#include "class.h" class con_timer : public Class { public: class Element { public: Class *obj; int inttime; }; private: Container m_Elements; bool m_bDirty; int m_inttime; public: con_timer(); void AddElement(Class *e, int inttime); void RemoveElement(Class *e); Class *GetNextElement(int& foundTime); void SetDirty(void); bool IsDirty(void); void SetTime(int inttime); #if defined(ARCHIVE_SUPPORTED) static void ArchiveElement(class Archiver& arc, Element *e); void Archive(class Archiver &arc) override; #endif }; inline void con_timer::SetDirty(void) { m_bDirty = true; }; inline bool con_timer::IsDirty(void) { return m_bDirty; }; inline void con_timer::SetTime(int inttime) { m_inttime = inttime; m_bDirty = true; }