc.ArchiveSafePointer(&m_pVehicle); arc.ArchiveBool(&m_bDoSoundStuff); arc.ArchiveInteger(&m_iTraceSurfaceFlags); }