/* GameSpy Peer SDK Dan "Mr. Pants" Schoenblum dan@gamespy.com Copyright 1999-2007 GameSpy Industries, Inc devsupport@gamespy.com */ #ifndef _PEERKEYS_H_ #define _PEERKEYS_H_ /************* ** INCLUDES ** *************/ #include "peerMain.h" #include "peerPlayers.h" #ifdef __cplusplus extern "C" { #endif /************** ** FUNCTIONS ** **************/ PEERBool piKeysInit(PEER peer); void piKeysCleanup(PEER peer); const char * piGetGlobalWatchKeyA(PEER peer, const char * nick, const char * key); const char * piGetRoomWatchKeyA(PEER peer, RoomType roomType, const char * nick, const char * key); const unsigned short * piGetGlobalWatchKeyW(PEER peer, const unsigned short * nick, const unsigned short * key); const unsigned short * piGetRoomWatchKeyW(PEER peer, RoomType roomType, const unsigned short * nick, const unsigned short * key); void piSetGlobalWatchKeys(PEER peer, RoomType roomType, int num, const char ** keys, PEERBool addKeys); void piSetRoomWatchKeys(PEER peer, RoomType roomType, int num, const char ** keys, PEERBool addKeys); void piGlobalKeyChanged(PEER peer, const char * nick, const char * key, const char * value); void piRoomKeyChanged(PEER peer, RoomType roomType, const char * nick, const char * key, const char * value); void piKeyCachePlayerChangedNick(PEER peer, const char * oldNick, const char * newNick); void piKeyCachePlayerLeftRoom(PEER peer, RoomType roomType, piPlayer * player); void piKeyCacheLeftRoom(PEER peer, RoomType roomType); void piKeyCacheRefreshPlayer(PEER peer, RoomType roomType, const char * nick); void piKeyCacheRefreshRoom(PEER peer, RoomType roomType); void piKeyCacheCleanse(PEER peer); #ifdef __cplusplus } #endif #endif