// multiTrack.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "multiTrack.h" #include "multiTrackDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMultiTrackApp BEGIN_MESSAGE_MAP(CMultiTrackApp, CWinApp) //{{AFX_MSG_MAP(CMultiTrackApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMultiTrackApp construction CMultiTrackApp::CMultiTrackApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CMultiTrackApp object CMultiTrackApp theApp; ///////////////////////////////////////////////////////////////////////////// // CMultiTrackApp initialization BOOL CMultiTrackApp::InitInstance() { // Standard initialization /* #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif */ CMultiTrackDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }