/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "ui_local.h" CLASS_DECLARATION(UILanGameList, UIGlobalGameList, NULL) { {NULL, NULL} }; void UIGlobalGameList::UpdateServers(void) { int i; if (!m_noservers_wid) { AddNoServer(); } setShow(false); if (m_iPrevNumServers != cls.numglobalservers && cls.numglobalservers >= 0) { m_iPrevNumServers = cls.numglobalservers; DestroyServerWidgets(); for (i = 0; i < cls.numglobalservers; i++) { m_servers.AddUniqueObject(&cls.globalServers[i]); } m_Vscroll->setPageHeight((getSize().height - 16) / 16.f); m_Vscroll->setNumItems(m_servers.NumObjects()); m_Vscroll->InitFrameAlignRight(this, 0, 0); CreateServerWidgets(); m_Hscroll->setPageWidth(1); m_Hscroll->setNumItems(m_iNumColumns); m_Hscroll->InitFrameAlignRight(this); } else if (!cls.numlocalservers) { DrawNoServers(getFrame()); } }