/* =========================================================================== Copyright (C) 2024 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #pragma once typedef enum { SLIDER_FLOAT, SLIDER_INTEGER } slidertype_t; class UISlider : public UIWidget { bool m_initialized; float m_minvalue; float m_maxvalue; int m_minx; int m_maxx; int m_arrow_width; float m_value; float m_oldvalue; float m_sliderwidth; // Note: this is actually the width of only the thumb, not the whole slider UIRect2D m_sliderregion; UIRect2D m_prev_arrow_region; UIRect2D m_next_arrow_region; slidertype_t m_slidertype; float m_stepsize; bool m_prev_arrow_depressed; bool m_next_arrow_depressed; bool m_thumb_depressed; UIReggedMaterial *m_bar_material; UIReggedMaterial *m_prev_arrow_material; UIReggedMaterial *m_next_arrow_material; UIReggedMaterial *m_thumbmaterial; UIReggedMaterial *m_prev_arrow_material_pressed; UIReggedMaterial *m_next_arrow_material_pressed; UIReggedMaterial *m_thumbmaterial_pressed; public: CLASS_PROTOTYPE( UISlider ); private: void setThumb( void ); void Pressed( Event *ev ); void Released( Event *ev ); void Increment( void ); void Decrement( void ); void AutoIncrement( Event *ev ); void AutoDecrement( Event *ev ); void MouseExited( Event *ev ); void MouseEntered( Event *ev ); void MouseDragged( Event *ev ); void LayoutSetRange( Event *ev ); void LayoutSetType( Event *ev ); void LayoutSetStep( Event *ev ); void LayoutSliderBGShader( Event *ev ); void LayoutSliderThumbShader( Event *ev ); void LayoutSliderLeftShader( Event *ev ); void LayoutSliderRightShader( Event *ev ); public: UISlider(); void Draw( void ) override; void FrameInitialized( void ) override; qboolean KeyEvent( int key, unsigned int time ) override; void UpdateData( void ) override; void UpdateUIElement( void ) override; void setType( slidertype_t type ); void setRange( float min, float max ); void setStep( float value ); };