/* =========================================================================== Copyright (C) 2015 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #pragma once #ifdef __cplusplus extern "C" { #endif // // public implementation // enum { MAX_ALIAS_NAME_LENGTH = 40, MAX_REAL_NAME_LENGTH = 128, MAX_ALIASLIST_NAME_LENGTH = 40 }; typedef struct AliasListNode_s { char alias_name[MAX_ALIAS_NAME_LENGTH]; char real_name[MAX_REAL_NAME_LENGTH]; float weight; // Static alias info byte stop_flag; struct AliasListNode_s* next; // Global alias info float pitch; float volume; float pitchMod; float volumeMod; float dist; float maxDist; int channel; int streamed; qboolean forcesubtitle; char* subtitle; } AliasListNode_t; typedef struct AliasList_s { char name[MAX_ALIASLIST_NAME_LENGTH]; qboolean dirty; int num_in_list; AliasListNode_t** sorted_list; AliasListNode_t* data_list; } AliasList_t; #if defined(APP_MODULE) const char* Alias_Find(const char* alias); qboolean Alias_Add(const char* alias, const char* name, const char* parameters); qboolean Alias_Delete(const char* alias); const char* Alias_FindRandom(const char* alias, AliasListNode_t** ret); void Alias_Dump(void); void Alias_Clear(void); AliasList_t* Alias_GetGlobalList(); int S_ChannelNameToNum( const char *pszName ); const char *S_ChannelNumToName( int iChannel ); #endif // // private implementation // typedef struct AliasActorNode_s { int actor_number; int number_of_times_played; byte been_played_this_loop; int last_time_played; struct AliasActorNode_s* next; } AliasActorNode_t; void Alias_ListClearActors(AliasList_t* list); AliasList_t* AliasList_New(const char* name); const char* Alias_ListFind(AliasList_t* list, const char* alias); AliasListNode_t* Alias_ListFindNode(AliasList_t* list, const char* alias); qboolean Alias_ListAdd(AliasList_t* list, const char* alias, const char* name, const char* parameters); const char* Alias_ListFindRandom(AliasList_t* list, const char* alias, AliasListNode_t** ret); void Alias_ListDump(AliasList_t* list); void Alias_ListClear(AliasList_t* list); void Alias_ListDelete(AliasList_t* list); void Alias_ListSort(AliasList_t* list); int Alias_IsGlobal(AliasListNode_t* node, int actor_number); AliasActorNode_t* Alias_FindActor(AliasListNode_t* node, int actor_number); void Alias_ListFindRandomRange(AliasList_t* list, const char* alias, int* min_index, int* max_index, float* total_weight); const char* Alias_ListFindDialog(AliasList_t* list, const char* alias); void Alias_ListUpdateDialog(AliasList_t* list, const char* alias); void Alias_ListAddActorDialog(AliasList_t* list, const char* alias); float randweight(void); #ifdef __cplusplus } #endif