/* =========================================================================== Copyright (C) 2024 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #pragma once class UISize2D { public: float width; float height; public: UISize2D(); UISize2D( float width, float height ); bool operator==( const UISize2D& pos ) const; bool operator!=( const UISize2D& pos ) const; }; inline UISize2D::UISize2D() { width = height = 0.0f; } inline UISize2D::UISize2D ( float width, float height ) { this->width = width; this->height = height; } inline bool UISize2D::operator==( const UISize2D& pos ) const { return ( width == pos.width && height == pos.height ); } inline bool UISize2D::operator!=( const UISize2D& pos ) const { return ( width != pos.width || height != pos.height ); }