/* GameSpy Peer SDK Dan "Mr. Pants" Schoenblum dan@gamespy.com Copyright 1999-2007 GameSpy Industries, Inc devsupport@gamespy.com */ #ifndef _PEERGLOBALCALLBACKS_H_ #define _PEERGLOBALCALLBACKS_H_ /************* ** INCLUDES ** *************/ #include "peerMain.h" #ifdef __cplusplus extern "C" { #endif /************ ** DEFINES ** ************/ #define PI_UTM_LAUNCH "GML" #define PI_UTM_XPING "PNG" /************** ** FUNCTIONS ** **************/ /* Chat. *******/ #ifndef GSI_UNICODE #define piChatDisconnected piChatDisconnectedA #define piChatPrivateMessage piChatPrivateMessageA #else #define piChatDisconnected piChatDisconnectedW #define piChatPrivateMessage piChatPrivateMessageW #endif // Include both forms here so CodeWarrior will have it's happy prototypes void piChatDisconnectedA(CHAT chat, const char * reason, PEER peer); void piChatDisconnectedW(CHAT chat, const unsigned short * reason, PEER peer); void piChatPrivateMessageA(CHAT chat, const char * user, const char * message, int type, PEER peer); void piChatPrivateMessageW(CHAT chat, const unsigned short * user, const unsigned short * message, int type, PEER peer); void piSetChannelCallbacks(PEER peer, chatChannelCallbacks * channelCallbacks); #ifdef __cplusplus } #endif #endif